Artool Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -12, D:1) a +0 club (31, 22, D:1) 7 stones (32, 25, D:1) 7 stones (34, 22, D:1) a +0 dagger (36, 23, D:1) 7 stones (42, 13, D:1) a +0 club 3 stones (46, 15, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (19, 6, D:2) a +0 dagger (28, -26, D:2) a +0 club (35, -20, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 4, D:3) a +0 robe (3, -12, D:3) a +0 club (4, -14, D:3) a +0 spear (5, -14, D:3) a +0 club (5, -13, D:3) a +0 flail (8, -27, D:3) 5 stones (8, 11, D:3) a +0 scale mail (15, -38, D:3) a +0 scale mail a +0 short sword (20, -40, D:3) a staff of conjuration (22, -33, D:3) a +0 short sword (22, 10, D:3) a +0 club (23, -25, D:3) a +0 whip (40, -37, D:3) a +0 club (44, -6, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (0, 1, D:4) a +0 dagger a +0 robe (1, -42, D:4) a +0 ring mail (3, 9, D:4) a +0 mace (4, -28, D:4) a +0 club (4, 4, D:4) a +0 club (4, 5, D:4) a +0 flail (13, -10, D:4) a +0 club (19, -20, D:4) a +0 giant club (24, -6, D:4) a +1 dagger of draining (35, -26, D:4) a +0 ring mail (36, -30, D:4) a +3 dagger a +0 robe (36, -28, D:4) a +0 ring mail (36, -16, D:4) a +0 robe (38, -30, D:4) a +0 club (48, 16, D:4) a +0 dagger (55, -40, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 great sword (6, -32, D:5) a +0 hand axe (7, -9, D:5) a +0 hand axe a +0 dagger a +0 robe (7, -8, D:5) a +0 falchion (7, -7, D:5) a +0 dagger (27, -29, D:5) a +0 ring mail a +0 whip Level 6 of the Dungeon [Shop] Esevemm's Antique Armour Emporium +0 fire dragon scales (1500 gold) the +3 leather armour "Edywop" {rPois Int-3 Dex+2 Slay+6} (1282 gold) Int: It affects your intelligence (-3). Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). rPois: It protects you from poison. a +2 plate armour of poison resistance (925 gold) a +0 leather armour (50 gold) the +0 scale mail of the True Pharaoh {*Corrode Will- Int+7 SInv} (502 gold) Int: It affects your intelligence (+7). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Will: It decreases your willpower. a +2 pair of boots of flying (537 gold) a +1 plate armour of cold resistance (875 gold) a +0 ring mail (100 gold) (8, 6, D:6) a +0 short sword a +0 leather armour (14, -21, D:6) a +0 robe (17, -24, D:6) a +0 helmet a +0 leather armour (17, -8, D:6) a +0 short sword (18, -21, D:6) a +0 short sword a +0 hand axe (19, -21, D:6) a +0 club a +0 leather armour (20, -21, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 spear a goblin corpse (0, 8, D:7) a +0 spear a goblin corpse (skeletalised by now) (1, 7, D:7) a +0 spear (1, 8, D:7) a +0 spear (2, 29, D:7) an Everburning Encyclopedia (10, -19, D:7) 14 gold pieces (12, -9, D:7) a +0 whip a +0 chain mail an orc corpse (skeletalised by now) (12, 2, D:7) a +0 cloak (13, 1, D:7) a +0 kite shield (16, -8, D:7) a +0 dagger the Ecumenical Temple a bailey (0, 0, Bailey) 13 gold pieces (1, 4, Bailey) a throwing net (1, 10, Bailey) a +0 trident a +0 ring mail (1, 11, Bailey) a +0 halberd a +0 scale mail a gnoll corpse (2, 0, Bailey) 17 gold pieces