Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 8688598923656616004 852 Asirmoth the Conjurer (level 7, -12/36 HPs) Began as a Deep Elf Conjurer on July 5, 2025. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 6 of the Dungeon. The game lasted 00:55:28 (4507 turns). Asirmoth the Conjurer (Deep Elf Conjurer) Turns: 4507, Time: 00:55:28 Health: -12/36 AC: 8 Str: 8 XL: 7 Next: 69% Magic: 17/22 EV: 12 Int: 24 God: Gold: 254 SH: 0 Dex: 12 Spells: 5/18 levels left rFire . . . t - +9 dagger "Dumyt" {elec, rPois Will+ MP+6} rCold . . . (no offhand) rNeg . . . a - +2 robe rPois + B - +0 helmet rElec + (no cloak) rCorr . q - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.36/turn %: no passive effects @: no status effects A: magic regeneration, iridescent scales 1, low MP 1, electricity resistance, strong 1 a: Convert to Beogh You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 254 gold pieces. Inventory: Hand Weapons c - a +1 short sword of electrocution n - a +0 shortbow p - a +0 sling t - the +9 dagger "Dumyt" (weapon) {elec, rPois Will+ MP+6} (You found it on level 4 of the Dungeon) rPois: It protects you from poison. Will+: It increases your willpower. MP+6: It affects your magic capacity (+6). v - a +2 quarterstaff of draining y - a +2 hand cannon of draining Missiles k - 3 javelins r - 5 poisoned darts Armour a - a +2 robe (worn) e - a +0 leather armour f - a +0 scale mail h - a +0 barding j - a +0 chain mail q - a +0 pair of gloves (worn) B - a +0 helmet (worn) Scrolls g - 3 scrolls of teleportation i - 2 scrolls of immolation l - 2 scrolls of blinking m - a scroll of identify w - a scroll of enchant armour x - a scroll of enchant weapon A - a scroll of fear Potions b - a potion of magic d - 7 potions of curing s - a potion of moonshine u - a potion of cancellation z - a potion of might Talismans o - a rimehorn talisman Skills: - Level 1.5 Short Blades + Level 4.0 Dodging - Level 2.9 Stealth + Level 6.4 Spellcasting + Level 6.7 Conjurations * Level 4.4 Fire Magic - Level 2.0 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 b - Shock Conj/Air 100% 1d9 1% 1 c - Searing Ray Conj 78% 2d7 1% 2 d - Fireball Conj/Fire 17% 3d9 22% 5 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Mercury Arrow Conj/Alch 46% 2d8 3% 2 Poisonous Vapours Alch/Air 48% 1d2 4% 1 Apportation Tloc 14% N/A 8% 1 Kinetic Grapnel Frge 28% 1d5 8% 1 Summon Small Mammal Summ 28% N/A 8% 1 Swiftness Air 17% N/A 10% 3 Fulminant Prism Conj/Alch 11% 3d9 19% 4 Launch Clockwork Bee Frge 7% N/A 22% 3 Airstrike Air 8% 2d(2-18) 32% 4 Animate Dead Necr 7% N/A 58% 4 Eringya's Surprising Cr Summ 7% N/A 58% 4 Conjure Ball Lightning Conj/Air 14% 3x3d6 89% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are partially covered in iridescent scales. (AC +2) Your magical capacity is low. (-10% MP) You are resistant to electric shocks. (rElec) You are strong. (Str +4, Int/Dex -1) Message History You hit the orc priest. The orc priest is moderately wounded. The foxfire hits the orc priest. The orc priest is heavily wounded. An orc warrior comes into view. It is wielding a +0 broad axe. You puncture the orc priest! Lightning courses through the orc priest! You kill the orc priest! Your Dodging skill increases to level 4! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (81% to hit) You focus your ray upon the orc. The searing ray misses the orc. The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) The searing ray hits the orc! You kill the orc! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 broad axe and wearing a +0 chain mail (78% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior but does no damage. The searing ray hits the orc priest. The orc priest is heavily wounded. