Asanbosam Level 1 of the Dungeon (0, 0, D:1) a +0 shield (3, 1, D:1) a +0 robe (3, 3, D:1) 23 bolts (8, 15, D:1) 3 stones (15, 10, D:1) 11 stones (22, 10, D:1) a +0 robe (22, 14, D:1) a cursed +0 club (30, 4, D:1) 21 stones (33, 23, D:1) 13 stones (39, -4, D:1) a +0 whip (40, -5, D:1) a +0 dagger (40, -3, D:1) a bread ration (41, -5, D:1) 22 stones (42, -7, D:1) 23 stones (49, -9, D:1) a cursed +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 10 arrows (5, 23, D:2) a meat ration (6, 23, D:2) a meat ration (6, 25, D:2) a bread ration (7, -1, D:2) a +0 club 3 stones (18, -19, D:2) a +0 club (21, 16, D:2) a +1 antimagic dagger (28, -15, D:2) a +0 whip (29, -13, D:2) 32 stones (35, -19, D:2) a +0 ring mail (42, -12, D:2) a +0 whip (49, 15, D:2) a royal jelly Level 3 of the Dungeon (0, 0, D:3) 20 stones (4, -15, D:3) 15 stones (4, -13, D:3) 3 stones a +0 dagger (4, -5, D:3) 25 sling bullets (7, -25, D:3) a scroll of random uselessness (12, -15, D:3) a +0 club (20, 4, D:3) a +0 dagger (29, -24, D:3) 26 bolts Level 4 of the Dungeon [Shop] Operu's Jewellery Boutique a +5 ring of dexterity (494 gold) an uncursed ring of protection from magic (300 gold) the ring "Giecray" {Str+4 SInv} (364 gold) [ring of see invisible] It affects your strength (+4). It lets you see invisible. an uncursed ring of flight (210 gold) the ring of Phasing {EV+8} (1536 gold) [ring of evasion] It affects your evasion (+8). an uncursed ring of protection from fire (300 gold) an uncursed ring of protection from magic (300 gold) an uncursed ring of resist corrosion (240 gold) a cursed -4 ring of strength (24 gold) an uncursed ring of poison resistance (240 gold) the ring "Edot" {rCorr Str+4} (424 gold) [ring of resist corrosion] It affects your strength (+4). an uncursed ring of protection from magic (300 gold) an uncursed amulet of the gourmand (360 gold) (0, 0, D:4) a +0 leather armour a +0 hand axe a +0 dagger a +0 robe (0, 4, D:4) a +0 flail (1, 0, D:4) a +0 ring mail a +0 hand axe (5, -12, D:4) a +0 robe (6, -40, D:4) a +0 mace (6, 3, D:4) a +0 hand axe (13, -32, D:4) a +0 giant club (30, 3, D:4) 18 arrows (31, -8, D:4) a +0 whip (39, -13, D:4) 2 fruits (51, -8, D:4) a cursed ring of teleportation (52, -8, D:4) a cursed ring of loudness (57, -1, D:4) a +0 robe Level 5 of the Dungeon (12, -9, D:5) 12 sling bullets (17, -3, D:5) a bread ration (23, 4, D:5) a +0 whip (23, 8, D:5) a +0 whip (30, 7, D:5) 17 stones (34, -2, D:5) a +0 scale mail (37, 6, D:5) a +0 whip (38, -6, D:5) 24 stones (39, 0, D:5) a +0 hunting sling (48, 17, D:5) 21 stones (55, 15, D:5) a +0 hunting sling (59, 10, D:5) a +0 dagger a +0 robe a +0 flail a +0 club (61, 23, D:5) a +0 hunting sling Level 6 of the Dungeon [Shop] Ygiaraj's Assorted Antiques a potion of heal wounds (100 gold) a +0 fustibalus (300 gold) a +0 shortbow (60 gold) an uncursed staff of power (500 gold) a fan of gales (800 gold) (0, 0, D:6) a +0 rapier (15, 30, D:6) a bread ration (18, 3, D:6) a +0 chain mail (19, -11, D:6) a +0 club (19, 26, D:6) a bread ration (21, -11, D:6) a +0 hand axe (22, -13, D:6) a +0 hand axe (25, -9, D:6) a +0 plate armour (28, 21, D:6) 11 sling bullets (28, 22, D:6) a +0 leather armour a cursed -2 flail (29, 3, D:6) 11 arrows (30, 24, D:6) a cursed +0 chain mail 4 tomahawks of returning a +0 mace (31, 23, D:6) a +0 ring mail a +0 club (31, 24, D:6) the +5 hand crossbow of Jilugobi {elec, Dex+4} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+4). a tomahawk of returning (32, 23, D:6) a +0 short sword (49, 25, D:6) 5 javelins (58, 17, D:6) a cursed +0 halberd a +0 robe (60, 15, D:6) 22 bolts (61, 6, D:6) 12 bolts (64, 0, D:6) a cursed +3 flail a +0 robe (66, 1, D:6) a +3 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 centaur barding (2, -12, D:7) a +0 giant club (12, -3, D:7) a bread ration (13, 5, D:7) a +0 robe (17, 11, D:7) a stone (17, 15, D:7) a +0 short sword (17, 18, D:7) a stone (22, 3, D:7) the cursed +0 hand axe of Context {protect, +Rage rN+} It protects the one who uses it against injury (+AC on strike). It protects you from negative energy. It lets you go berserk. It has a curse placed upon it. (25, 11, D:7) a scroll of random uselessness (26, -25, D:7) a royal jelly (27, 10, D:7) a +0 centaur barding (27, 18, D:7) 15 stones (35, -10, D:7) a +0 hand axe (36, -20, D:7) a +0 spear (36, -10, D:7) a +0 chain mail a +2 dire flail of crushing (36, -9, D:7) a +0 leather armour a +0 club a +0 robe a +0 dagger (39, 2, D:7) a meat ration (39, 3, D:7) a meat ration (40, 3, D:7) a +0 giant club (41, 2, D:7) a throwing net (41, 3, D:7) 3 bread rations (44, -22, D:7) a +0 spear (44, -20, D:7) 2 throwing nets a +0 club (55, -4, D:7) 21 bolts (58, 3, D:7) a +2 flail of crushing (59, -1, D:7) 18 stones (62, -17, D:7) a +0 whip (66, -13, D:7) a +0 robe a cursed +0 mace a +0 robe a +0 morningstar (66, -12, D:7) a +0 robe a +6 spear of freezing (66, -8, D:7) a +0 robe a +3 long sword of freezing Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour a +0 club (0, 2, D:8) a +0 plate armour a +0 short sword (0, 5, D:8) a +0 robe a cursed -1 dagger (2, -17, D:8) a +0 mace (10, 3, D:8) a +0 club a +1 flail of crushing (14, 13, D:8) a cursed +0 ring mail (14, 21, D:8) the +6 fustibalus of the Bear {velocity, rElec rF- rN++ Stlth+} Any stone fired from it inflicts extra damage. It makes you vulnerable to fire. It insulates you from electricity. It greatly protects you from negative energy. It makes you more stealthy. (15, 20, D:8) a cursed -2 whip (15, 21, D:8) 20 stones (16, 0, D:8) a +0 giant spiked club a +0 giant club (16, 18, D:8) a +0 dagger a +0 robe (17, 16, D:8) a throwing net (17, 19, D:8) a +0 dagger a +0 robe (17, 20, D:8) a +0 flail a +0 leather armour (18, -1, D:8) a +2 morningstar a +0 robe (19, 4, D:8) a +0 long sword (21, 12, D:8) a +0 giant club (22, -7, D:8) a +1 animal skin a +0 glaive (23, 12, D:8) 4 tomahawks a +0 whip (34, -1, D:8) 24 arrows (41, -19, D:8) a +0 trident a tomahawk (41, -18, D:8) a +0 falchion a +0 scale mail (41, -17, D:8) a +0 whip a +0 scale mail (41, -12, D:8) a tomahawk (41, 6, D:8) the +5 large shield of Qazlal's Regard {rPois rN+ Int+2} It