Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 14895392759228491485 16 Artemis2 the Conjurer (level 2, -2/20 HPs) Began as a Draconian Conjurer on Oct 2, 2024. Slain by a hobgoblin ... wielding a +0 spear (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:33 (523 turns). Artemis2 the Conjurer (Draconian Conjurer) Turns: 523, Time: 00:02:33 Health: -2/20 AC: 4 Str: 9 XL: 2 Next: 37% Magic: 0/5 EV: 11 Int: 18 God: Gold: 11 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . c - staff of death rCold . . . (no shield) rNeg + . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour d - a scarf of harm Magical Staves c - a staff of death (weapon) Scrolls b - 3 scrolls of identify {unknown} f - a scroll of enchant weapon {unknown} Potions a - a potion of magic e - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.9 Stealth + Level 2.2 Spellcasting + Level 4.4 Conjurations * Level 0.1 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 19% 1 Call Imp Summ 4% N/A 26% 2 Call Canine Familiar Summ 2% N/A 47% 3 Sigil of Binding Hex 2% N/A 47% 3 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Summon Blazeheart Golem Fire/Summ 2% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin completely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you with a +0 spear. x2 You hit the hobgoblin but do no damage. You tail-slap the hobgoblin, but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 spear and wearing a +0 ring mail (severely wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. The hobgoblin hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you from afar with a +0 spear. You die... #####..#.... #. #.# #..#.### ######. #.# #....# # # ....... #.#. ####.### . ....... #.#.## ######.... # ....... #.#..# #......... # ....>..##>#.#.##.######## # ...........# #.#.# # ##### ......g.@.## ##..# # ....# .......##..###.#.# # ###.#.......... #.#.#.##.# # # #.##......... #.##.###.# # #.##..#>##### #.##.# #.# ###.##..# #....##.. ... ........#.# #.########.## ###.##.##.# #.# . #.##.##.# #.# You could see a hobgoblin. Vanquished Creatures A dart slug (D:1) 5 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 3 ball pythons (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Artemis2 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 157 | D:1 | Reached XP level 2. HP: 16/20 MP: 1/5 251 | D:1 | Found Fifel's Weapon Emporium. 344 | D:1 | Learned a level 2 spell: Searing Ray 523 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_j, layout_loops_ring, serial_shops, nicolae_shop_behind_doors, minmay_misc_feat_ornament Action || total ---------------------------++------- Melee: Unarmed || 13 Tailslap || 5 Staff || 11 Cast: Magic Dart || 27 Armour: Skin || 13 Dodge: Dodged || 17