Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 16824212886909423451 65 Artemis2 the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Apr 4, 2023. Slain by Terence ... wielding a +1 hand axe of flaming (1 damage) ... on level 2 of the Dungeon. The game lasted 00:09:15 (2435 turns). Artemis2 the Conjurer (Draconian Conjurer) Turns: 2435, Time: 00:09:16 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 94% Magic: 0/6 EV: 12 Int: 20 God: Gold: 85 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . e - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ d - amulet of regeneration HPRegen 0.88/turn f - +6 ring of dexterity MPRegen 0.10/turn (no ring) @: weak-willed A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons e - a +0 spear (weapon) Missiles c - 6 poisoned darts Jewellery d - an amulet of regeneration (around neck) f - a +6 ring of dexterity (left hand) Potions a - a potion of brilliance b - a potion of flight {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.3 Spellcasting + Level 4.8 Conjurations * Level 1.2 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Dazzling Flash Conj/Hex 28% N/A 13% 3 Summon Small Mammal Summ 8% N/A 16% 1 Call Imp Summ 2% N/A 22% 2 Scorch Fire 4% 2d5 22% 2 Mephitic Cloud Conj/Pois/Air 8% N/A 24% 3 Summon Guardian Golem Hex/Summ 4% N/A 34% 3 Call Canine Familiar Summ 2% N/A 41% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Flame Wave Conj/Fire 12% 2d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 91% 5 Simulacrum Ice/Necr 1% N/A 100% 6 Summon Cactus Giant Summ 1% N/A 100% 6 Polar Vortex Ice 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You hit Terence but do no damage. Terence is heavily wounded. Terence closely misses you. You feel better. Terence hits you with a +1 hand axe of flaming. Terence burns you. * * * LOW HITPOINT WARNING * * * You hit Terence. You tail-slap Terence, but do no damage. Terence is heavily wounded. Terence closely misses you. Terence completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 hand axe of flaming and wearing a +0 chain mail (heavily wounded, weak-willed, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +1 hand axe of flaming. * * * LOW HITPOINT WARNING * * * Terence burns you. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is heavily wounded. Terence misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence misses you. You closely miss Terence. Terence is heavily wounded. Terence hits you with a +1 hand axe of flaming. * * * LOW HITPOINT WARNING * * * Terence burns you. * * * LOW HITPOINT WARNING * * * Terence attacks as you move away! Terence misses you. Terence attacks as you move away! Terence hits you with a +1 hand axe of flaming. * * * LOW HITPOINT WARNING * * * Terence burns you. You die... #.......#...#....#.....## ###...........#....####.## #...........###....# #.### ######.....####.#######.... ##...............##### ###...............# # ##.......#.........# #..##..............# #.####.@#..........##### #..# ##..@..........#.... #.## #......######....... #. #........# ####>... .. #......#.# ##..## #.. #<...#...## ###..##. #.# #######...###....#.. ###.....#..#.. ###.###..#.. You could see Terence (weak-willed). Vanquished Creatures Jessica (D:2) An adder (D:2) A worm (D:2) A dart slug (D:2) 3 bats 4 endoplasms (D:1) A goblin (D:2) 2 hobgoblins 2 kobolds 4 quokkas A ball python (D:2) A frilled lizard (D:2) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Artemis2 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 232 | D:1 | Found Ruuku's Antique Armour Emporium. 397 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/5 639 | D:1 | Found a faded altar of an unknown god. 1015 | D:2 | Noticed Terence 1878 | D:2 | Reached skill level 1 in Hexes 1878 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 2283 | D:2 | Noticed Jessica 2291 | D:2 | Killed Jessica 2422 | D:2 | HP: 1/26 [Terence/+1 hand axe of flaming (1)] 2435 | D:2 | HP: 1/26 [Terence/+1 hand axe of flaming (4)] 2435 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_loops_ring, serial_shops, nicolae_shop_stone, dilly_ecumenical_altar_fadedgnrine, minmay_tiny_reverse_x D:2: layout_rooms, kennysheep_jessica_study, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 1 | 1.2 Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | | 2.3 Conjurations | | 4.8 Action || total -------------------------++------- Melee: Spear || 49 Tailslap || 3 Punch || 1 Cast: Magic Dart || 88 Use: Potion || 3 Scroll || 6 Stab: Sleeping || 1 Armor: Skin || 15 Dodge: Dodged || 44