Arthanis the Dungeon (0, 0, D) a phial of floods (1, 15, D) a +3 chain mail of poison resistance (1, 16, D) a book of Annihilations (1, 17, D) a scroll of brand weapon (2, -3, D) a +3 hand crossbow of freezing (unseen) (2, 15, D) a +2 battleaxe of freezing (2, 16, D) an uncursed amulet of regeneration (2, 17, D) Sobrogid's Compendium of Shifting Feathers Spells Type Level a - Beastly Appendage Transmutation 1 b - Petrify Transmutation/Earth 4 c - Lightning Bolt Conjuration/Air 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Silence Hexes/Air 5 (3, -21, D) a fan of gales (unseen) (3, -20, D) a +0 cloak of poison resistance (3, -19, D) a +0 battleaxe (still there?) a sack of spiders (still there?) (3, -2, D) a +2 hand crossbow of freezing (unseen) (3, 0, D) +0 ice dragon scales a +4 giant club +0 ice dragon scales an ice dragon corpse (skeletalised by now) (3, 15, D) a fan of gales (3, 16, D) an uncursed staff of death (3, 17, D) a +1 chain mail of fire resistance (4, -33, D) a +5 triple sword (unseen) (4, -32, D) a +5 lajatang (4, -31, D) 1000 sling bullets (unseen) (4, -20, D) an uncursed staff of earth (4, -19, D) a +0 chain mail (still there?) +0 fire dragon scales (still there?) (4, -3, D) a manual of Conjurations (unseen) (4, 4, D) a polar bear corpse (skeletalised by now) (4, 15, D) a +8 halberd of venom (4, 16, D) the +5 long sword of Wondrous Power {flame, rC+ rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It protects you from negative energy. (4, 17, D) the ring of Dawn {rF+ rCorr} [ring of resist corrosion] It protects you from fire. It provides partial protection from all sources of acid and corrosion. (5, -33, D) a +5 quick blade (unseen) (5, -32, D) a +5 giant spiked club (unseen) (5, -31, D) a +5 bardiche (unseen) (5, -30, D) a +5 executioner's axe (unseen) (5, -28, D) a +3 large shield (unseen) (5, -27, D) a +5 crystal plate armour (unseen) (5, -19, D) a +0 ring mail of poison resistance a +0 dire flail a +0 long sword a +1 shortbow of freezing (5, -4, D) a sack of spiders (5, 15, D) a book of Geomancy (5, 16, D) 2 scrolls of brand weapon (5, 17, D) a +0 whip of electrocution (6, -21, D) a phantom mirror (6, -19, D) a +2 dire flail of protection a phial of floods (6, -15, D) a necrophage corpse (skeletalised by now) (6, -12, D) a +0 war axe (unseen) (6, -2, D) a lamp of fire a book of Necromancy a fan of gales an uncursed staff of air a lightning rod (4/4) (6, 15, D) an uncursed ring of flight (6, 16, D) an uncursed staff of fire (6, 17, D) a +1 arbalest of flaming (7, -19, D) a +0 glaive a +1 vampiric halberd a +2 war axe of flaming (7, -17, D) a +0 war axe (unseen) (7, -12, D) the cursed +2 dagger of Dihyosse {pierce, +Rage Str+2 Int+4} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+4). It lets you go berserk. It has a curse placed upon it. (unseen) (7, -3, D) an uncursed staff of fire an uncursed ring of protection from magic (7, 2, D) an ice dragon corpse (skeletalised by now) (unseen) (7, 15, D) the ring of Brawling {+Fly Str+5 SInv Stlth-} [ring of see invisible] It affects your strength (+5). It lets you see invisible. It lets you fly. It makes you less stealthy. (7, 16, D) a +1 war axe of freezing (7, 17, D) an uncursed staff of energy (8, -20, D) an uncursed staff of fire (8, -3, D) the Compendium of Necromancy and Flight Spells Type Level a - Swiftness Charms/Air 2 b - Sublimation of Blood Necromancy 2 c - Summon Lightning Spire Summoning/Air 4 d - Conjure Ball Lightning Conjuration/Air 6 (8, -2, D) +0 ice dragon scales an uncursed ring of stealth the cursed +1 chain mail of the Crown {Dex+5} It affects your dexterity (+5). It has a curse placed upon it. (8, -1, D) a fan of gales (8, 15, D) an uncursed staff of wizardry (8, 16, D) a +1 leather armour of fire resistance (8, 17, D) an uncursed amulet of regeneration (9, -21, D) a book of the Sky (9, -19, D) a +0 mace (still there?) the amulet of Fozegg {Spirit *Slow Str+3 Slay+2 Stlth+} (still there?) