Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 977678006814339255 26365 Asdor the Covert (level 12, -38/84 HPs) Began as a Spriggan Enchanter on Aug 15, 2025. Was an Elder of Sif Muna. Killed from afar by Frances (56 damage) ... with an iron shot ... on level 13 of the Dungeon. The game lasted 01:07:49 (18604 turns). Asdor the Covert (Spriggan Enchanter) Turns: 18604, Time: 01:07:49 Health: -38/84 AC: 30 Str: 5 XL: 12 Next: 97% Magic: 14/28 EV: 4 Int: 19 God: Sif Muna [****..] Gold: 901 SH: 12 Dex: 25 Spells: 5/33 levels left rFire . . . i - +2 dagger (elec) rCold . . . (no offhand) rNeg . . . b - melded +0 robe rPois + (helmet unavailable) rElec . M - melded +0 cloak rCorr . J - amulet of reflection SInv + T - +4 ring of protection Will +++.. C - +6 ring of dexterity Stlth ++++++ HPRegen 0.34/turn MPRegen 0.21/turn %: reflection, clarity @: confusing by touch, tree-form, ephemerally shielded, very quick A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, very small, no large weapons, unfitting armour, see invisible, speed 3, agile 1, clarity, poor constitution 1, strong-willed 1, ephemeral shield a: Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were on level 13 of the Dungeon. You worshipped Sif Muna. Sif Muna was greatly pleased with you. You were a tree. You visited 2 branches of the dungeon, and saw 14 of its levels. You also visited: Bailey. You collected 2485 gold pieces. You spent 1584 gold pieces at shops. Inventory: Hand Weapons i - a +2 dagger of electrocution (weapon) D - a +1 rapier of venom Missiles t - 8 throwing nets (quivered) Armour b - a +0 robe (melded) M - a +0 cloak (melded) Magical Staves L - a staff of earth Y - a staff of alchemy Jewellery d - a +4 ring of slaying e - a ring of protection from cold C - a +6 ring of dexterity (worn) F - a ring of protection from fire J - an amulet of reflection (worn) N - a ring of fire P - a ring of resist corrosion T - a +4 ring of protection (worn) Wands g - a wand of polymorph (5) m - a wand of mindburst (12) v - a wand of paralysis (23) x - a wand of quicksilver (17) Q - a wand of digging (5) V - a wand of warping (4) Scrolls c - 3 scrolls of teleportation f - 3 scrolls of amnesia n - 4 scrolls of vulnerability p - a scroll of acquirement r - a scroll of poison u - 2 scrolls of noise y - a scroll of brand weapon A - 2 scrolls of immolation K - a scroll of blinking R - 3 scrolls of identify W - a scroll of torment Potions h - a potion of magic j - a potion of curing k - a potion of moonshine {unknown} q - a potion of cancellation {unknown} s - a potion of heal wounds {unknown} z - 3 potions of berserk rage E - a potion of attraction {unknown} G - a potion of haste {unknown} H - 2 potions of brilliance O - a potion of mutation S - 2 potions of resistance {unknown} U - 2 potions of might {unknown} Miscellaneous a - a +0 tin of tremorstones (2/2) Baubles Z - 2 flux baubles Talismans l - a rimehorn talisman B - an inkwell talisman I - a scarab talisman Skills: - Level 3.0 Fighting + Level 8.9 Short Blades + Level 11.2 Dodging + Level 13.5 Stealth + Level 11.4 Spellcasting - Level 10.1 Hexes - Level 5.0 Fire Magic - Level 1.2 Earth Magic + Level 7.7 Alchemy - Level 8.0 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Tukima's Dance Hex 49% N/A 1% 3 c - Confusing Touch Hex 49% N/A 1% 3 d - Dazzling Flash Hex/Fire 78% N/A 1% 3 e - Alistair's Intoxicat Alch 26% N/A 8% 5 f - Yara's Violent Unrav Hex/Alch 22% 3d10 4% 5 g - Poisonous Vapours Alch/Air 100% 1d4 1% 1 h - Olgreb's Toxic Radia Alch 40% N/A 2% 4 i - Ignite Poison Fire/Alch 35% N/A 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 60% N/A 1% 2 Jinxbite Hex 98% N/A 1% 2 Mercury Arrow Conj/Alch 50% 2d8 1% 2 Sandblast Erth 30% 2d9 3% 1 Sticky Flame Fire/Alch 35% 2d7 4% 4 Apportation Tloc 20% N/A 6% 1 Soul Splinter Necr 40% N/A 6% 1 Awaken Armour Erth/Frge 26% N/A 45% 4 Brom's Barrelling Bould Conj/Erth 13% 2d5 45% 4 Iskenderun's Battlesphe Conj/Frge 10% 2d8 54% 4 Martyr's Knell Necr/Summ 10% N/A 54% 4 Fireball Conj/Fire 10% 3d6 54% 5 Lee's Rapid Deconstruct Erth 7% 3d7* 71% 5 Enfeeble Hex 24% N/A 65% 7 Bombard Conj/Erth 6% 9d2 100% 6 Conjure Ball Lightning Conj/Air 5% 3x3d6 100% 6 Death Channel Necr 5% N/A 100% 6 Permafrost Eruption Ice/Erth 6% 2x4d2 100% 6 Magnavolt Erth/Air 6% 4d10 100% 7 Orb of Destruction Conj 5% 9d5 100% 7 Sphinx Sisters Hex/Summ 15% N/A 100% 7 Ignition Fire 15% 3d6 100% 8 Shatter Erth 7% 3d10* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Temple (1/1) D:5 Lair (0/5) D:9 Orc (0/2) D:10 Bailey (visited) Vaults: D:13-14 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:11 * Annotations: D:13 Frances Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) You are agile. (Dex +4, Str/Int -1) You possess an exceptional clarity of mind. Your body sometimes grows weak upon taking damage. You are strong-willed. (Will+) A shield forms around you when casting spells or using Invocations. (SH +7) Message History Aiming: Tukima's Dance (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Frances, wielding a +1 trident of holy wrath and wearing a +0 scale mail (fast, chance to confuse on hit: 10%, chance to affect: 10%) Frances resists with almost no effort. Frances says, "Show me proof of your conquests, and I will call you a great adventurer." You block Frances's attack. Casting: Tukima's Dance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Frances, wielding a +1 trident of holy wrath and wearing a +0 scale mail (fast, chance to confuse on hit: 10%, chance to affect: 10%) Frances resists with almost no effort. Frances says, "I have seen worlds and universes beyond all imagining." You block Frances's attack. Frances chants phrases taken from a devil's mouth. The shard of ice hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You turn into a tree. Your +0 robe and +0 cloak meld into your body. Your roots penetrate the ground. You block Frances's attack. You feel better. Frances chants phrases taken from a devil's mouth. The iron shot misses you. Frances says, "I value strength and power. I see none of this in you." Frances hits you with a +1 trident of holy wrath! * * * LOW HITPOINT WARNING * * * As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. Frances easily resists. Frances hits you with a +1 trident of holy wrath. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Tukima's Dance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate Frances whispers indecipherable words. The iron shot hits you!!! Ouch! That really hurt! You die... #...'.................. #...#.................. #...#.................. #...#....############.. #...#....# #.. #...#....# #.. ##..#....###### #.. ##'#.......... #...#.. #.♣........ #...#W. #@......... #...#.. #.......... #...#.. #.......... #...#.. #.......... #...#.. ........... #yh.#.( ............ #