Dungeon Crawl Stone Soup version 0.12.2-19-gc1c9fca (webtiles) character file. 20 Aryth the Skirmisher (level 1, 23/23 HPs) Began as an Ogre Berserker on Aug 23, 2013. Was a Follower of Trog. Got out of the dungeon alive. The game lasted 00:00:09 (1 turns). Aryth the Skirmisher (Ogre Berserker) Turns: 1, Time: 00:00:09 HP 23/23 AC 3 Str 21 XL: 1 Next: 0% MP 0/0 EV 10 Int 6 God: Trog [*.....] Gold 20 SH 0 Dex 9 Spells: 0 memorised, 0 levels left Res.Fire : . . . See Invis. : . a - +0 hand axe {=f} Res.Cold : . . . Warding : . b - +0 animal skin Life Prot.: . . . Conserve : . (shield restricted) Res.Poison: . Res.Corr. : . (helmet restricted) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (gloves unavailable) Res.Mut. : . Stasis : . (boots unavailable) Res.Rott. : . Ctrl.Telep.: . (no amulet) Saprovore : + . . Flight : . (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, fast metabolism 1, saprovore 1, tough skin 1 a: Burn Spellbooks, Berserk, Renounce Religion You escaped. You worshipped Trog. Trog was pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons a - a +0,+0 hand axe (weapon) {=f} Armour b - a +0 animal skin (worn) Comestibles c - 2 meat rations Skills: + Level 4.0 Fighting + Level 2.1 Axes + Level 2.9 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a fast metabolism. You can tolerate rotten meat. You have tough skin (AC +1). Message History Welcome, Aryth the Ogre Berserker. The destiny of this world depends on the Orb of Zot. Go down and get it! Trog says: Kill them all! Press ? for a list of commands and other information. Found an orcish plate armour. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##### +.[.# #.@.# #...# ##### There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Aryth, the Ogre Berserker, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 0/0 1 | D:$ | Got out of the dungeon alive.