Arvy Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (24, -22, D:1) a +0 short sword (33, -26, D:1) a +0 robe (41, -29, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 spear (9, -18, D:2) a +0 club (11, -31, D:2) a +0 club (12, -30, D:2) a +0 whip (19, -3, D:2) a +0 club (23, -29, D:2) a +0 club (24, -12, D:2) a +0 leather armour (36, -10, D:2) a +0 leather armour a +0 scale mail a +0 flail (37, -34, D:2) 6 curare-tipped needles (44, -11, D:2) a +0 robe (48, -31, D:2) a +0 dagger (51, -18, D:2) a cursed -1 club (60, 0, D:2) 23 poisoned needles (65, 4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (10, -27, D:3) a +1 dagger of venom (17, 3, D:3) a +0 whip (19, -25, D:3) a +0 giant club (19, 10, D:3) a +0 club (19, 12, D:3) a +0 dagger (19, 13, D:3) a +0 trident a +0 animal skin a cursed +0 helmet (21, 7, D:3) a cursed -1 club (30, -42, D:3) a +0 chain mail (32, -24, D:3) a +0 war axe (32, -23, D:3) a +0 dagger of holy wrath (33, -7, D:3) a +0 ring mail a +0 hand axe (34, -39, D:3) a +0 club (38, -36, D:3) a +0 dagger a +0 ring mail a +0 club (39, -40, D:3) a +0 dagger a +0 robe (44, -40, D:3) a +0 ring mail (53, -8, D:3) a +0 ring mail (56, -26, D:3) a +0 ring mail (57, -19, D:3) a +0 flail (57, -13, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon [Shop] Lets's Antique Weapon Shop a +0 flail (59 gold) a +0 hand axe of electrocution (161 gold) a +3 long sword of protection (360 gold) a +0 halberd (68 gold) the +7 war axe of Owappaff {drain, +Inv rPois} (1011 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It lets you turn invisible. the +6 shortbow "Idghow Bedgh" {velocity, rElec MR+ Int+3} (1026 gold) Any arrow fired from it inflicts extra damage. It affects your intelligence (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. (9, 1, D:4) a +0 dagger (10, 0, D:4) a +0 trident (10, 2, D:4) a +0 club a +0 scale mail (11, 0, D:4) a +0 dagger a cursed +0 leather armour (15, -21, D:4) a +0 short sword (23, 8, D:4) a +2 short sword of distortion (30, -9, D:4) a +0 mace a +0 dagger (31, -10, D:4) a +0 flail (43, -25, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (16, 21, D:5) a +0 falchion (40, 8, D:5) a +0 falchion a +0 ring mail (41, 9, D:5) a +0 flail (41, 10, D:5) a +2 flail of holy wrath a +0 flail a +0 dagger a +0 giant club (42, 1, D:5) a +0 flail (46, 16, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a -2 hunting sling (1, 6, D:6) a +0 short sword (2, 20, D:6) a +0 scale mail (5, 3, D:6) a +0 dagger a +0 animal skin (8, -8, D:6) a +0 dagger (15, -13, D:6) a +0 spear (15, -10, D:6) a +0 short sword a +0 leather armour (15, 7, D:6) a +0 hunting sling (16, -15, D:6) a +0 ring mail (16, -2, D:6) a +0 flail a +0 hand axe (18, -2, D:6) a +0 flail (19, -3, D:6) a cursed -3 dagger a +0 chain mail Level 7 of the Dungeon (8, 21, D:7) a +0 scale mail (12, 21, D:7) the +1 robe of the Orcish Mines {MR+ Regen+} It affects your resistance to hostile enchantments. It increases your rate of regeneration. (15, -10, D:7) a +0 rapier (20, 15, D:7) a +1 robe of fire resistance (22, 32, D:7) a +0 long sword (27, 24, D:7) a +0 giant spiked club (28, 38, D:7) a +0 scale mail (35, 25, D:7) a +0 chain mail (39, 30, D:7) a +0 animal skin a +0 animal skin (40, 25, D:7) a +0 dagger a +0 robe (40, 28, D:7) a +0 chain mail Level 8 of the Dungeon (12, -15, D:8) the +2 dagger of Bankruptcy {elec, rC+ Dex+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+3). It protects you from cold. (13, 26, D:8) 2 potions of degeneration an uncursed ring of teleportation (15, -23, D:8) 20 arrows (20, 8, D:8) a +0 spear (28, -16, D:8) a +0 vampiric falchion (33, 15, D:8) a +0 scimitar (38, -6, D:8) a cursed -3 giant club a +0 giant club (49, 5, D:8) an arrow Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (3, 28, D:9) a +0 giant club (21, 25, D:9) a +0 ring mail (21, 50, D:9) a cursed +0 buckler (24, 13, D:9) a +0 flail (25, 11, D:9) a +0 falchion (25, 12, D:9) a cursed -2 club (25, 13, D:9) a +0 leather armour (26, 9, D:9) a +0 flail (31, 7, D:9) a +2 scimitar of flaming a +0 robe a potion of degeneration (34, 38, D:9) a -2 glaive of venom a +0 animal skin (36, 48, D:9) a +0 shortbow 16 arrows (37, 46, D:9) an arrow (38, 47, D:9) an arrow (55, 20, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) 16 gold pieces (18, -1, D:10) a tomahawk (19, -1, D:10) a tomahawk (23, 1, D:10) an uncursed ring of protection from cold (26, -22, D:10) a +0 morningstar (26, 2, D:10) a cursed +0 shortbow (30, -13, D:10) a crystal ball of energy (32, -3, D:10) a +0 hunting sling (33, -27, D:10) a potion of agility (33, -1, D:10) a ration (36, -17, D:10) a cursed -3 ring of strength (37, -29, D:10) 2 arrows (37, -22, D:10) a +0 shortbow 6 arrows (38, -25, D:10) an arrow (39, -26, D:10) an arrow (40, -27, D:10) an arrow a bailey (0, 0, Bailey) a +0 halberd (unseen) (0, 2, Bailey) a +0 spear (unseen) (1, 1, Bailey) a cursed -2 hand axe (still there?) a +0 war axe (still there?) (12, -1, Bailey) a +0 halberd (12, 0, Bailey) a +0 spear (13, -2, Bailey) a +0 trident a +0 scale mail (13, -1, Bailey) a +0 halberd (13, 1, Bailey) a +0 spear (unseen) (14, -1, Bailey) a cursed -3 trident a +0 chain mail a +0 trident (14, 0, Bailey) a cursed -1 hand axe (14, 1, Bailey) a +0 halberd (15, 1, Bailey) a +0 war axe a +0 war axe (27, -2, Bailey) a +0 trident (27, -1, Bailey) a cursed +0 trident a +0 scale mail (27, 0, Bailey) a +0 trident a +0 ring mail (27, 1, Bailey) a +0 spear a +0 scale mail (28, -2, Bailey) a +0 spear a +0 scale mail (28, -1, Bailey) a +0 halberd (28, 0, Bailey) a +0 war axe a +0 halberd (28, 1, Bailey) a +0 spear (29, -1, Bailey) a +0 halberd (29, 1, Bailey) a +0 halberd a +0 scale mail a cursed +0 trident