Artemis2 Level 1 of the Dungeon (9, 15, D:1) a +0 ring mail (10, 33, D:1) a +0 dagger (11, 29, D:1) a +0 hand axe (13, 31, D:1) a +0 robe (29, 16, D:1) a +0 dagger (33, 57, D:1) a +0 mace (44, 26, D:1) a +0 club (70, 34, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 scimitar (4, -19, D:2) a +0 hand axe (8, -1, D:2) a +0 sling a +0 dagger (11, -30, D:2) a +0 club (13, 3, D:2) a +0 leather armour (22, 15, D:2) a +0 whip 4 stones (24, -30, D:2) 7 stones (25, -31, D:2) a +0 club (28, 3, D:2) a +0 dagger a +0 ring mail (39, -27, D:2) a +0 dagger (43, -4, D:2) a +0 dagger (47, -9, D:2) a +0 dagger (51, -28, D:2) a +0 club (60, 4, D:2) a +0 short sword a stone Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (10, -18, D:3) a +0 club (13, 17, D:3) a +0 whip a +0 ring mail (14, 16, D:3) a +0 hand axe a +0 short sword a +0 hand axe a +0 hand axe (16, 10, D:3) a +0 club a +0 club 14 stones the +5 ring mail of Courage {Str+2} Str: It affects your strength (+2). (18, 11, D:3) a +0 robe (25, 9, D:3) a +0 robe (29, -17, D:3) a +0 dagger (29, -10, D:3) a +0 leather armour (38, 20, D:3) a +0 whip (46, 13, D:3) a +0 club (47, -6, D:3) the +1 chain mail of Refuge {rF+ MP+9 Stlth+} rF: It protects you from fire. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. (50, 1, D:3) a +0 club a +0 sling Level 4 of the Dungeon (0, 0, D:4) a potion of attraction (3, -1, D:4) a potion of curing (14, 33, D:4) a goblin corpse (skeletalised by now) (15, 13, D:4) a hound corpse (15, 17, D:4) a quokka skeleton (23, 37, D:4) a +0 leather armour (24, 31, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (3, -16, D:5) a +0 chain mail (3, -15, D:5) a +0 leather armour (28, -16, D:5) a +0 mace 3 boomerangs (29, -17, D:5) a +0 club a +0 leather armour a +0 dagger a +0 leather armour (36, -12, D:5) a scroll of blinking