affects your intelligence (+2). It protects you from poison. It protects you from negative energy. (42, -18, D:8) a +0 hand axe (42, -17, D:8) a +0 hand axe a cursed +0 scale mail (43, -8, D:8) a bread ration (47, 21, D:8) a +0 club (48, 1, D:8) 19 sling bullets (48, 19, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Coyhonn's Jewellery Emporium an uncursed ring of poison resistance (280 gold) a cursed ring of teleportation (63 gold) a cursed -2 ring of dexterity (28 gold) an uncursed ring of fire (350 gold) an uncursed ring of protection from magic (350 gold) (0, 0, D:9) a +4 short sword of holy wrath (1, 0, D:9) a -1 cloak (3, -14, D:9) a +0 hunting sling (4, 3, D:9) a bread ration (5, -12, D:9) a +0 hand crossbow (6, 24, D:9) a +0 giant club a +0 giant spiked club (10, -22, D:9) a royal jelly (11, -26, D:9) a +0 ring mail (12, -23, D:9) a +2 dagger of holy wrath (12, -11, D:9) a +0 leather armour a +0 short sword (12, 0, D:9) a +0 hunting sling (15, -22, D:9) a cursed amulet of inaccuracy (16, -24, D:9) a +0 falchion (16, 5, D:9) a +0 mace a +0 robe (16, 6, D:9) a +0 scimitar a +0 robe a +2 scimitar of flaming (16, 9, D:9) a cursed +0 battleaxe a +0 robe (17, 6, D:9) a +0 robe (18, 6, D:9) a cursed +0 long sword a +0 robe a +1 dagger (24, 24, D:9) a +0 hand crossbow (41, -29, D:9) 3 stones (41, -27, D:9) a +0 short sword a +0 blowgun 14 poisoned needles (42, -29, D:9) a poisoned needle (42, -27, D:9) a cursed -1 hand crossbow 15 bolts (43, -30, D:9) a stone (47, -8, D:9) a bread ration (49, 9, D:9) 11 poisoned needles (50, 4, D:9) 7 arrows a +0 shortbow (53, -11, D:9) a +0 hunting sling (53, 8, D:9) a +0 giant club (61, 4, D:9) 16 sling bullets (66, 8, D:9) the cursed +1 quarterstaff of the Tiger {crush, Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It has a curse placed upon it. (68, 0, D:9) a bread ration Level 10 of the Dungeon [Shop] Onu Leih's Assorted Antiques a scroll of fog (66 gold) a +0 plate armour (759 gold) a +0 ring mail (132 gold) a wand of polymorph (16/24) (594 gold) a potion of curing (99 gold) a scroll of enchant weapon (247 gold) a +0 dire flail (132 gold) a +0 leather armour (66 gold) (0, 12, D:10) 4 fruits (15, -13, D:10) 19 arrows a +0 shortbow (19, -10, D:10) 12 stones (20, -10, D:10) a +0 ring mail (25, 12, D:10) 21 stones (31, -5, D:10) a +0 giant club a +0 giant spiked club (32, -16, D:10) 7 javelins (33, 17, D:10) 20 stones (40, -22, D:10) a +0 war axe (40, -17, D:10) an uncursed amulet of the gourmand (47, 4, D:10) 3 fruits (52, -18, D:10) a +0 chain mail (58, -28, D:10) 29 stones (58, -26, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a cursed +0 chain mail (3, -14, D:11) a cursed -1 ring mail (20, -3, D:11) 25 stones (25, 6, D:11) 26 stones (32, -6, D:11) a +0 robe (37, 19, D:11) a +0 dagger (37, 21, D:11) 19 arrows (38, 21, D:11) a +0 short sword (41, 19, D:11) a +0 robe a +0 dagger (42, 19, D:11) 3 large rocks a +0 plate armour a +0 dire flail (43, -3, D:11) a +0 short sword (43, 19, D:11) a +0 ring mail a +0 mace a +0 ring mail a +0 short sword (44, 20, D:11) 2 