Aryth Level 1 of the Dungeon (0, 0, D:1) a +0,+0 club (35, 0, D:1) a +0,+0 dagger (43, 5, D:1) a +1 ring mail (20, 9, D:1) a +1,+0 dagger (-8, 14, D:1) 8 tomahawks (17, 26, D:1) a +0,+2 flail (36, 34, D:1) a +0,+0 club Level 2 of the Dungeon (0, 0, D:2) 12 darts (-3, 6, D:2) 23 arrows (-8, 11, D:2) 18 bolts (-5, 11, D:2) a dart (-4, 11, D:2) a dart (-3, 11, D:2) a dart (-1, 11, D:2) a +0,+0 dagger (18, 16, D:2) a +0,+0 dagger (16, 26, D:2) a +0,+0 dagger (28, 35, D:2) a +0,+0 club (-8, 38, D:2) 18 arrows Level 3 of the Dungeon (0, 0, D:3) a cursed -1,-3 club a +0 leather armour (18, 7, D:3) 12 arrows (22, 8, D:3) 17 stones (22, 13, D:3) 27 stones (6, 20, D:3) a +0,+0 club (-2, 24, D:3) a +0,+0 club (17, 29, D:3) a +0,+0 short sword (-23, 30, D:3) 4 darts Level 4 of the Dungeon [Shop] Sykyodd's Assorted Antiques a cursed -3,+0 scimitar (104 gold) a scroll of remove curse (78 gold) a scroll of remove curse (78 gold) a potion of magic (23 gold) a scroll of identify (52 gold) a potion of invisibility (23 gold) [Shop] Twapoa's Antique Weapon Boutique a +0,+0 short sword (81 gold) a +0,+0 flail (94 gold) a +0,+0 flail (94 gold) a +0,+0 trident (94 gold) a +2,+2 trident (94 gold) a +2,+2 war axe (94 gold) a +2,+2 lajatang (405 gold) a +0,+0 cutlass (108 gold) a +0,+0 crossbow (110 gold) a +0,+1 short sword (81 gold) the +1,+8 war axe of Wauk {freeze, +Rage SInv} (229 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It enhances your eyesight. It lets you go berserk. a +2,+0 crossbow (110 gold) a +0,+0 cutlass (108 gold) (0, 0, D:4) 2 darts (3, 0, D:4) a dart (6, 0, D:4) a dart (7, 0, D:4) a dart (13, 6, D:4) a +0 cloak (0, 11, D:4) a +2,+2 hand axe (25, 14, D:4) a cursed -3,-1 dagger (24, 15, D:4) a +0,+0 club (34, 18, D:4) a +0,+0 club (8, 30, D:4) a +0,+0 giant club (27, 34, D:4) 22 stones (60, 38, D:4) a +0,+0 club a +0,+0 whip (42, 40, D:4) a +0,+0 club (38, 43, D:4) a +0,+0 club (-5, 45, D:4) a +0,+0 club a +0,+0 dagger (2, 50, D:4) a +0,+0 hand axe a +0,+0 dagger (0, 51, D:4) a +2,+4 trident a +0 robe Level 5 of the Dungeon (3, 1, D:5) a +0 robe (-35, 14, D:5) a +0,+0 dagger (-4, 16, D:5) a +0,+0 dagger (3, 16, D:5) a +0,+0 hand axe (-39, 23, D:5) a +0,+0 mace (-44, 24, D:5) a +0,+0 dagger a +0,+0 whip (-44, 29, D:5) a +1 leather armour (unseen) Level 6 of the Dungeon [Shop] Hehaghag's Magic Scroll Boutique a scroll of identify (28 gold) a scroll of random uselessness (14 gold) a scroll of enchant weapon II (77 gold) a scroll of identify (28 gold) a scroll of fog (28 gold) a scroll of enchant weapon III (280 gold) a scroll of enchant weapon II (77 gold) a scroll of amnesia (49 gold) a scroll of teleportation (42 gold) a scroll of remove curse (42 gold) a scroll of amnesia (49 gold) (0, 0, D:6) a +0,+0 dagger (30, 1, D:6) the cursed +8,+6 sling "Trovec" {flame, rPois Str+1} It turns projectiles fired from it into bolts of flame. It affects your strength (+1). It protects you from poison. It has a curse placed upon it. (3, 3, D:6) a +0 robe a +2,+2 dagger of holy wrath (5, 3, D:6) a +0,+0 hand axe a +0,+2 flail a +1 scale mail of fire resistance (7, 3, D:6) a +0,+0 club (3, 4, D:6) a +0 ring mail (4, 8, D:6) 8 bolts of flame (23, 9, D:6) a poisoned needle (22, 10, D:6) a poisoned needle a +0 blowgun (24, 10, D:6) a poisoned needle (38, 11, D:6) a cursed +0,-2 flail (13, 13, D:6) a +0,+0 hand axe (27, 14, D:6) 27 arrows (17, 16, D:6) 