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It may slow you when you take damage. It makes you more stealthy. (9, -18, D) a +4 hunting sling of flaming (9, -3, D) the +7 dire flail of Due Proportion {flame, *Rage Str+8 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+8). It affects your dexterity (+3). It may make you go berserk in combat. (unseen) (9, 15, D) a +2 robe of positive energy (9, 16, D) a book of Burglary (9, 17, D) an uncursed amulet of rage (9, 18, D) a book of Flames (10, -21, D) an uncursed ring of positive energy (unseen) (10, -20, D) the +8 long sword "Qifegebo" {venom, Fragile rPois SInv} It poisons the flesh of those it strikes. It protects you from poison. It lets you see invisible. It will be destroyed if unequipped. (10, -19, D) a book of the Warp (still there?) a book of the Warp (still there?) (10, -18, D) a +0 war axe (unseen) (10, -11, D) a +4 vampiric glaive (unseen) (10, -4, D) a manual of Armour (unseen) (10, 15, D) a book of the Tempests an uncursed staff of death (10, 16, D) the -6 large shield "Kenedij" {rPois Str+2 Int+4} It affects your strength (+2). It affects your intelligence (+4). It protects you from poison. (10, 19, D) a book of Clouds (11, -35, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, -29, D) a crystal ball of energy (11, -19, D) an uncursed ring of protection from fire (11, -12, D) a cursed -2 long sword (unseen) (11, 19, D) Sif Muna's Incunabulum of Burning Augmentations Spells Type Level a - Infusion Charms 1 b - Throw Flame Conjuration/Fire 2 c - Regeneration Charms/Necromancy 3 d - Deflect Missiles Charms/Air 6 (12, -35, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (12, -21, D) a +2 ring of strength (12, -20, D) a book of the Warp (12, -19, D) a +0 dagger (still there?) the Handbook of Enhancements and the Volcanoes (still there?) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Inner Flame Hexes/Fire 3 c - Excruciating Wounds Charms/Necromancy 5 d - Fireball Conjuration/Fire 5 e - Bolt of Magma Conjuration/Fire/Earth 5 (12, -4, D) a manual of Spellcasting (unseen) (12, -3, D) the +7 chain mail of Myjy {*Contam rElec rN+++ Str+6} It affects your strength (+6). It insulates you from electricity. It renders you almost immune to negative energy. It causes magical contamination when unequipped. (unseen) (12, 0, D) an ice dragon corpse (skeletalised by now) (12, 15, D) the cursed +1 halberd of Defence by Offence {chop, rPois SInv} It inflicts extra damage upon your enemies. It protects you from poison. It lets you see invisible. It has a curse placed upon it. an uncursed staff of conjuration (12, 16, D) a +1 whip of flaming (13, -21, D) a +3 chain mail of poison resistance (13, -19, D) a +1 war axe of electrocution (13, -3, D) the +4 hand axe of Zin's Vengeance {chop, rC- Int+3 Dex+8} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+8). It makes you vulnerable to cold. (unseen) (13, -2, D) a cursed ring of attention (13, -1, D) a +2 chain mail of cold resistance (still there?) 4 potions of heal wounds (still there?) (13, 14, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (14, -3, D) an uncursed staff of cold (14, -2, D) an uncursed ring of poison resistance (14, -1, D) an uncursed staff of air (14, 15, D) a +2 great mace of venom (15, 15, D) a +4 hunting sling of freezing (15, 17, D) +2 shadow dragon scales (16, 15, D) a lamp of fire (16, 17, D) a +2 long sword of protection (unseen) (18, -18, D) 2 large rocks of returning (18, -15, D) the spriggan corpse of Agnes (skeletalised by now) (19, -36, D) an uncursed staff of air (19, -19, D) a +2 broad axe of chopping (unseen) (19, -14, D) a potion of cancellation (unseen) (19, 13, D) a manual of Crossbows (still there?) the ring "Mish" {rF+ MR++ SInv} (still there?) [ring of see invisible] It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. (19, 16, D) a scroll of brand weapon (20, -20, D) a +3 antimagic spear (still there?) the orc corpse of Urug (skeletalised by now) (still there?) (20, -3, D) a +3 vampiric scimitar (unseen) (20, 13, D) a +1 ring of evasion (20, 15, D) an uncursed staff of power (still there?) a scroll of brand weapon (still there?) (21, -35, D) a +1 glaive of venom (still there?) a +2 battleaxe of freezing (still there?) (21, -34, D) a box of beasts (21, -15, D) a +1 lajatang of venom (still there?) a +0 rapier (still there?) (21, -2, D) the Catalogue of Calling Spells Type Level a - Recall Summoning/Translocation 3 b - Call Canine Familiar Summoning 3 c - Aura of Abjuration Summoning 5 d - Summon Demon Summoning 5 (unseen) (21, 13, D) a book of the Sky (22, -35, D) a crystal ball of energy (22, -34, D) a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 Stlth+} [ring of stealth] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It makes you more stealthy. (22, -32, D) +0 ice dragon scales (unseen) (22, -31, D) a polar bear corpse (skeletalised by now) (22, -8, D) a -2 spear (unseen) (22, -4, D) a fan of gales (22, 13, D) the +4 short sword "Emockiq" {flame, MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. (22, 16, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (23, -35, D) a +5 whip of pain (23, -34, D) a scroll of brand weapon (23, -20, D) a book of Enchantments (unseen) (23, -3, D) an uncursed amulet of faith (23, -2, D) the +3 scale mail of Qatuok {Int+3} It affects your intelligence (+3). (unseen) (23, -1, D) a cursed +1 long sword of freezing (still there?) an uncursed staff of cold (still there?) (23, 12, D) a Young Poisoner's Handbook (unseen) (24, -30, D) a rime drake corpse (skeletalised by now) (24, -13, D) a +0 robe (unseen) (24, -11, D) 11 gold pieces (unseen) (24, -9, D) 5 potions of magic (unseen) (24, -2, D) a lightning rod (4/4) (unseen) (24, 16, D) a wolf spider corpse (24, 18, D) a wolf spider corpse (25, -36, D) a book of Necromancy (25, -35, D) an uncursed staff of earth an uncursed staff of cold a rime drake corpse (skeletalised by now) (25, -20, D) a +2 morningstar of draining a potion of might (25, -18, D) a +3 scale mail of cold resistance (unseen) (25, -15, D) a +2 robe of magic resistance (unseen) (25, -13, D) a +0 great sword of freezing (unseen) (25, -11, D) a wand of random effects (15) (25, -6, D) a +4 quarterstaff of chaos (unseen) (25, -4, D) a book of Spatial Translocations a cursed staff of death an uncursed amulet of regeneration (25, 1, D) a +5 trident of flaming (25, 13, D) a +1 spear of piercing (unseen) (25, 14, D) an uncursed staff of fire the Tome of the Friends Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Static Discharge Conjuration/Air 3 d - Aura of Abjuration Summoning 5 e - Dragon's Call Summoning 9 a wolf spider corpse (25, 15, D) a lamp of fire a moth of wrath corpse (25, 17, D) a jumping spider corpse (25, 18, D) a demonic crawler corpse a tarantella corpse (25, 19, D) a demonic crawler corpse (26, -34, D) an uncursed amulet of guardian spirit (unseen) (27, -35, D) an uncursed staff of summoning (still there?) a book of Conjurations (still there?) (27, -34, D) the ring "Usonkiti" {Wiz rN+ Str+2 SInv} [ring of wizardry] It improves your spell success rate. It affects your strength (+2). It protects you from negative energy. It lets you see invisible. (27, -20, D) a +2 trident of venom (27, -16, D) a +3 dagger of flaming (27, -11, D) a +5 mace of holy wrath (unseen) (27, -3, D) a +1 chain mail of cold resistance (still there?) a book of the Warp (still there?) (27, 1, D) a ghoul corpse (skeletalised by now) (27, 12, D) an uncursed staff of air (27, 15, D) an uncursed staff of death (27, 16, D) the +7 demon whip of Egomania {drain, *Contam rPois Int+4 Stlth+} (still there?) