Dungeon Crawl Stone Soup version 0.30-a0-1070-gd49b78fada (webtiles) character file. Game seed: 8156286875657580705 11324 Artemis2 the Transmogrifier (level 11, -2/85 HPs) Began as a Grey Draconian Transmuter on Apr 12, 2023. Was a Priest of Sif Muna. Slain by Fannar ... wielding a +0 quarterstaff of freezing (10 damage) ... on level 2 of the Lair of Beasts. The game lasted 00:47:25 (11793 turns). Artemis2 the Transmogrifier (DrTm) Turns: 11793, Time: 00:47:26 Health: -2/85 AC: 15 Str: 14 XL: 11 Next: 47% Magic: 30/30 EV: 12 Int: 17 God: Sif Muna [***...] Gold: 610 SH: 0 Dex: 14 Spells: 2/23 levels left rFire . . . SeeInvis + z - +5 rapier of Youthful Indiscretion {venom, rElec rPois MP+9 Dex+3} rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois + Reflect . (helmet currently unavailable) rElec + Rampage . p - +1 cloak rCorr . C - +0 pair of gloves Will ..... B - melded +1 pair of boots Stlth + y - amulet of magic regeneration HPRegen 0.34/turn l - ring of see invisible MPRegen 0.62/turn t - ring of wizardry @: appendages, slowed, very slow A: horns 2, talons 2, AC +12, amphibious, unfitting armour, cold-blooded a: End Transformation, Renounce Religion, Channel Magic, Forget Spell You were on level 2 of the Lair of Beasts. You worshipped Sif Muna. Sif Muna was most pleased with you. You had temporarily grown beastly horns and talons. You visited 3 branches of the dungeon, and saw 12 of its levels. You collected 610 gold pieces. Inventory: Hand Weapons s - a +0 sling z - the +5 rapier of Youthful Indiscretion (weapon) {venom, rElec rPois MP+9 Dex+3} (You found it on level 6 of the Dungeon) Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. MP: It affects your magic capacity (+9). Missiles c - 2 silver javelins n - 2 throwing nets u - 6 silver boomerangs Armour j - an orb of energy p - a +1 cloak (worn) B - a +1 pair of boots (melded) C - a +0 pair of gloves (worn) Magical Staves w - a staff of conjuration Jewellery i - an amulet of faith l - a ring of see invisible (left hand) t - a ring of wizardry (right hand) y - an amulet of magic regeneration (around neck) Wands k - a wand of paralysis (7) r - a wand of digging (12) v - a wand of mindburst (16) D - a wand of flame (25) Scrolls g - 3 scrolls of teleportation m - a scroll of poison E - a scroll of acquirement {unknown} Potions a - 3 potions of lignification b - 3 potions of might d - a potion of curing e - 3 potions of cancellation f - 3 potions of attraction h - 2 potions of haste o - a potion of magic q - 2 potions of resistance x - 2 potions of invisibility A - 2 potions of flight Skills: + Level 4.5 Fighting + Level 8.9 Short Blades - Level 1.7 Dodging - Level 4.6 Unarmed Combat + Level 6.8 Spellcasting * Level 3.2 Conjurations * Level 4.0 Translocations * Level 9.4 Transmutations + Level 4.1 Ice Magic * Level 4.7 Earth Magic + Level 2.8 Poison Magic * Level 4.3 Invocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 74% N/A 1% 1 b - Wereblood Tmut 37% N/A 1% 2 c - Spider Form Tmut/Pois 26% N/A 1% 3 d - Blink Tloc 38% N/A 1% 2 e - Ice Form Ice/Tmut 28% N/A 2% 4 f - Petrify Tmut/Erth 29% N/A 2% 4 g - Irradiate Conj/Tmut 13% 3d16 10% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 20% N/A 4% 1 Sublimation of Blood Necr 5% N/A 8% 2 Gell's Gravitas Tloc 19% N/A 2% 3 Teleport Other Tloc 19% N/A 2% 3 Manifold Assault Tloc 19% N/A 9% 4 Dispersal Tloc 9% N/A 77% 6 Storm Form Tmut/Air 10% N/A 99% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:7 Lair (2/5) D:8 Swamp: Lair:2-3 Shoals: Lair:2-3 Snake: Lair:2-3 Spider: Lair:2-3 Orc: D:9-12 Altars: Ashenzari Elyvilon Gozag Hepliaklqana Nemelex Xobeh Sif Muna Vehumet Xom Shops: D:2 ( Annotations: D:7 1 runed translucent door, Lavandula's ghost, novice DsGl D:8 4 transporters D:9 Amaemon Lair:1 1 runed translucent door, paps's ghost, journeyman OpSu Lair:2 Fannar Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns and talons. Your dull iron-grey scales are very hard. (AC +12) You are amphibious. You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Sif Muna accepts your kill. The bat hits you but does no damage. You puncture the bat! You kill the bat! Sif Muna accepts your kill. Things that are here: a bat corpse; a bat corpse You closely miss Fannar. Your kick misses Fannar. You headbutt Fannar, but do no damage. Fannar is heavily wounded. The ice beast hits you but does no damage. Some snowflakes condense on Fannar. Fannar hits you but does no damage. You hit Fannar. Fannar looks as sick as possible! Your kick misses Fannar. You tail-slap Fannar, but do no damage. Fannar is severely wounded. The ice beast closely misses you. You completely miss Fannar. You claw Fannar, but do no damage. Fannar is severely wounded. Fannar barely misses you. You hit Fannar. Your kick misses Fannar. Fannar is severely wounded. The ice beast hits you but does no damage. Fannar barely misses you. You barely miss Fannar. Your kick misses Fannar. You tail-slap Fannar, but do no damage. Fannar is severely wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You feel yourself slow down. * * * LOW HITPOINT WARNING * * * Fannar barely misses you. You hit Fannar. Your kick misses Fannar. Your headbutt misses Fannar. You tail-slap Fannar. Fannar is severely wounded. The ice beast hits you but does no damage. Fannar says, "Does this not give you the chills?" Fannar casts a spell. Fannar drains the heat from the surrounding environment! You die... #.........## #.## #....>....# ### ..b# ##.........# #.#..... #.......>..# #.#... ###.........#####... .##.........#...+.# ..#.........##....## P...........+..#Ye.# ##........e..###@..### #######.+#####.####'# ###P...# ### #.## #.....## #