Dungeon Crawl Stone Soup version 0.23.0-3-gf3c87f2df8 (webtiles) character file. Game seed: 229140870523173779 43 Artagas the Covered (level 3, -6/34 HPs) Began as a Deep Dwarf Fighter on Feb 23, 2019. Mangled by an orc warrior ... wielding a +0 mace (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:34 (1145 turns). Artagas the Covered (Deep Dwarf Fighter) Turns: 1145, Time: 00:01:34 Health: -6/34 AC: 6 Str: 20 XL: 3 Next: 37% Magic: 3/3 EV: 7 Int: 8 God: Gold: 75 SH: 9 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Jewellery m - an uncursed ring of positive energy {unknown} (You found it on level 1 of the Dungeon) p - an uncursed ring of flight {unknown} (You found it on level 2 of the Dungeon) Scrolls f - 2 scrolls of magic mapping {unknown} g - a scroll of remove curse {unknown} h - 3 scrolls of identify {unknown} j - a scroll of enchant armour {unknown} k - 2 scrolls of immolation {unknown} n - a scroll of enchant weapon {unknown} q - a scroll of teleportation {unknown} Potions d - a potion of might l - a potion of agility {unknown} o - a potion of resistance {unknown} Comestibles e - 3 rations i - 2 chunks of flesh Skills: + Level 3.0 Fighting * Level 3.1 Axes + Level 3.6 Armour + Level 3.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc warrior hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel much better. You block the orc warrior's attack. You hit the orc warrior. The orc warrior is lightly wounded. You block the orc warrior's attack. The orc priest looks satisfied for a moment. You hit the orc warrior. The orc warrior is moderately wounded. The orc priest calls upon Beogh to heal the orc warrior. The orc warrior is healed somewhat. The orc priest looks satisfied for a moment. You block the orc warrior's attack. You hear a bark! You closely miss the orc warrior. The orc warrior is lightly wounded. The orc warrior hits you with a +0 mace. The rat twitches its whiskers. You hit the orc warrior but do no damage. The orc warrior is lightly wounded. The orc priest looks braver for a moment. The orc warrior hits you with a +0 mace! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel much better. The orc warrior hits you with a +0 mace. You hit the orc warrior but do no damage. The orc warrior is lightly wounded. The orc warrior hits you with a +0 mace. You barely miss the orc warrior. The orc warrior is lightly wounded. You block the orc warrior's attack. You closely miss the orc warrior. The orc warrior is lightly wounded. You block the orc warrior's attack. The orc warrior hits you with a +0 mace. You hit the orc warrior but do no damage. The orc warrior is lightly wounded. The orc priest calls upon Beogh to heal the orc warrior. The orc warrior's wounds heal themselves! The orc warrior barely misses you. You barely miss the orc warrior. You block the orc warrior's attack. The orc priest looks encouraged for a moment. You completely miss the orc warrior. The orc priest begins to cast a cantrip, but forgets the words! You block the orc warrior's attack. You barely miss the orc warrior. The orc warrior hits you with a +0 mace! The orc priest invokes the aid of Beogh against you. Beogh smites you! You hear a bark! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! That item cannot be evoked! You hear a bark! The orc warrior hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * There is an open door here. You fail to use your ability. The orc warrior hits you with a +0 mace! You die... #####.# ##.....## , * ##.#.# ##.......## # # #####....###.........##.#...# ....>......+.........o....... #####....###.........####...# * ##.#.# ##......o## . #####.## ##...h.## * * #......# ##.ro## *, * #.###.## ##@#####.# #.# ##### #.......# , #.###...# #..####.### #.....#.# ##..####.... #####...# ##...#....... * ##.####......# * * #...........# ########..### ##.... You could see an orc warrior, 2 orc priests, a jackal and a rat. Vanquished Creatures A worm (D:2) A dart slug (D:1) 2 leopard geckos (D:1) 8 bats 2 giant cockroaches (D:1) 5 goblins 3 hobgoblins A quokka (D:2) A ball python (D:1) 3 frilled lizards (D:1) 4 kobolds 5 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Artagas the Deep Dwarf Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 258 | D:1 | Reached XP level 2. HP: 25/27 MP: 2/2 709 | D:1 | Reached skill level 3 in Axes 769 | D:1 | Reached XP level 3. HP: 25/33 MP: 3/3 823 | D:2 | Reached skill level 3 in Fighting 1122 | D:2 | Noticed an orc warrior 1125 | D:2 | HP: 3/34 [orc priest/divine providence (15)] 1143 | D:2 | HP: 3/34 [orc warrior/+0 mace (8)] 1145 | D:2 | Mangled by an orc warrior Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 | 3.1 Fighting | 3 | 3.0 Armour | | 3.6 Shields | | 3.6 Action || total -------------------------++------- Melee: War axe || 106 Abil: Heal Wounds || 2 Eat: Chunk || 1 Armor: Scale mail || 47 Dodge: Dodged || 40 Block: Shield || 60 Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_loops_corners, due_unseen_surprise D:2: layout_loops_corners Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.8 | 0.0 | 78.4 | 562.0 Dungeon | 100.0 | 100.0 | 1.8 | 0.0 | 78.4 | 562.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.0 +-------+-------+-------+-------+-------+----------------------