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It protects you from poison. It causes magical contamination when unequipped. It makes you more stealthy. a ghost moth corpse (still there?) (28, -35, D) the +7 pair of quick blades "Gyre" and "Gimble" {protect} It grants its wielder temporary protection when it strikes (+7 to AC). (28, -34, D) the +0 pair of fencer's gloves {Riposte Dex+3} It affects your dexterity (+3). (28, -32, D) a +0 battleaxe of freezing (unseen) (28, -20, D) a book of Battle (still there?) a +3 war axe of chopping (still there?) (28, -10, D) a wand of digging (6) (unseen) (28, -3, D) Bonaaj's Guide on Translocation Spells Type Level a - Apportation Translocation 1 b - Lesser Beckoning Translocation 3 c - Teleport Other Translocation 3 (28, -2, D) a phial of floods (still there?) an uncursed staff of air (still there?) (28, 0, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (28, 14, D) a phantom mirror (29, -36, D) a Necronomicon (29, -34, D) a +1 short sword of venom (29, -31, D) a +0 battleaxe of freezing (29, -3, D) a cursed ring of attention (29, -2, D) a book of the Sky (29, -1, D) a +0 antimagic spear (29, 14, D) a +2 glaive of venom (unseen) (29, 15, D) an uncursed ring of see invisible (30, -34, D) a phial of floods (30, -19, D) an uncursed staff of conjuration (still there?) a +0 dagger (still there?) (30, -15, D) a +0 animal skin (30, -12, D) a +0 centaur barding (30, -7, D) a +6 executioner's axe of pain (30, -3, D) the +5 scale mail "Ragh" {Stlth+} (still there?) It makes you more stealthy. a +1 long sword of flaming (still there?) (30, 14, D) a +5 hand axe of venom (unseen) (30, 15, D) an uncursed staff of wizardry (30, 18, D) an orb spider corpse (31, -6, D) a potion of flight (31, 13, D) a +2 arbalest of freezing (still there?) a cursed ring of attention (still there?) (31, 14, D) an uncursed staff of wizardry (unseen) (31, 17, D) a redback corpse (still there?) a demonic crawler corpse (still there?) (32, 13, D) an uncursed staff of summoning (32, 14, D) a book of Beasts (32, 15, D) an uncursed amulet of magic regeneration (unseen) (32, 17, D) an uncursed staff of wizardry (unseen) (32, 18, D) a moth of wrath corpse (33, 13, D) the cursed +1 battleaxe of Uncomfortable Rashes {antimagic, rPois} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from poison. It has a curse placed upon it. (33, 14, D) an uncursed staff of power (33, 15, D) the amulet of Aggouper {Harm *Drain rC+ rN+ Dex+4} [amulet of harm] It increases damage dealt and taken. It affects your dexterity (+4). It protects you from cold. It protects you from negative energy. It causes draining when unequipped. (34, 13, D) a phial of floods (34, 14, D) a phial of floods (unseen) (34, 15, D) the +4 fire dragon scales of Trog's Supremacy {rElec rF++ rC- MR+} It greatly protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (34, 16, D) an orb spider corpse (34, 17, D) a redback corpse (35, -7, D) a +2 trident of freezing (35, 14, D) a crystal ball of energy (35, 15, D) a crystal ball of energy (36, -35, D) an uncursed staff of conjuration (36, -21, D) a +2 robe of fire resistance (unseen) (36, -7, D) a lamp of fire (36, -6, D) a +3 battleaxe of flaming (37, -35, D) a +0 dagger (37, -32, D) the +7 hand axe "Gaomeben" {chop, MR+ Dex-2 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (-2). It affects your resistance to hostile enchantments. It lets you see invisible. a +0 robe a +0 battleaxe (37, -29, D) a +0 robe (37, -20, D) 2 large rocks (37, -19, D) a cursed -2 shortbow (unseen) (37, -7, D) a +3 falchion of slicing (37, -6, D) an uncursed staff of conjuration (38, -35, D) an uncursed staff of cold (38, -34, D) a manual of Poison Magic (38, -20, D) a box of beasts (38, -7, D) a lightning rod (4/4) (38, -6, D) a +0 robe (still there?) a book of Summonings (still there?) (39, -34, D) a cursed -1 dagger (still there?) an uncursed staff of conjuration (still there?) (39, -30, D) a +0 robe (unseen) (39, -21, D) the +10 great sword of Glory {venom, -Tele rF+ Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). It protects you from fire. It prevents most forms of teleportation. (unseen) (39, -20, D) a +0 longbow (unseen) (39, -7, D) a book of Burglary (39, -6, D) a book of Misfortune (39, 13, D) the +11 short sword "Irphot" {holy, rElec