ArtsTyrian Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 4, D:1) a stone (3, -10, D:1) a +0 club (4, -12, D:1) a +0 whip (11, 13, D:1) 14 stones (14, 20, D:1) a +0 dagger (16, 19, D:1) a +0 dagger (21, 3, D:1) 6 poisoned needles (25, 20, D:1) a cursed -1 short sword (26, 18, D:1) a +0 hunting sling (27, 18, D:1) 21 bolts (42, -7, D:1) a +1 centaur barding Level 2 of the Dungeon (0, 0, D:2) a giant cockroach corpse (0, 2, D:2) a +0 short sword 5 stones (7, -1, D:2) a +0 hunting sling (23, 11, D:2) a frilled lizard corpse (skeletalised by now) (24, 10, D:2) a hobgoblin corpse (skeletalised by now) (32, -8, D:2) a +0 short sword a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (40, -3, D:2) a +0 dagger (44, 4, D:2) a stone (45, 3, D:2) a stone Level 4 of the Dungeon [Shop] Wusuve's Antique Weapon Emporium a +0 whip (70 gold) a +0 club (28 gold) a +0 morningstar (112 gold) a cursed -2 falchion (2 gold) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} (1946 gold) It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. a +0 hand axe (84 gold) the +8 Wrath of Trog {antimagic, *Rage} (2240 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. a +0 hunting sling (42 gold) a +1 lajatang of distortion (1246 gold) a +0 halberd (112 gold) a +0 dagger (56 gold) a +0 morningstar (112 gold) a +5 glaive of protection (974 gold) a +0 arbalest (126 gold) (0, 0, D:4) 25 bolts (16, 5, D:4) a giant cockroach corpse (18, 24, D:4) 6 gold pieces (22, 19, D:4) 17 gold pieces