Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 6019770278646480620 1551 Artemis2 the Grasshopper (level 8, 0/57 HPs) Began as a Red Draconian Conjurer on Dec 28, 2023. Was an Initiate of Vehumet. Shot with an arrow by a centaur (5 damage) ... on level 6 of the Dungeon. The game lasted 00:29:07 (7017 turns). Artemis2 the Grasshopper (Red Draconian Conjurer) Turns: 7017, Time: 00:29:08 Health: 0/57 AC: 9 Str: 10 XL: 8 Next: 57% Magic: 9/13 EV: 12 Int: 21 God: Vehumet [......] Gold: 283 SH: 0 Dex: 9 Spells: 4/14 levels left rFire + . . q - +7 Throatcutter {drain, coup de grace} rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . l - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of wizardry HPRegen 0.29/turn (no ring) MPRegen 0.13/turn %: wizardry (x1) @: no status effects A: breathe fire, AC +6, unfitting armour, fire resistance 1, cold-blooded a: Breathe Fire, Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 283 gold pieces. Inventory: Hand Weapons c - a +2 dagger d - a +0 sling q - the +7 Throatcutter (weapon) {drain, coup de grace} (You found it on level 4 of the Dungeon) Missiles g - 6 curare-tipped darts p - a throwing net u - 3 silver boomerangs Armour l - a +2 pair of gloves (worn) Magical Staves r - a staff of fire Jewellery i - a ring of wizardry (left hand) v - a ring of protection from fire Scrolls m - 3 scrolls of teleportation s - a scroll of identify w - 2 scrolls of silence Potions a - a potion of magic b - a potion of might e - 2 potions of berserk rage {unknown} f - 2 potions of cancellation {unknown} h - 4 potions of curing j - 2 potions of heal wounds {unknown} k - a potion of lignification {unknown} n - a potion of brilliance {unknown} o - a potion of attraction {unknown} t - a potion of haste {unknown} x - 2 potions of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.5 Spellcasting - Level 5.6 Conjurations * Level 6.1 Hexes * Level 6.4 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Dazzling Flash Conj/Hex 56% N/A 1% 3 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 30% 2-4/arc 2% 2 Fulminant Prism Conj/Hex 14% 3d9 4% 4 Airstrike Air 1% 2d(1-17) 43% 4 Summon Lightning Spire Summ/Air 3% N/A 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Dithmenos Elyvilon Gozag Kikubaaqudgha Makhleb Okawaru Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You can breathe blasts of fire. Your fiery red scales are hard. (AC +6) You cannot fit into any form of body armour. Your flesh is heat resistant. (rF+) You are cold-blooded and may be slowed by cold attacks. Message History The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow misses you. You feel better. The centaur shoots an arrow. The arrow hits you. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow (87% to hit) The searing ray misses the centaur. (Press . to maintain the ray.) Without enough magic to sustain it, your searing ray dissipates. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (87% to hit) The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow barely misses you. The searing ray hits the centaur. The centaur is heavily wounded. The searing ray hits the centaur. The centaur is severely wounded. You finish channelling your searing ray. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. You die... ####..[....#......##..#..#....(.. .....##.~........................ .....(.≈~≈.#.......#............. #...###.≈≈.........#..##......... ....#..[.~~..........#....#...... ##.......~~...............#...... .#........≈......c.##............ .#........~......####.†.......... .#.......~~.....@###..##........# ...#......~≈...........##.......# ..##.......~...................## ...#....#..~............#....#... ......................>.#....##.. .......####.........#....#...#... ........###...................... ..........#...................... ....####.)......................> You could see a centaur. Vanquished Creatures A wyvern (D:6) Menkaure (D:6) A sky beast (D:6) An ice beast (D:5) An ogre (D:5) A kobold brigand (D:4) Blork the orc (D:5) 3 scorpions 2 howler monkeys 4 jellies A hound (D:4) An orc priest (D:5) 3 iguanas A sleepcap (D:5) 4 orc wizards 8 adders 4 gnolls (D:4) 2 white imps 4 worms 3 dart slugs 12 orcs 4 ball pythons 7 endoplasms 3 giant cockroaches (D:2) 5 hobgoblins 4 jackals (D:2) 11 kobolds 3 quokkas 5 bats 4 frilled lizards 12 goblins 7 rats 124 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Artemis2 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 214 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 374 | D:1 | Learned a level 2 spell: Searing Ray 841 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1050 | D:2 | Reached skill level 1 in Translocations 1558 | D:1 | Reached skill level 1 in Hexes 1900 | D:2 | Reached XP level 4. HP: 33/33 MP: 0/7 2582 | D:3 | Reached skill level 5 in Conjurations 3356 | D:3 | Identified the +3 scale mail of Hof Sus {-Tele Rampage Fly | rPois} 3595 | D:3 | Identified the +2 mace of Plague {antimagic, Dex+4} 3870 | D:4 | Reached XP level 5. HP: 32/38 MP: 3/9 4223 | D:4 | Reached XP level 6. HP: 45/45 MP: 6/11 4336 | D:4 | Found the +7 Throatcutter {drain, coup de grace} 4793 | D:5 | Entered Level 5 of the Dungeon 4819 | D:5 | Your scales start taking on a fiery red colour. 4819 | D:5 | Reached XP level 7. HP: 50/50 MP: 1/12 4819 | D:5 | Gained mutation: Your flesh is heat resistant. (rF+) [Red | Draconian growth] 4903 | D:4 | Learned a level 3 spell: Dazzling Flash 4908 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 5247 | D:5 | Noticed Blork the orc 5258 | D:5 | Killed Blork the orc 5259 | D:5 | Found a staircase to the Ecumenical Temple. 5869 | Temple | Entered the Ecumenical Temple 6142 | Temple | Became a worshipper of Vehumet 6221 | D:6 | Reached skill level 5 in Translocations 6335 | D:6 | Reached XP level 8. HP: 57/57 MP: 8/13 6409 | D:6 | Noticed Menkaure 6413 | D:6 | Reached skill level 5 in Hexes 6419 | D:6 | Killed Menkaure 7017 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_rooms D:2: layout_basic D:3: layout_loops_ring, corexii_item_surrounded_by_moat, minmay_fractal_squares_diagonal_5 D:4: nicolae_cairo_tiling, layout_rooms, dilly_guarded_unrand_throatcut D:5: layout_gridville, minmay_temple_entry_glass, uniq_blork_the_orc D:6: layout_cave_pools, serial_park_tiny_2, chequers_serial_rivers_small_a, minmay_fractal_squares_5, uniq_menkaure Temple: minmay_temple_curvy_branch Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Translocations | 1 2 3 5 6 | 6.4 Hexes | 1 2 3 4 6 | 6.1 Conjurations | 5 | 5.6 Spellcasting | 3 | 3.5 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 38 | | || 38 Tailslap | 3 | 1 | || 4 Long sword | | 4 | 19 || 23 Cast: Magic Dart | 79 | 60 | 29 || 168 Searing Ray | 6 | 22 | 17 || 45 Iskenderun's Myst | | | 4 || 4 Ability: Breathe Fire | | | 1 || 1 Use: Scroll | 3 | 8 | 1 || 12 Potion | | | 3 || 3 Armour: Skin | 12 | 16 | 10 || 38 Dodge: Dodged | 45 | 24 | 18 || 87