rC+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It insulates you from electricity. (39, 14, D) a +1 scimitar of flaming (39, 15, D) an uncursed staff of wizardry (40, -35, D) the +9 arbalest of Purpose {velocity, rF+ SInv} Any bolt fired from it inflicts extra damage. It protects you from fire. It lets you see invisible. (40, -34, D) a lamp of fire (still there?) an uncursed staff of energy (still there?) (40, -28, D) a +2 great sword (unseen) (40, -18, D) a +0 spear 13 silver javelins a +0 leather armour 3 large rocks (40, -14, D) a bolt 2 arrows (40, -12, D) 2 large rocks 3 bolts (40, -7, D) a +6 short sword of freezing (40, -6, D) a +3 dagger a +2 dagger of venom (40, -5, D) +0 storm dragon scales (40, 13, D) a +2 broad axe of chopping (40, 15, D) a phantom mirror (40, 25, D) an uncursed ring of resist corrosion (41, -35, D) the +7 glaive "Pakhulul" {holy, MP+9 Int+7 Dex-2} (still there?) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+7). It affects your dexterity (-2). It affects your magic capacity (+9). an uncursed staff of fire (still there?) (41, -21, D) Sif Muna's Handbook of Blistering Feathers Spells Type Level a - Swiftness Charms/Air 2 b - Static Discharge Conjuration/Air 3 c - Fireball Conjuration/Fire 5 (unseen) (41, -16, D) a +0 arbalest (41, -13, D) a bolt (41, -7, D) a phantom mirror (41, -6, D) an uncursed staff of energy (41, 13, D) a +2 cloak of invisibility (41, 14, D) a +3 leather armour of poison resistance (41, 15, D) an uncursed ring of protection from fire (41, 18, D) the ring "Leser" {rF+ Dex+7} [ring of protection from fire] It affects your dexterity (+7). It protects you from fire. (unseen) (41, 23, D) a +0 great sword of flaming (42, -35, D) a +1 plate armour of magic resistance (still there?) a box of beasts (still there?) (42, -21, D) 44 bolts (unseen) (42, -7, D) a lamp of fire (42, 13, D) a sack of spiders (42, 14, D) an uncursed staff of death (unseen) (42, 24, D) a fire giant corpse (43, -35, D) a +0 dagger (43, -32, D) a cursed +0 robe (unseen) (43, -7, D) a fan of gales (43, -6, D) the +0 robe "Miamyepa" {*Corrode rC+ SInv Stlth+} It protects you from cold. It lets you see invisible. It may corrode you when you take damage. It makes you more stealthy. (43, 14, D) a sack of spiders (43, 15, D) a +2 scimitar of flaming (unseen) (43, 18, D) a +2 scimitar of flaming (unseen) (43, 19, D) a hell hound corpse (43, 20, D) an uncursed ring of poison resistance (43, 26, D) +0 fire dragon scales (44, -21, D) a crystal ball of energy (unseen) (44, -20, D) a +2 glaive of chopping (unseen) (44, -7, D) a book of Burglary (44, -4, D) a potion of agility (44, 13, D) a lightning rod (4/4) (44, 20, D) a +1 great sword of flaming (44, 22, D) a +0 great sword of flaming (unseen) (44, 25, D) a fire dragon corpse (45, -7, D) a book of Dreams (45, 13, D) an uncursed staff of wizardry (45, 14, D) a phial of floods (45, 15, D) the +4 whip "Vine Stalker's Foe" {slash, MP+9 SInv} It inflicts extra damage upon your enemies. It affects your magic capacity (+9). It lets you see invisible. (unseen) (45, 16, D) a hell hog corpse (45, 19, D) a +0 scimitar of flaming (45, 20, D) a +2 demon whip of freezing (45, 25, D) a +2 great sword of flaming a fire giant corpse (46, 13, D) a book of Flames (46, 15, D) a book of Summonings (46, 16, D) a +4 morningstar of protection (46, 20, D) a +0 scimitar of flaming (47, 13, D) an uncursed staff of power (47, 15, D) an uncursed ring of resist corrosion (still there?) an uncursed ring of resist corrosion (still there?) (47, 16, D) a phantom mirror (still there?) a phantom mirror (still there?) (47, 19, D) a +1 demon whip of venom (unseen) (48, 13, D) a phial of floods (48, 14, D) a cursed staff of power (48, 18, D) a +1 battleaxe of distortion (48, 19, D) a +2 quarterstaff of draining (still there?) a +2 quarterstaff of draining (still there?) (48, 20, D) a hell hog corpse (49, -35, D) the cursed +1 scimitar "Tebleegau" {antimagic, rPois Dex+9 SInv