Dungeon Crawl Stone Soup version 0.23-a0-404-g0063841da3 (webtiles) character file. 9 Artagas the Vexing (level 2, -1/17 HPs) Began as a Kobold Arcane Marksman on Nov 5, 2018. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (205 turns). Artagas the Vexing (Kobold Arcane Marksman) Turns: 205, Time: 00:00:44 Health: -1/17 AC: 2 Str: 7 XL: 2 Next: 20% Magic: 1/3 EV: 15 Int: 14 God: Gold: 10 SH: 0 Dex: 15 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hand crossbow rCold . . . Gourm . (shield restricted) rNeg . . . Faith . f - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, carnivore a: no special abilities You were on level 1 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) Missiles d - 9 bolts (quivered) Armour f - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Comestibles e - 2 rations Skills: + Level 1.8 Fighting - Level 3.0 Crossbows - Level 2.4 Dodging - Level 1.1 Spellcasting - Level 3.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 8% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 12% 2 ###.... Inner Flame Hex/Fire #....... 38% 3 ####... Portal Projectile Hex/Tloc #..... 38% 3 ####... Cause Fear Hex #......... 58% 4 #####.. Leda's Liquefaction Hex/Erth #......... 80% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. Message History Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes great. You butcher the jackal corpse. b - a chunk of flesh You see here a jackal skeleton. x2 Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes great. d - 15 bolts (gained 1) d - 16 bolts (gained 1) You see here a jackal corpse. d - 17 bolts (gained 1) d - 18 bolts (gained 1) You see here a jackal corpse. e - 2 rations (gained 1) b - a scroll labeled COEGGINUYS A rat comes into view. A rat is nearby! A ball python comes into view. A leopard gecko comes into view. The leopard gecko hisses angrily. You hear a shout! Firing (i - inventory) d - 18 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat You shoot a bolt. The bolt closely misses the rat. Firing (i - inventory) d - 17 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat You shoot a bolt. The ball python hisses angrily. The bolt hits the rat but does no damage. Firing (i - inventory) d - 16 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat You shoot a bolt. The bolt hits the rat. You kill the rat! You have reached level 2! A hobgoblin comes into view. It is wielding a +0 club. The leopard gecko closely misses you. Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (clinging, chance to defeat MR: 62%) The leopard gecko is outlined in light. The leopard gecko bites you. Firing (i - inventory) d - 15 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (softly glowing, clinging) You shoot a bolt. The bolt hits the leopard gecko. The leopard gecko is lightly wounded. The leopard gecko bites you. x2 Firing (i - inventory) d - 14 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (lightly wounded, softly glowing, clinging) You shoot a bolt. The bolt hits the leopard gecko. The leopard gecko is moderately wounded. The leopard gecko bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! Firing (i - inventory) d - 13 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (moderately wounded, softly glowing, clinging) You shoot a bolt. The bolt hits the leopard gecko! You kill the leopard gecko! The ball python closely misses you. The ball python completely misses you. Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (chance to defeat MR: 62%) The ball python struggles to resist. The ball python bites you. The ball python misses you. Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (chance to defeat MR: 62%) The ball python is outlined in light. The ball python misses you. The ball python completely misses you. Firing (i - inventory) d - 12 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (softly glowing) You shoot a bolt. The bolt hits the ball python. You kill the ball python! Training target 3.0 for Crossbows reached! Your Crossbows skill increases to level 3! Firing (i - inventory) d - 11 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club You shoot a bolt. The bolt hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin misses you. Firing (i - inventory) d - 10 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (severely wounded) You shoot a bolt. The bolt hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 club. You die... . ##..# ....# #.#.# ###########.#.# #...@g((..#...# #.#######.#...# #.# #...((S+#### #######.# #..#....(g.. #.......# #..#.#.####. #.#####.# #..#.# # #####.############..#.# #.............#.##..#.# ######..#.#.#.......#.# You could see a hobgoblin. Vanquished Creatures A leopard gecko (D:1) 4 jackals (D:1) A ball python (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Artagas the Kobold Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 190 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 201 | D:1 | Reached skill level 3 in Crossbows 205 | D:1 | Slain by a hobgoblin Vault maps used: D:1: doesnt_arrival_eight_statues, minivault_11, hangedman_abyss_or_decor_stabs, hangedman_decor_opposing, minmay_lizard_pond Skill XL: | 1 2 | ---------------+-------+----- Crossbows | 3 | 3.0 Fighting | | 1.8 Dodging | | 2.4 Spellcasting | | 1.1 Hexes | | 3.0 Action || total -------------------------++------- Fire: Hand crossbow || 21 Cast: Corona || 5 Eat: Chunk || 2 Armor: Robe || 2 Dodge: Dodged || 19 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: doesnt_arrival_eight_statues, minivault_11, hangedman_abyss_or_decor_stabs, hangedman_decor_opposing, minmay_lizard_pond Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 77.1 | 205.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 77.1 | 205.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+----------------------