large rocks (46, -22, D:11) a cursed -3 dagger (47, 15, D:11) a royal jelly (47, 27, D:11) 3 potions of degeneration (48, 0, D:11) a +4 war axe a +0 robe (48, 20, D:11) a cursed staff of fire (51, -20, D:11) an arrow (57, -20, D:11) a +0 shortbow 21 arrows (58, -20, D:11) a cursed -2 shortbow a +0 shortbow 17 arrows (59, -21, D:11) a cursed -2 shortbow 12 arrows (59, -20, D:11) a +0 shortbow a +0 shortbow 39 arrows (60, -3, D:11) a +0 naga barding Level 12 of the Dungeon (0, 0, D:12) 15 stones (3, 44, D:12) a stone (3, 45, D:12) a stone (5, 19, D:12) a +0 flail (9, 43, D:12) a +0 short sword 11 stones (9, 52, D:12) 7 stones (10, 43, D:12) a stone (12, 37, D:12) a stone (12, 38, D:12) a +0 dagger (13, 19, D:12) a +0 hand axe a +0 leather armour (13, 37, D:12) a +0 blowgun 5 poisoned needles (13, 38, D:12) a +0 club (14, 37, D:12) a +0 short sword a +0 dagger a +0 robe (14, 39, D:12) a +0 dagger a +0 robe (15, 37, D:12) a +0 robe of positive energy a poisoned needle a stone a +0 cloak (16, 37, D:12) a poisoned needle (23, 28, D:12) a meat ration (24, 45, D:12) a +0 trident (25, 12, D:12) a +0 giant club (27, 27, D:12) a +0 quarterstaff (27, 45, D:12) 11 poisoned needles (29, 26, D:12) a +0 giant club a +0 giant spiked club (30, 29, D:12) 7 curare-tipped needles a +0 blowgun (33, 35, D:12) 19 sling bullets (34, 5, D:12) a royal jelly (35, 30, D:12) a +1 hand axe of chopping (44, 6, D:12) 31 bolts (46, 8, D:12) a +0 rapier (48, 47, D:12) a +0 robe a +4 hand axe a cursed +0 battleaxe a +0 robe (51, 12, D:12) a +0 rapier (51, 40, D:12) 20 stones (51, 48, D:12) a +2 long sword a +0 robe (51, 49, D:12) a +0 flail a +0 robe (51, 52, D:12) a cursed -2 great sword a cursed +0 robe (57, 39, D:12) 18 arrows Level 13 of the Dungeon [Shop] Afrinkyri's Armour Boutique a +1 plate armour of magic resistance (385 gold) the +6 scale mail of a sewer {-Cast rN+ MR+} (481 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It prevents spellcasting. a cursed +0 plate armour (220 gold) the cursed -1 buckler of the Hare {rPois Slay+2 Stlth+} (207 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It makes you more stealthy. It has a curse placed upon it. a +2 hat of intelligence (231 gold) a +0 ring mail (44 gold) a +0 ring mail (44 gold) a +2 buckler (181 gold) a +0 leather armour (22 gold) a +0 scale mail (44 gold) +2 gold dragon scales (1012 gold) (0, 0, D:13) 12 stones (13, 8, D:13) a +0 giant club a +0 giant spiked club (14, 7, D:13) a +0 giant spiked club (14, 9, D:13) a +0 giant club (15, 7, D:13) a +0 giant spiked club (15, 10, D:13) a +0 club (16, 9, D:13) a +0 robe a +0 spear (22, 4, D:13) a +0 short sword a +0 scimitar a +0 short sword (22, 5, D:13) a +0 club (23, 4, D:13) a +0 falchion (23, 5, D:13) a +0 plate armour a cursed +0 great sword (25, -2, D:13) a +0 scale mail (26, 4, D:13) a +0 scale mail a +0 short sword (28, 1, D:13) 3 stones a +0 whip (30, 0, D:13) a +0 chain mail a +0 dire flail (35, 0, D:13) a +0 chain mail a +0 long sword (35, 1, D:13) a +0 leather armour a +2 hand axe of chopping (36, 1, D:13) a +0 chain