Stlth-} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+9). It protects you from poison. It lets you see invisible. It makes you less stealthy. It has a curse placed upon it. (49, -18, D) 3 potions of haste (49, -2, D) a +0 rapier (unseen) (49, 1, D) the +9 flail "Naschyos" {crush, +Rage rElec Str+4 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+4). It insulates you from electricity. It lets you go berserk. (49, 13, D) a +6 trident of venom (49, 14, D) an uncursed staff of fire (unseen) (49, 19, D) a +1 demon whip of electrocution (50, -35, D) a +0 falchion of electrocution (still there?) a lightning rod (4/4) (still there?) (50, -33, D) the +2 chain mail of the Shining One's Fury {-Tele rC++ MR+ Int+8} It affects your intelligence (+8). It greatly protects you from cold. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (50, -22, D) a +4 ring mail of magic resistance (50, -11, D) a +0 dagger a +0 scimitar (50, -10, D) a +2 trident of venom a +0 ring mail a +0 buckler 16 arrows a +2 halberd of flaming (50, -9, D) a +0 dagger a +0 ring mail (50, 2, D) the ring "Hyddou" {Ice *Slow +Fly rN+++ Int-3} [ring of ice] It enhances your ice magic. It affects your intelligence (-3). It makes you vulnerable to fire. It protects you from cold. It renders you almost immune to negative energy. It lets you fly. It may slow you when you take damage. (50, 14, D) a book of the Dragon (unseen) (50, 18, D) a hell hog corpse (51, -32, D) an uncursed amulet of guardian spirit (51, -12, D) a +0 short sword of holy wrath (unseen) (51, 2, D) a +5 rapier of speed (still there?) the amulet of the Death Scarab {Reflect MR- Dex+6 Slay+5 SH+5} (still there?) [amulet of reflection] It shields you and reflects attacks. It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It affects your resistance to hostile enchantments. It affects your SH (+5). (51, 5, D) a +0 falchion (unseen) (51, 13, D) a box of beasts (51, 14, D) the +7 halberd of Bankruptcy {flame, *Drain rPois MR+ SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. It causes draining when unequipped. (unseen) (51, 17, D) a +0 demon whip (unseen) (52, -23, D) a +0 robe (still there?) a book of Unlife (still there?) (52, -20, D) a +0 robe a +0 longbow (52, -18, D) a +0 quarterstaff (unseen) (52, 1, D) an uncursed staff of air (52, 13, D) a manual of Maces & Flails (52, 14, D) a +3 ring mail of magic resistance (52, 15, D) a box of beasts (53, -34, D) a +1 leather armour of positive energy (53, -23, D) the +7 lajatang "Keovuh Nau" {flame, *Rage rN+ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. It affects your resistance to hostile enchantments. It may make you go berserk in combat. (53, -21, D) 24 arrows (53, -19, D) an uncursed staff of cold (53, -18, D) a +0 spear a +0 buckler (53, -12, D) an uncursed staff of air (53, 1, D) a book of Clouds (53, 3, D) a cursed +4 battleaxe a +0 robe (53, 14, D) an uncursed staff of energy (54, -35, D) an uncursed staff of power (still there?) a book of the Earth (still there?) (54, -23, D) a +1 great mace of holy wrath (still there?) a +1 lajatang of venom (still there?) (54, -22, D) a +0 spear a book of Battle (54, -18, D) a +0 robe (unseen) (54, -8, D) a +1 short sword of speed (54, 1, D) the +3 chain mail "Wempawn" {MR+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. (54, 2, D) an uncursed staff of wizardry (54, 13, D) a scroll of fog (54, 14, D) the +0 plate armour of Subjectivity {Dex+2} It affects your dexterity (+2). (55, -23, D) an uncursed ring of ice (55, -22, D) a book of Transfigurations (55, -11, D) a +0 dagger (still there?) a box of beasts (still there?) (55, -10, D) a +2 long sword of protection (still there?) a +2 lajatang of electrocution (still there?) (55, 1, D) a +3 falchion of holy wrath (56, -36, D) a cursed staff of wizardry (56, -35, D) a fan of gales (still there?) a +2 morningstar of holy wrath (still there?) (56, -34, D) a +2 plate armour of fire resistance (still there?) a +1 pair of gloves