Asdtemp Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -46, D:1) a ball python corpse (skeletalised by now) (2, -38, D:1) a bat corpse (skeletalised by now) (7, 9, D:1) a quokka corpse (skeletalised by now) (11, -37, D:1) a rat skeleton (15, 11, D:1) a +1 cloak (17, -13, D:1) a ball python corpse (skeletalised by now) (18, -45, D:1) a +1 dagger of freezing (20, -49, D:1) a +0 ring mail (26, -36, D:1) a bat skeleton (26, -14, D:1) a ball python corpse (skeletalised by now) (30, -14, D:1) a quokka corpse (skeletalised by now) (30, -13, D:1) a quokka corpse (skeletalised by now) (32, -2, D:1) a rat corpse (skeletalised by now) (37, 7, D:1) a +0 scale mail (38, -20, D:1) the medusa talisman of the New World {rF+ Will+} [medusa talisman] rF+: It protects you from fire. Will+: It increases your willpower. (47, -25, D:1) a +0 club a goblin corpse (skeletalised by now) (49, -23, D:1) a bat corpse (skeletalised by now) (52, -36, D:1) a ball python skeleton (57, -9, D:1) a +0 battleaxe (58, -32, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (1, -22, D:2) a +0 scale mail (1, -17, D:2) a +0 ring mail (2, -17, D:2) a +0 hand axe (2, -13, D:2) a rat corpse (skeletalised by now) (9, -12, D:2) a +0 plate armour (19, -20, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 1, D:3) a +0 flail (1, 0, D:3) a +0 robe a +0 whip a gnoll corpse (1, 1, D:3) a +0 whip (4, 5, D:3) a +0 robe (9, 9, D:3) an inkwell talisman (18, 33, D:3) a ball python corpse (skeletalised by now) (20, 31, D:3) a +0 short sword (28, 21, D:3) an adder skeleton (28, 22, D:3) a frilled lizard skeleton (29, 23, D:3) a +0 short sword (31, 23, D:3) a +0 dagger (34, 15, D:3) a +0 robe (36, 23, D:3) a scroll of fear (39, 26, D:3) a scroll of immolation (47, 22, D:3) a +0 pair of gloves (47, 29, D:3) a +0 rapier (47, 30, D:3) a +0 plate armour (48, 19, D:3) a +0 short sword (55, 34, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (3, 1, D:4) 2 potions of invisibility