20 stones (33, 16, D:6) a +0 cloak (33, 18, D:6) a +2 leather armour (6, 19, D:6) 8 curare-tipped needles (25, 19, D:6) a +0 robe a +0,+0 short sword (32, 19, D:6) a +0,+0 hand axe (31, 20, D:6) a +3,+0 flail (39, 20, D:6) 22 stones (30, 22, D:6) a +1 chain mail a +1,+3 whip (28, 23, D:6) a +0,+0 club (26, 30, D:6) a +2,+0 dagger of speed a +0 leather armour (36, 31, D:6) a +0 ring mail a +0,+0 short sword (17, 32, D:6) 21 stones (22, 35, D:6) a cursed +0 leather armour (33, 36, D:6) a cursed -1,-2 club (34, 36, D:6) a dart (7, 38, D:6) a +3,+2 quarterstaff of chaos a +0 cloak (32, 38, D:6) 3 darts a +0,+2 dagger (6, 39, D:6) a +0,+0 hammer Level 7 of the Dungeon (0, 0, D:7) a +0,+0 whip (12, 0, D:7) a dart (-7, 1, D:7) a +0,+0 dagger (-6, 1, D:7) a +0,+0 club (-4, 1, D:7) a +0,+0 club (-3, 1, D:7) 22 bolts a +0,+0 crossbow a +2,+1 whip (9, 1, D:7) a cursed ring of teleportation (13, 1, D:7) a +0,+0 short sword (9, 2, D:7) 2 darts (10, 2, D:7) 2 darts (-3, 3, D:7) a +0,+0 club (5, 3, D:7) 2 darts of frost a +0,+0 club (14, 4, D:7) a cursed ring of teleportation a +1,+0 short sword (17, 4, D:7) a dart of frost (24, 24, D:7) a +0,+0 spear (27, 34, D:7) an uncursed ring of see invisible (-33, 35, D:7) a scroll of enchant armour (26, 37, D:7) 17 stones (-19, 41, D:7) 11 darts (15, 42, D:7) 7 poisoned needles (-30, 47, D:7) a +0,+0 glaive (-8, 48, D:7) 3 sling bullets (17, 48, D:7) 18 bolts of frost (18, 48, D:7) 7 tomahawks Level 8 of the Dungeon (0, 0, D:8) a cursed +0 chain mail (15, 3, D:8) a +0 robe (-4, 6, D:8) a +0,+0 hand axe a +2 leather armour a +0,+0 club a +0 chain mail (-2, 6, D:8) a scroll of immolation (-4, 8, D:8) a +0,+0 dagger a +0 robe (-34, 10, D:8) 8 arrows (-3, 12, D:8) a +0,+0 giant club (14, 15, D:8) a +0,+0 club (-1, 24, D:8) a +0 cloak a +0,+0 short sword (-22, 25, D:8) a +0 chain mail (-4, 26, D:8) 2 tomahawks (-40, 28, D:8) a +0,+0 giant spiked club (-4, 30, D:8) a +0,+0 club a +0,+0 hand axe a +0,+0 hand axe (-23, 31, D:8) 15 bolts (-4, 31, D:8) a +0 ring mail a +0,+0 hand axe (-5, 32, D:8) a +1,+2 short sword a +0,+2 dagger a +0 robe (-5, 34, D:8) 19 stones (-15, 45, D:8) a potion of confusion a +2 ring of strength a wand of lightning (0) a potion of brilliance a wand of magic darts (0) (-5, 45, D:8) 6 large rocks (-14, 46, D:8) a +0,+0 giant club a throwing net (3, 46, D:8) a potion of degeneration Level 9 of the Dungeon (0, 0, D:9) a wand of enslavement (9) a wand of frost (10) a wand of random effects (0) (-38, 5, D:9) 20 poisoned needles (-33, 11, D:9) 3 scrolls of random uselessness (-17, 14, D:9) a +0 plate armour (-20, 15, D:9) a +0 robe a +2,+1 dagger of venom (-11, 15, D:9) an elf skeleton a cursed -3,-2 long sword a +0 leather armour (-23, 18, D:9) a +0,+0 giant club (-25, 19, D:9) a +0,+0 club (-23, 19, D:9) a +0,+0 club (-35, 20, D:9) a +0,+0 war axe of chopping (-23, 20, D:9) a +0,+0 club a +0,+4 dagger a +0 robe (-36, 25, D:9) a +1,+2 hand axe a +2 plate armour a +0,+0 trident (-19, 27, D:9) an arrow (-18, 27, D:9) 2 arrows (-12, 28, D:9) (unseen) (-28, 31, D:9) a +0,+0 club (-31, 34, D:9) a +0 robe a +1,+2 dagger (-38, 36, D:9) 11 bolts Level 10 of the Dungeon (0, 0, D:10) a +1,+0 quarterstaff (-20, 1, D:10) a box of beasts (11, 6, D:10) a +1 helmet (11, 27, D:10) an arrow (7, 29, D:10) a +0,+0 bow 17 arrows (12, 35, D:10) 17 stones (-43, 36, D:10) a +0,+0 dagger (unseen) the Ecumenical Temple