of dexterity (still there?) (56, -23, D) a lightning rod (4/4) (56, -19, D) a +2 falchion of flaming (unseen) (56, -8, D) the +4 shortbow "Puwah" {flame, Dex+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). (57, -11, D) the +2 plate armour of the Sun {Str-2 Int+6 Dex+4} It affects your strength (-2). It affects your intelligence (+6). It affects your dexterity (+4). (59, 12, D) a +0 chain mail (still there?) an uncursed staff of summoning (still there?) (59, 17, D) a +0 giant club (60, 1, D) a lightning rod (4/4) (60, 3, D) a +0 great sword of flaming (unseen) (60, 5, D) a +2 great sword of flaming (unseen) (60, 14, D) a +0 short sword (unseen) (60, 15, D) a +2 ring of intelligence (unseen) (61, -19, D) 9 arrows (61, -18, D) a +0 shortbow (61, -17, D) 4 scrolls of enchant armour (61, 12, D) a +0 long sword (still there?) a +2 robe of fire resistance (still there?) (61, 13, D) a +2 dagger of venom (62, -35, D) a +3 halberd of pain (62, -31, D) a +4 battleaxe (unseen) (62, -27, D) a +3 glaive of protection (62, -19, D) 3 large rocks (still there?) the Almanac of the Escort and Stones (still there?) Spells Type Level a - Summon Butterflies Summoning 1 b - Call Imp Summoning 2 c - Stone Arrow Conjuration/Earth 3 d - Spellforged Servitor Conjuration/Summoning 7 e - Summon Hydra Summoning 7 (62, -9, D) a +1 long sword of protection (62, 2, D) a lamp of fire (62, 3, D) a +0 giant club (unseen) (62, 5, D) a +0 giant spiked club (unseen) (62, 18, D) a +1 dire flail of holy wrath (still there?) a +0 giant club (still there?) (62, 20, D) a +0 battleaxe (unseen) (63, -35, D) the +2 trident of Pufeall {vamp, Fragile rF+ rC+ rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It protects you from cold. It protects you from negative energy. It will be destroyed if unequipped. (63, -34, D) a lightning rod (4/4) (63, -27, D) a +2 robe of cold resistance (63, -26, D) a +2 flail of protection (63, -16, D) a +0 shortbow (unseen) (63, -13, D) a bolt (63, -8, D) a phantom mirror (63, 1, D) 5 large rocks (still there?) the +9 staff of Olgreb {rPois} (still there?) It protects you from poison. (63, 4, D) a +0 giant club (unseen) (63, 12, D) a +0 halberd (unseen) (63, 16, D) a +0 giant spiked club (still there?) the +4 great sword "Idyigam" {slice, Str-5 Dex+7} (still there?) It inflicts extra damage upon your enemies. It affects your strength (-5). It affects your dexterity (+7). (63, 17, D) a +0 halberd (still there?) 2 large rocks (still there?) (64, -35, D) a book of Air (64, -27, D) a +2 ring mail of fire resistance (64, -19, D) 14 bolts a cursed ring of attention (64, -17, D) a +0 arbalest 3 large rocks an uncursed staff of wizardry a cursed -3 shortbow 16 arrows (64, -15, D) 17 arrows (64, -12, D) a large rock an arrow (64, -9, D) a +0 dagger of venom (64, -8, D) a +1 leather armour of magic resistance (64, -6, D) a cursed +0 mace a +0 robe a +1 falchion a +0 robe (64, 1, D) 2 large rocks (still there?) a +0 short sword of flaming (still there?) (64, 3, D) a cursed ring of protection from cold (unseen) (64, 13, D) a +0 giant spiked club (unseen) (64, 15, D) a cursed staff of wizardry (still there?) a +0 giant club (still there?) (64, 18, D) 8 large rocks a stone giant corpse (65, -9, D) a book of Transfigurations (65, -8, D) an uncursed staff of poison (65, 12, D) the +2 hunting sling "Saof" {venom, MP+9 Str+3 SInv} It poisons the ammo it fires. It affects your strength (+3). It affects your magic capacity (+9). It lets you see invisible. (unseen) (65, 15, D) Ymayggole's Volume of Doomed Self-Knowledge (still there?) Spells Type Level a - Animate Skeleton Necromancy 1 b - Ozocubu's Armour Charms/Ice 3 c - Regeneration Charms/Necromancy 3 d - Deflect Missiles Charms/Air 6 e - Ring of Flames Charms/Fire 7 a +0 hand axe (still there?) (65, 21, D) a +0 halberd (still there?) 