Dungeon Crawl Stone Soup version 0.22.1-1-ga44c0e56f4 (webtiles) character file. 23 Artagas the Gusty (level 2, 0/15 HPs) Began as a Tengu Air Elementalist on Nov 2, 2018. Slain by a worm (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:28 (1183 turns). Artagas the Gusty (Tengu Air Elementalist) Turns: 1183, Time: 00:01:28 Health: 0/15 AC: 2 Str: 8 XL: 2 Next: 95% Magic: 0/6 EV: 13 Int: 15 God: Gold: 27 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . SeeInvis . j - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons j - a +0 dagger (weapon) (You found it on level 1 of the Dungeon) Missiles d - 2 throwing nets (quivered) Armour a - a +0 robe (worn) Jewellery b - a +6 ring of protection {unknown} (You found it on level 1 of the Dungeon) Scrolls c - 2 scrolls of identify {unknown} f - a scroll of remove curse {unknown} g - a scroll of blinking {unknown} h - a scroll of magic mapping {unknown} Potions i - a potion of heal wounds {unknown} k - a potion of flight {unknown} Comestibles e - 5 rations Skills: + Level 2.6 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting + Level 2.1 Conjurations + Level 4.3 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 5% 1 #...... c - Swiftness Chrm/Air #....... 13% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Static Discharge Conj/Air ##...... 17% 3 ###.... Airstrike Air ##........ 34% 4 #####.. Lightning Bolt Conj/Air ##........ 83% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Adjust which spell? b - Swiftness Adjust to which letter? c - Swiftness Things that are here: a short sword; a kobold corpse Found 33 sling bullets. A worm comes into view. A worm is nearby! A worm is nearby! A worm is nearby! Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (resting) The zap hits the worm. The worm is lightly wounded. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) The zap hits the worm. The worm is moderately wounded. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The worm is too close now for your liking. A worm is nearby! A worm is nearby! Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm The zap misses the worm. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm The zap hits the worm. The worm is moderately wounded. You hit the worm. The worm is heavily wounded. The worm bites you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) The zap hits the worm. The worm is moderately wounded. The zap hits the worm. The worm is heavily wounded. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) The zap hits the worm. The worm is severely wounded. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, p - worm Okay, then. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) The zap hits the worm. The worm is severely wounded. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) The zap misses the worm. The worm closely misses you. You barely miss the worm. The worm is severely wounded. You completely miss the worm. You peck the worm. The worm is almost dead. The worm bites you! Ouch! That really hurt! You die... ### ...# . #...# .. #...# ... #...# .... #####...##### ..... #..........(##...... ...............%.... #.......@w..##...... ####...##### ..... #...# #.## #.).# .. #...# # ##..# ##.# #.# ###.##### You could see a worm. Vanquished Creatures An ooze (D:1) A dart slug (D:1) A leopard gecko (D:1) 2 bats (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) A quokka (D:2) A frilled lizard (D:2) A kobold (D:2) 2 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Artagas the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 193 | D:1 | Reached XP level 2. HP: 14/15 MP: 1/6 524 | D:1 | Reached skill level 2 in Conjurations 1116 | D:2 | Learned a level 2 spell: Swiftness 1183 | D:2 | Slain by a worm Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.1 Dodging | | 2.6 Stealth | | 2.0 Spellcasting | | 2.3 Air Magic | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 4 Dagger || 5 Peck || 1 Cast: Shock || 45 Armor: Robe || 1 Dodge: Dodged || 6 Vault maps used: D:1: ncdulo_wetmaze, minivault_25 D:2: old_standard_altar Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 8.4 | 0.0 | 91.1 | 542.0 Dungeon | 100.0 | 100.0 | 8.4 | 0.0 | 91.1 | 542.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.5 +-------+-------+-------+-------+-------+----------------------