Arth Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (14, 24, D:1) 13 stones (20, -15, D:1) a +0 short sword (30, 16, D:1) a +0 robe (37, -3, D:1) 22 poisoned needles (38, 6, D:1) a +0 club (40, -5, D:1) a +0 hunting sling (41, 5, D:1) a +0 dagger of venom (49, 31, D:1) a +0 ring mail (53, 16, D:1) a +0 robe (55, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (19, 31, D:2) a +0 club (19, 32, D:2) a +0 club (20, 3, D:2) a +0 short sword (20, 14, D:2) a cursed -1 club (25, 2, D:2) a +0 dagger (25, 10, D:2) a stone (26, 10, D:2) 2 stones (27, 16, D:2) 24 stones (28, 8, D:2) a stone (28, 9, D:2) a +0 dagger (31, 25, D:2) a +0 club (35, 23, D:2) a stone (39, 25, D:2) a +0 club (44, 5, D:2) a +0 scythe a +0 robe (44, 6, D:2) a +0 club (45, 5, D:2) a +0 halberd (45, 6, D:2) a +0 halberd (45, 29, D:2) a cursed -1 club (48, 2, D:2) 23 poisoned needles Level 3 of the Dungeon (0, 0, D:3) 20 stones (1, 1, D:3) 23 arrows (2, 0, D:3) a +0 hand axe (2, 7, D:3) a +0 leather armour (2, 42, D:3) a +0 ring mail (11, 18, D:3) a +0 hand axe (11, 19, D:3) 2 tomahawks (12, 16, D:3) a cursed +0 ring mail (12, 18, D:3) a tomahawk (16, 13, D:3) a +0 club (19, 17, D:3) a cursed +0 leather armour (23, 18, D:3) 16 arrows (35, 15, D:3) a +0 ring mail (37, 34, D:3) a +0 blowgun 8 poisoned needles (41, 8, D:3) a +0 club (41, 9, D:3) a cursed -2 flail (42, 9, D:3) a +0 spear (46, 26, D:3) a cursed -3 mace a +0 chain mail (48, 30, D:3) a +0 ring mail (52, 26, D:3) a +0 ring mail (57, -7, D:3) a cursed -1 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 robe (8, 7, D:4) a +0 long sword (18, 3, D:4) a +0 dagger a +0 chain mail (36, 5, D:4) a +0 dagger a +0 robe (52, 32, D:4) a +0 mace a +0 leather armour (56, 8, D:4) a +0 flail (56, 9, D:4) a +0 giant club (56, 19, D:4) 7 stones Level 5 of the Dungeon (0, 0, D:5) 14 arrows (10, -3, D:5) the cursed +1 ring mail of Pandemonium {rElec rC+ rCorr} It protects you from cold. It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (15, 2, D:5) a +0 falchion (15, 7, D:5) a +3 rapier (16, -2, D:5) an arrow (19, -2, D:5) an arrow (19, 5, D:5) 9 stones (22, -2, D:5) a +0 shortbow 14 arrows (24, 22, D:5) 15 sling bullets (27, 25, D:5) a +0 trident a +0 leather armour (27, 26, D:5) a +0 mace a +0 scale mail (28, 29, D:5) a +0 dagger a +0 robe (29, 35, D:5) 11 poisoned needles (32, 3, D:5) a +0 spear (32, 6, D:5) a +0 flail (32, 7, D:5) a +0 scale mail a +0 club (32, 17, D:5) a +1 spear of piercing (32, 33, D:5) a +0 mace a +0 scale mail (33, 16, D:5) a +0 falchion a +0 club a +0 scale mail (34, 17, D:5) a +0 leather armour a +0 hand axe (34, 33, D:5) a +0 dagger a +0 halberd (35, 33, D:5) a +0 spear (36, 33, D:5) a +0 whip (40, 9, D:5) a +0 trident (41, 27, D:5) 23 bolts (42, 20, D:5) a +0 spear (45, 24, D:5) 25 arrows Level 6 of the Dungeon [Shop] Zemosegh's General Store 21 stones (23 gold) a scroll of identify (22 gold) a +0 long sword (38 gold) a scroll of teleportation (33 gold) a scroll of teleportation (33 gold) 9 arrows (19 gold) a +0 plate armour (253 gold) a +0 scale mail (44 gold) a +0 spear (33 gold) (0, 0, D:6) a +0 rapier (5, -8, D:6) 14 stones (17, -20, D:6) 23 stones (23, -23, D:6) a +0 leather armour (30, -11, D:6) 24 bolts (41, 16, D:6) a +0 dagger (unseen) (42, 15, D:6) a +0 dagger (unseen) (42, 16, D:6) a +0 flail (45, -13, D:6) a +0 leather armour (45, 