mail a +0 flail (39, -1, D:13) 6 large rocks (40, 7, D:13) a +0 giant club (41, -4, D:13) a +0 mace (43, 38, D:13) a +0 leather armour (46, 31, D:13) 18 bolts (47, 14, D:13) a +0 falchion (48, 13, D:13) a +0 leather armour a +0 flail (49, 15, D:13) a +0 leather armour (49, 22, D:13) a +0 robe a +0 ring mail a +0 dagger a +1 whip of distortion (52, 21, D:13) a +0 plate armour a +0 short sword (54, 46, D:13) 4 large rocks (54, 47, D:13) a +0 falchion Level 14 of the Dungeon (0, 0, D:14) 29 stones (6, 9, D:14) a +0 pair of gloves (12, -6, D:14) a +5 ring of intelligence (13, 1, D:14) 3 fruits (16, 3, D:14) 7 gold pieces Level 15 of the Dungeon (0, 0, D:15) a +0 robe (4, 15, D:15) a wand of confusion (19/48) (13, 16, D:15) a bread ration (16, 21, D:15) 7 stones (19, 13, D:15) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (1, -25, Lair:1) 23 stones (10, -23, Lair:1) a bread ration (21, -42, Lair:1) a +0 cloak (21, -28, Lair:1) a +0 trident (21, -1, Lair:1) a +0 club (22, -11, Lair:1) 9 sling bullets (27, -3, Lair:1) the +6 long sword of Obsession {holy, MP+9} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your magic capacity (+9). (30, -29, Lair:1) an uncursed amulet of harm (31, -30, Lair:1) a +0 leather armour (31, -29, Lair:1) an uncursed ring of flight (31, -28, Lair:1) an uncursed ring of protection from fire (32, -30, Lair:1) the +5 lajatang "Tonwucol" {flame, rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. (33, -30, Lair:1) a +2 dagger of distortion (33, -27, Lair:1) a book of Changes a book of Maledictions (34, -31, Lair:1) a +2 troll leather armour {Snorg} (34, -30, Lair:1) the +1 rapier of the Bruised Eyes {protect, -Tele rF- Int+7 Dex+3} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+7). It affects your dexterity (+3). It makes you vulnerable to fire. It prevents most forms of teleportation. (49, -25, Lair:1) a +0 cloak (50, -18, Lair:1) a +0 whip (52, -2, Lair:1) 22 stones (52, 3, Lair:1) a +0 longbow (53, -32, Lair:1) 13 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 24 stones (0, 3, Lair:2) an uncursed ring of flight (3, 2, Lair:2) a bread ration (14, -6, Lair:2) a +0 shortbow (28, -30, Lair:2) 20 stones (31, -6, Lair:2) a potion of curing (32, -18, Lair:2) 24 stones (36, -17, Lair:2) a scroll of remove curse (37, -8, Lair:2) 6 gold pieces Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand crossbow (14, 4, Lair:3) a +0 ring mail (16, -36, Lair:3) a potion of curing (17, -36, Lair:3) a bread ration (18, -28, Lair:3) a fan of gales (19, 2, Lair:3) a scroll of random uselessness (22, -11, Lair:3) a +0 scale mail (23, -37, Lair:3) 4 scrolls of noise (24, -7, Lair:3) a bread ration Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scythe (10, -2, Lair:5) 19 stones (14, -3, Lair:5) a spiny frog corpse (14, -2, Lair:5) a vampire mosquito corpse (16, -3, Lair:5) a vampire mosquito corpse (19, -21, Lair:5) 21 stones (28, 15, Lair:5) a wand of random effects (19/48) (46, -15, Lair:5) 21 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 helmet (10, 5, Lair:6) 13 gold pieces