Dungeon Crawl Stone Soup version bcrawl-1.12-11-gb93c957c58 (webtiles) character file. Game seed: 1523141600764093851 57 Artagas the Cudgeler (level 4, 0/38 HPs) Began as a Sand Dwarf Skald on June 27, 2019. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:06:53 (2158 turns). Artagas the Cudgeler (Sand Dwarf Skald) Turns: 2158, Time: 00:06:53 Health: 0/38 AC: 5 Str: 16 XL: 4 Next: 0% Magic: 2/7 EV: 13 Int: 14 God: Gold: 58 SH: 0 Dex: 10 Spells: 0/7 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (shield restricted) rNeg . . . Faith . l - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated, slow A: small, slowness 1, armour attunement a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) g - a +2 short sword of venom (You took it off a kobold on level 1 of the Dungeon) Missiles f - 371 bolts m - 156 poisoned needles Armour b - a +0 leather armour l - a +0 ring mail (worn) (You found it on level 1 of the Dungeon) Scrolls d - a scroll of fear h - 2 scrolls of identify {unknown} i - 2 scrolls of enchant armour {unknown} w - a scroll of remove curse Potions c - a potion of berserk rage {unknown} j - a potion of invisibility {unknown} k - a potion of flight {unknown} Comestibles e - 3 rations {!d} Skills: - Level 3.0 Fighting + Level 5.2 Maces & Flails - Level 1.2 Armour - Level 1.5 Dodging - Level 2.0 Spellcasting + Level 3.3 Charms You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##...... 6% 1 ##..... b - Spectral Weapon Hex/Chrm #....... 36% 3 ####... c - Regeneration Chrm/Necr #......... 36% 3 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ##...... 10% 2 ###.... Ozocubu's Armour Chrm/Ice #....... 36% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/12) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You cover ground slowly. Armour does not affect your spellcasting. Message History You see here 156 poisoned needles. m - 156 poisoned needles Your magical infusion is running out. You are no longer magically infusing your attacks. Your magical contamination has completely faded away. A goblin comes into view. It is wielding a +0 club. The goblin shouts! A giant cockroach comes into view. There are monsters nearby! Casting: Spectral Weapon (slightly dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The goblin closely misses you. Casting: Infusion (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw out your weapon's spirit! You are feeling hungry. The goblin hits you but does no damage. You thump the goblin! You kill the goblin! You completely miss the giant cockroach. Your spectral weapon hits the giant cockroach! You kill the giant cockroach! Things that are here: a +0 club; a giant cockroach corpse Your magical infusion is running out. You are no longer magically infusing your attacks. Your spectral weapon fades away. You butcher the giant cockroach corpse. n - a chunk of flesh You see here a +0 club. x2 Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. A leopard gecko comes into view. Found a scroll labeled IMOR CASUE. Found a stone staircase leading down. A leopard gecko is nearby! Casting: Spectral Weapon (slightly dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw out your weapon's spirit! You barely miss the leopard gecko. Your spectral weapon hits the leopard gecko! You kill the leopard gecko! You have reached level 4! You feel clever. Your spectral weapon fades away. i - 2 scrolls labeled IMOR CASUE (gained 1) Found a robe. You see here a leopard gecko corpse. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! This spell is slightly dangerous to cast. Memorise Regeneration, consuming 3 spell levels and leaving 0? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. Sigmund gestures at you while chanting. You resist with some effort. Casting: Spectral Weapon (slightly dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Spectral Weapon. You are very lightly contaminated with residual magic. Nothing appears to happen. Sigmund hits you with a +0 scythe! Casting: Spectral Weapon (slightly dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw out your weapon's spirit! Sigmund hits you with a +0 scythe! Sigmund barely misses you. You closely miss Sigmund. Your spectral weapon closely misses Sigmund. You barely miss Sigmund. Your spectral weapon barely misses Sigmund. Sigmund closely misses you. You sock Sigmund! Sigmund is moderately wounded. Your spectral weapon hits Sigmund. Sigmund screams, "You will never... NEVER!!!" Sigmund closely misses you. You barely miss Sigmund. Sigmund is heavily wounded. Your spectral weapon closely misses Sigmund. Sigmund gestures at you while chanting. The magic dart hits you! You hit Sigmund but do no damage. Sigmund is moderately wounded. Your spectral weapon closely misses Sigmund. Sigmund barely misses you. You sock Sigmund! Sigmund is severely wounded. Your spectral weapon closely misses Sigmund. You closely miss Sigmund. Sigmund is severely wounded. Your spectral weapon barely misses Sigmund. Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * You hit Sigmund. Sigmund is severely wounded. Your spectral weapon barely misses Sigmund. Sigmund barely misses you. You hit Sigmund. Sigmund is severely wounded. Your spectral weapon hits Sigmund. Sigmund hits you with a +0 scythe! You die... #.. #.# #.# #.# ######### #.# #.......# #.# #[#####.# #.# #.# #.####@# #.# #....(@# #.# #.###### #.#####.# #####....>..# ....†.....### ###.#####.# #.# #.# ###.#####.# ..........# You could see Sigmund and a friendly spectral +0 mace. Vanquished Creatures A worm (D:1) 2 dart slugs A leopard gecko (D:2) 3 bats 4 giant cockroaches 4 goblins 5 hobgoblins 11 jackals (D:1) A quokka (D:2) 2 ball pythons 4 kobolds (D:1) 2 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Artagas the Sand Dwarf Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 319 | D:1 | Reached XP level 2. HP: 25/25 MP: 0/5 409 | D:1 | Reached skill level 3 in Fighting 547 | D:1 | Reached skill level 4 in Maces & Flails 787 | D:1 | Reached XP level 3. HP: 19/31 MP: 1/6 1153 | D:1 | Learned a level 3 spell: Spectral Weapon 1507 | D:1 | Reached skill level 5 in Maces & Flails 2054 | D:2 | Reached XP level 4. HP: 38/38 MP: 3/7 2139 | D:2 | Noticed Sigmund 2146 | D:2 | Learned a level 3 spell: Regeneration 2158 | D:2 | Slain by Sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.0 Maces & Flails | 4 5 | 5.2 Armour | | 1.2 Dodging | | 1.5 Spellcasting | | 2.0 Charms | | 3.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 116 | 9 || 125 Cast: Infusion | 19 | || 19 Spectral Weapon | 7 | 1 || 8 Use: Scroll | 4 | || 4 Eat: Chunk | 6 | || 6 Armor: Leather armour | 25 | || 25 Ring mail | 18 | || 18 Dodge: Dodged | 106 | 5 || 111 Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic, minmay_tiny_reverse_x D:2: layout_loops_ring, nicolae_overflow_crystal_walls, minitemple, gammafunk_temple_overflow_claw, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.0 | 26.0 | 52.7 | 1057.0 Dungeon | 100.0 | 100.0 | 2.0 | 26.0 | 52.7 | 1057.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 41.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 41.0 +-------+-------+-------+-------+-------+----------------------