0, D:6) a +0 dagger a +0 leather armour (45, 3, D:6) a +0 hand axe a +0 leather armour (45, 6, D:6) a +0 leather armour (47, 9, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) 20 arrows (5, 0, D:7) a +0 falchion (5, 4, D:7) a +0 war axe (6, 0, D:7) a +0 trident (6, 26, D:7) a +0 short sword (9, -3, D:7) a +0 quarterstaff (32, 7, D:7) a +0 pair of gloves (38, 26, D:7) 11 stones (40, 33, D:7) a +0 hand axe a +0 animal skin Level 8 of the Dungeon [Shop] Rolol's Antique Weapon Shop a +7 blowgun (1224 gold) the +1 halberd of Anguish {drain, rF+ Dex+5} (1137 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+5). It protects you from fire. a +0 great mace (201 gold) a +0 flail (108 gold) a cursed -3 fustibalus (3 gold) a cursed -3 shortbow (3 gold) a +3 battleaxe of freezing (889 gold) the cursed +0 morningstar "Agilal" {crush, rPois rF+ MR- Int+3} (722 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 club (31 gold) a +0 short sword (93 gold) a +0 short sword (93 gold) (0, 0, D:8) a +0 spear (15, 21, D:8) 24 stones (24, -9, D:8) a +0 short sword a throwing net a +2 scale mail of cold resistance (25, 25, D:8) a +0 ring mail (27, -9, D:8) a throwing net (36, -20, D:8) 24 arrows (36, -5, D:8) 15 stones (39, 27, D:8) a +1 morningstar a cursed +0 robe a +0 war axe a +0 robe a +0 great sword a +0 robe (43, 17, D:8) a +0 giant spiked club (49, -17, D:8) 22 arrows (50, -20, D:8) 13 arrows (58, 33, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) 7 curare-tipped needles (13, 20, D:9) 31 stones (17, -23, D:9) a +0 leather armour (18, 2, D:9) a +0 giant spiked club a +0 giant spiked club (18, 3, D:9) a +0 flail (22, 10, D:9) 6 sling bullets (27, -23, D:9) a +0 rapier (29, -22, D:9) a +1 robe (40, -10, D:9) a +0 giant club (40, 20, D:9) a potion of degeneration (42, 21, D:9) a +0 rapier (45, 13, D:9) 17 poisoned needles (48, 5, D:9) a +0 leather armour (48, 6, D:9) a +0 robe (49, 1, D:9) a +0 club (51, -21, D:9) a +0 long sword the Ecumenical Temple Level 1 of the Lair of Beasts (1, 0, Lair:1) a +2 robe of positive energy (19, -3, Lair:1) 17 bolts (22, -40, Lair:1) a +0 battleaxe (31, -11, Lair:1) a +0 double sword of protection a +0 scale mail of fire resistance a potion of degeneration (31, -1, Lair:1) a +0 spear (34, -12, Lair:1) a +0 shield (40, -38, Lair:1) 18 stones (46, 2, Lair:1) 12 arrows (51, -26, Lair:1) a +0 trident Level 2 of the Lair of Beasts (12, 7, Lair:2) a +0 rapier (20, 5, Lair:2) a cursed +0 trident (31, -24, Lair:2) a +0 helmet of intelligence (42, -3, Lair:2) a +0 hand crossbow (50, -19, Lair:2) a +0 leather armour of positive energy (56, 10, Lair:2) a +0 chain mail (58, -5, Lair:2) a +0 buckler Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 morningstar (40, -18, Lair:3) a +2 pair of gloves (57, -21, Lair:3) a +0 morningstar Level 4 of the Lair of Beasts (0, 0, Lair:4) 14 stones (8, -25, Lair:4) a +0 shortbow (11, 12, Lair:4) a +0 short sword (13, -13, Lair:4) a spiny frog corpse (skeletalised by now) (13, -11, Lair:4) a water moccasin corpse (skeletalised by now) (16, -7, Lair:4) a cursed -1 quarterstaff (19, -7, Lair:4) a javelin (20, -7, Lair:4) a javelin (22, -4, Lair:4) a javelin (23, -7, Lair:4) a javelin (23, -2, Lair:4) a javelin (23, -1, Lair:4) 4 javelins (29, -2, Lair:4) a +0 leather armour (31, -16, Lair:4) 17 sling bullets (31, -11, Lair:4) 19 stones