Artagas Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of draining (3, -9, D:1) a +0 short sword 3 stones (4, -7, D:1) a stone (16, -31, D:1) 13 poisoned needles (19, 7, D:1) a +0 ring mail (21, -19, D:1) a +0 club (22, -5, D:1) 19 poisoned needles (23, -18, D:1) a +0 whip (24, -21, D:1) a +3 leather armour (30, 11, D:1) a +0 short sword (30, 12, D:1) a +0 club (31, 8, D:1) a +0 flail (unseen) (36, -4, D:1) 8 javelins (40, -15, D:1) a +0 dagger (49, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -15, D:2) a +0 whip (12, 3, D:2) 22 stones (19, -33, D:2) 26 stones (20, -8, D:2) a +0 dagger (25, -26, D:2) a +0 club (26, -16, D:2) 12 poisoned needles (32, -12, D:2) a cursed +0 club (36, -34, D:2) a +0 club (37, -20, D:2) a +0 dagger (38, -28, D:2) a +3 whip of venom (42, -41, D:2) a +0 club (44, -8, D:2) a +0 club (48, -17, D:2) a +0 halberd (51, -39, D:2) 11 bolts (51, -12, D:2) a cursed -1 spear (52, -13, D:2) a +0 ring mail a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (6, 10, D:3) a +0 troll leather armour (10, 10, D:3) a +0 long sword (11, 9, D:3) a +0 dagger (18, -11, D:3) 5 tomahawks (26, -15, D:3) a +0 hunting sling (31, -11, D:3) 19 bolts (38, -2, D:3) 22 stones (40, -7, D:3) a +0 chain mail (50, -8, D:3) a +0 club (50, -5, D:3) a +0 short sword a +0 short sword a +0 ring mail (51, 0, D:3) 24 sling bullets (59, 31, D:3) 25 stones (61, -6, D:3) a +0 arbalest Level 4 of the Dungeon (2, 1, D:4) a +0 leather armour (8, -33, D:4) a +0 whip (8, -3, D:4) a cursed +0 shortbow (9, -29, D:4) a +0 club (19, -38, D:4) 13 sling bullets (40, -33, D:4) 14 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a +0 falchion a cursed -2 leather armour (11, 33, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (11, 34, D:5) a +0 dagger (11, 35, D:5) a +0 club a +0 chain mail (12, 37, D:5) a +0 short sword a +0 leather armour (13, 17, D:5) a +0 leather armour a +0 short sword a +0 short sword a +0 morningstar a +0 dagger (16, 16, D:5) 28 stones (27, 47, D:5) a cursed +0 robe (42, 51, D:5) a +0 robe (50, 15, D:5) a +0 leather armour a +2 flail of venom (51, 15, D:5) a +0 flail (53, 12, D:5) a +0 morningstar Level 6 of the Dungeon (0, 0, D:6) 17 stones (0, 8, D:6) a +0 trident (6, 7, D:6) 17 stones (7, 0, D:6) 17 stones (8, 23, D:6) a +0 dagger (16, 38, D:6) a +0 short sword (17, -3, D:6) a +0 shortbow (22, 18, D:6) a +0 long sword (24, 15, D:6) a +0 plate armour a +0 scimitar (31, 31, D:6) a +0 leather armour a +0 morningstar a +0 hand axe (33, 29, D:6) a cursed -3 short sword (34, 29, D:6) a +0 falchion a +0 mace a +0 robe a +0 dagger (36, 2, D:6) a +0 war axe a +0 ring mail a +0 dagger (37, -1, D:6) a +0 flail a +0 ring mail (38, -1, D:6) a +0 dagger a +0 leather armour (44, 34, D:6) a +0 robe a +0 battleaxe (45, 34, D:6) a +0 robe a +2 dagger (46, 5, D:6) a +0 war axe (49, -8, D:6) 5 tomahawks (52, -3, D:6) 18 stones Level 7 of the Dungeon (0, 0, D:7) 6 poisoned needles (6, -14, D:7) a +0 hand axe a +0 animal skin (10, -28, D:7) a +0 hunting sling (11, -8, D:7) 21 poisoned needles (11, -5, D:7) an uncursed staff of power (20, -9, D:7) a +0 quarterstaff (20, 9, D:7) a +0 shortbow (27, 13, D:7) a +0 long sword (28, 10, D:7) a +0 chain mail (29, 10, D:7) a +0 robe a +2 dagger of speed a +0 dagger a +0 robe (30, 11, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 cloak (1, -2, D:8) a +0 long sword (9, 3, D:8) a +0 flail a +0 scale mail (10, 4, D:8) a +0 chain mail (14, -15, D:8) a +0 shortbow (20, 3, D:8) a +0 hand axe (29, -18, D:8) 7 stones (37, 0, D:8) 8 tomahawks (39, -33, D:8) a +0 short sword (42, -37, D:8) a cursed +0 leather armour (51, -17, D:8) an uncursed ring of attention a cursed ring of attention (54, -9, D:8) a +2 halberd of venom (55, -10, D:8) a +0 spear (55, -8, D:8) a +0 halberd (56, -9, D:8) a +0 halberd (58, -12, D:8) a +0 hand crossbow (67, -27, D:8) 6 poisoned needles Level 9 of the Dungeon [Shop] Axank's Antique Weapon Shop a +0 bardiche (153 gold) a +0 hunting sling of freezing (79 gold) a +1 glaive of flaming (317 gold) a +0 flail (59 gold) a cursed -1 hunting sling (1 gold) a +0 scimitar (68 gold) a +0 quarterstaff (68 gold) a +0 shortbow (51 gold) a +0 mace (51 gold) a +0 shortbow (51 gold) [Shop] Qaliumm's Assorted Antiques a cursed -2 dagger (3 gold) a +0 ring mail (120 gold) a +1 plate armour of magic resistance (1050 gold) a +2 shortbow of flaming (522 gold) the +7 great mace of Guluq {antimagic, rN+ Str+7 Dex-3} (2223 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+7). It affects your dexterity (-3). It protects you from negative energy. the +4 hunting sling of Ezamaes {speed, rC+} (1155 gold) Attacks with this weapon are significantly faster. It protects you from cold. a potion of cancellation (240 gold) a +2 helmet of see invisible (645 gold) (0, 0, D:9) a +0 war axe (7, 14, D:9) 2 stones (8, -7, D:9) a +0 great sword (8, 1, D:9) a +0 blowgun 7 poisoned needles (8, 7, D:9) a +0 arbalest (8, 10, D:9) 10 stones (8, 11, D:9) 19 bolts (9, 18, D:9) a +0 mace (10, 10, D:9) 4 poisoned needles a cursed -2 short sword a +0 blowgun (10, 18, D:9) a +0 mace (10, 19, D:9) a +0 plate armour a +0 long sword (11, 17, D:9) a +0 flail (13, -1, D:9) the +6 arbalest of Qazlal's Pride {elec, -Tele +Inv rN+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from negative energy. It lets you turn invisible. It prevents most forms of teleportation. (14, 0, D:9) a +0 dagger (14, 12, D:9) a +0 club (14, 13, D:9) a +0 club (15, 5, D:9) a +0 dagger (15, 6, D:9) a +0 club (22, -18, D:9) a +0 quarterstaff (32, 7, D:9) a +0 club a +0 leather armour (33, 6, D:9) a +0 dagger (33, 14, D:9) a +0 short sword (33, 15, D:9) a +0 robe a +0 hand axe a +0 dagger a +0 short sword (33, 16, D:9) a +0 short sword (33, 17, D:9) a +0 falchion (34, -7, D:9) a +0 mace (34, 10, D:9) a +0 dagger a +0 robe (34, 19, D:9) a +0 whip of flaming a +0 robe (34, 22, D:9) a +0 club (37, -16, D:9) a +0 ring mail of fire resistance (42, -5, D:9) a +0 falchion (46, 27, D:9) a cursed -3 shortbow (47, -9, D:9) a +0 chain mail (47, 2, D:9) 32 sling bullets (49, -18, D:9) a +0 giant spiked club (53, -17, D:9) an uncursed ring of teleportation (56, 16, D:9) a +0 robe (56, 29, D:9) a +0 ring mail (57, 20, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +1 dagger of venom (unseen) (3, 0, D:10) a large rock (12, 0, D:10) 19 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 potions of degeneration (0, 18, Lair:1) a +0 scale mail (7, 6, Lair:1) a +0 leather armour (8, -4, Lair:1) the +3 hand axe of Fragile Peace {chop, *Contam rN+ MR+ SInv} It inflicts extra damage upon your enemies. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. It causes magical contamination when unequipped. (10, -7, Lair:1) 21 stones (20, 11, Lair:1) 14 poisoned needles (25, 22, Lair:1) 20 stones (54, 29, Lair:1) a +0 chain mail (62, -15, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 10 stones (3, 5, Lair:2) a cursed -2 robe a +0 dagger (11, 31, Lair:2) a +0 pair of boots (18, -10, Lair:2) an uncursed amulet of magic regeneration (34, 39, Lair:2) 15 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) a curare-tipped needle (34, -13, Lair:3) a water moccasin skeleton (41, -15, Lair:3) a +0 trident 6 tomahawks (44, -12, Lair:3) a +0 trident (44, 1, Lair:3) a killer bee corpse (44, 4, Lair:3) a killer bee corpse (45, 1, Lair:3) a rat corpse (45, 2, Lair:3) a killer bee corpse (45, 3, Lair:3) a killer bee corpse (45, 7, Lair:3) a killer bee corpse (46, 5, Lair:3) a killer bee corpse