Asdor Level 1 of the Dungeon (3, 1, D:1) a jackal skeleton (5, -8, D:1) a +1 dagger (11, 8, D:1) 4 stones (12, 11, D:1) a +0 scale mail (16, 2, D:1) a +0 club a kobold corpse (23, 13, D:1) a +0 leather armour (25, 1, D:1) a +0 club a kobold corpse (25, 4, D:1) a +0 whip (39, 10, D:1) a +0 club (41, 2, D:1) a +0 whip (42, 17, D:1) 6 stones (52, 14, D:1) a +0 club a goblin skeleton (56, 8, D:1) a +0 hand axe (59, -2, D:1) a +0 leather armour a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the inkwell talisman of Meatballs {rN+ Int+3 Slay-2} [inkwell talisman] rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). (unseen) (3, -7, D:2) a ball python corpse (5, -3, D:2) a +0 short sword (7, -3, D:2) 6 gold pieces (8, 0, D:2) a +0 buckler