2 large rocks (still there?) a +0 dire flail (still there?) a +0 chain mail (still there?) an orc corpse (still there?) (65, 23, D) an orc corpse (66, -20, D) an uncursed staff of conjuration (66, -9, D) the +9 falchion of the Mosquito {drain, rC+ Stlth+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It makes you more stealthy. (66, 12, D) a +0 chain mail (unseen) (66, 15, D) a cursed +1 giant spiked club the +5 dagger of Blood-Lust {freeze, +Fly rElec MR++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. a +0 dagger a +0 robe an uncursed staff of poison (66, 17, D) a +0 chain mail (unseen) (66, 21, D) a +0 plate armour (unseen) (66, 24, D) a large rock (67, -19, D) a +0 arbalest (unseen) (67, 13, D) a +0 dagger a +2 battleaxe (67, 15, D) a +0 chain mail (still there?) the +4 scale mail of the Other World {+Fly} (still there?) It lets you fly. (67, 18, D) an orc corpse (68, -35, D) a fan of gales (68, 1, D) a book of Geomancy (68, 12, D) the Incunabulum of Enthralling Lightness Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Inner Flame Hexes/Fire 3 d - Discord Hexes 8 (68, 14, D) a +0 leather armour (unseen) (68, 18, D) a +0 plate armour (still there?) a +0 scimitar (still there?) (68, 19, D) a +0 halberd (still there?) a +0 giant spiked club (still there?) (69, 11, D) a +2 spear of piercing (69, 12, D) a fan of gales (unseen) (69, 16, D) a +3 shortbow of flaming (unseen) (69, 18, D) the +8 mace of Eternal Vigilance {freeze, MR++ Str-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It affects your resistance to hostile enchantments. (unseen) (69, 21, D) a warg corpse (70, -35, D) the +7 war axe "Cope" {venom, rElec rPois Int-5} It poisons the flesh of those it strikes. It affects your intelligence (-5). It insulates you from electricity. It protects you from poison. (70, 11, D) a fan of gales (unseen) (70, 12, D) a +0 halberd (still there?) a +0 halberd (still there?) (71, -27, D) a +0 trident (71, -26, D) a book of Maledictions (71, -24, D) a +0 trident (71, -22, D) a +1 battleaxe of freezing (unseen) (71, -14, D) a +0 troll leather armour (unseen) (71, 13, D) a +0 glaive (unseen) (71, 16, D) a +0 broad axe (unseen) (71, 18, D) 3 large rocks (unseen) (71, 19, D) an orc corpse (72, -25, D) a +0 trident (72, -18, D) an uncursed staff of earth (72, -9, D) a phantom mirror (72, -8, D) 2 large rocks (still there?) a book of Annihilations (still there?) (72, -7, D) a +0 shortbow 24 arrows (72, 2, D) a +1 longbow of flaming an uncursed staff of power (72, 12, D) a +0 chain mail (72, 14, D) a book of Callings (still there?) a book of Callings (still there?) (72, 16, D) an uncursed staff of earth (unseen) (73, -27, D) an uncursed ring of protection from magic (73, -26, D) the cursed -5 cloak of the Desert {rF+ MR- rCorr} It protects you from fire. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (73, -24, D) a +0 trident (73, -23, D) a +0 trident (unseen) (73, -19, D) an uncursed staff of death (73, -18, D) an uncursed staff of poison (73, -16, D) a +0 giant spiked club (73, -9, D) a +2 leather armour of poison resistance (73, -7, D) a +0 trident (unseen) (73, -2, D) a large rock a throwing net an arrow (73, 2, D) an uncursed ring of poison resistance (73, 7, D) a +0 mace of crushing (73, 12, D) a +0 dagger (73, 14, D) an uncursed staff of earth (73, 18, D) a cursed -3 giant club (unseen) (74, -33, D) a +0 scythe (unseen) (74, -19, D) the Incunabulum of the Unseen Realm Spells Type Level a - Recall Summoning/Translocation 3 b - Passage of Golubria Translocation 4 c - Darkness Hexes 6 d - Malign Gateway Summoning/Translocation 7 (74, -18, D) a +4 vampiric whip (74, -16, D) a +0 giant club (unseen) (74, -9, D) a crystal ball of energy (74, -8, D) 5 large rocks (still there?) a manual of Dodging (still there?) (74, -7, D) a +0 trident (unseen) (74, 1, D) a phial of floods (still there?) 4 scrolls of enchant armour (still there?) (74, 2, D) a lightning rod (4/4) (74, 12, D) an uncursed staff of poison (74, 13, D) a phial of floods (74, 14, D) an uncursed staff of earth (75, -33, D) a +0 dagger a +0 robe (76, -34, D) a +2 falchion of holy wrath