Dungeon Crawl Stone Soup version 0.23-a0-644-gb60d84b635 (webtiles) character file. 1 Artagas the Chiller (level 1, 0/13 HPs) Began as a Merfolk Ice Elementalist on Jan 2, 2019. Hit by a stone thrown by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (21 turns). Artagas the Chiller (Merfolk Ice Elementalist) Turns: 21, Time: 00:00:40 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 0/3 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Comestibles e - a ration Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting Level 0.7 Conjurations + Level 3.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 6% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Frost Conj/Ice #..... 16% 2 ###.... Ozocubu's Armour Chrm/Ice #....... 34% 3 ####... Throw Icicle Conj/Ice #....... 71% 4 #####.. Summon Ice Beast Ice/Summ #....... 75% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History e - a ration Welcome, Artagas the Merfolk Ice Elementalist. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a robe. Found a staircase leading out of the dungeon. Okay, then. Casting: Freeze (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You open the large door. A hobgoblin comes into view. Casting: Freeze (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A hobgoblin comes into view. There is a large open door here. The hobgoblin shouts! x2 The hobgoblin throws a stone. The stone hits you. The hobgoblin throws a stone. The stone misses you. The hobgoblin throws a stone. The stone closely misses you. The hobgoblin throws a stone. The stone closely misses you. There is a large open door here. You see here 2 stones. The hobgoblin throws a stone. The stone hits you. There is a large open door here. You see here a stone. You close the large door, pushing everything out of the way. A hobgoblin opens the large door. The hobgoblin throws a stone. The stone barely misses you. There is a large open door here. Casting: Freeze (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin You freeze the hobgoblin. The hobgoblin is severely wounded. The hobgoblin misses you. Casting: Freeze (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded) You freeze the hobgoblin. You kill the hobgoblin! The hobgoblin throws a stone. The stone misses you. The hobgoblin barely misses you. There is a large open door here. You see here 9 stones. Casting: Freeze (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin You freeze the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. The hobgoblin throws a stone. The stone hits you but does no damage. There is a large open door here. The hobgoblin throws a stone. The stone misses you. You see here a stone. b - a stone The hobgoblin throws a stone. The stone closely misses you. Throwing (i - inventory) b - a stone (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded) You throw a stone. The stone closely misses the hobgoblin. You hear a sizzling splash. The hobgoblin throws a stone. The stone hits you. You die... ###+### ###8#8+8### ##.........## . ##...........# ..#....(.(.....## .......(.<.....8+ #....[.......+# ##...@.......# ##.........## ####8'8#### ##g## #......(....# #≈§§§....≈≈≈# ###≈§≈≈≈§≈### ####+#### You could see a hobgoblin. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Artagas the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 21 | D:1 | Hit by a stone thrown by a hobgoblin Vault maps used: D:1: dpeg_arrival_morbid_curiosity Action || total -------------------------++------- Melee: Unarmed || 2 Throw: Stone || 1 Cast: Freeze || 3 Armor: Robe || 1 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 2 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D:1 | 0 | 2 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: dpeg_arrival_morbid_curiosity Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 14.3 | 21.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 14.3 | 21.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------