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc priest calls upon Beogh to heal the orc priest. The orc priest is healed somewhat. The searing ray misses the orc warrior. The orc warrior hits you with a +0 broad axe! * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ......... ...... .....)... ...... ........# .....o ........) .... ........# .o. ........###o# ...°○°°☼##o.##.# ....☼☼☼☼○.@#>..# .....○..##.....# ....°○......☼☼.... ...○...........### ####..........## #..........# #..†.......# #...<).....# #............># You could see an orc warrior and 2 orc priests. Vanquished Creatures A black bear (D:4) 2 centaurs A phantom (D:4) A howler monkey (D:4) A bombardier beetle (D:4) A jelly (D:5) An orc priest (D:6) A sleepcap (D:4) Jessica (D:2) An iguana (D:4) Natasha (thrice) (D:2) Robin (D:2) 7 gnolls 11 adders A dart slug (D:1) 2 ribbon worms 7 orcs 9 endoplasms 3 giant cockroaches 9 hobgoblins 5 jackals 5 ball pythons 8 bats 2 frilled lizards 8 goblins 6 kobolds 6 rats 104 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Asirmoth the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 6 | D:1 | Noticed a black mamba 6 | D:1 | Noticed a polar bear 6 | D:1 | Noticed a redback 7 | D:1 | Noticed a crocodile 7 | D:1 | Noticed a six-headed hydra 32 | D:1 | Learned a level 1 spell: Shock 223 | D:1 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 223 | D:1 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 223 | D:1 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 223 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 353 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/7 366 | D:1 | Reached skill level 5 in Conjurations 371 | D:1 | Identified a scroll of acquirement 371 | D:1 | Acquired the Tome of Creeping Hurting 378 | D:1 | Learned a level 2 spell: Searing Ray 477 | D:1 | Found Giho's Antique Weapon Emporium. 890 | D:1 | Reached skill level 1 in Air Magic 952 | D:2 | Noticed Natasha 957 | D:2 | Reached XP level 3. HP: 11/19 MP: 9/9 962 | D:2 | Killed Natasha 1075 | D:2 | Noticed Robin 1083 | D:2 | Killed Robin 1084 | D:2 | Reached skill level 1 in Short Blades 1084 | D:2 | Reached XP level 4. HP: 19/24 MP: 0/10 1189 | D:2 | Noticed Natasha 1192 | D:2 | Killed Natasha 1435 | D:2 | Noticed Natasha 1441 | D:2 | Killed Natasha 1448 | D:2 | Noticed Jessica 1455 | D:2 | Killed Jessica 1456 | D:2 | Reached XP level 5. HP: 25/28 MP: 1/12 1479 | D:2 | Learned a level 5 spell: Fireball 1484 | D:2 | Learned a level 1 spell: Foxfire 1989 | D:3 | Reached skill level 1 in Fire Magic 2173 | D:3 | You fall into a shaft and drop 1 floor! 2376 | D:4 | Identified the +9 dagger "Dumyt" {elec, rPois Will+ MP+6} 2406 | D:4 | Reached XP level 6. HP: 32/32 MP: 13/13 2574 | D:4 | Reached skill level 5 in Spellcasting 3354 | D:5 | Entered Level 5 of the Dungeon 3378 | D:4 | Reached XP level 7. HP: 27/36 MP: 16/16 3392 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4507 | D:6 | HP: 1/36 [orc warrior/+0 broad axe (15)] 4507 | D:6 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic, serial_shops, nicolae_lakefront_shop, serial_glass, glass_columns_a, glass_columns_a D:2: layout_loops_ring, uniq_jessica, uniq_natasha, uniq_robin D:3: layout_basic, amcnicky_mini_rare_corridor_liquid, small_statue_intersection, wad_floor_pattern_1, minmay_misc_feat_doors D:4: layout_basic, minmay_quantized D:5: layout_cave_pods D:6: layout_rooms, minmay_temple_entry_wispy, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 | 6.7 Air Magic | 1 2 | 2.0 Short Blades | 1 | 1.5 Spellcasting | 4 5 6 | 6.4 Dodging | 3 4 | 4.0 Fire Magic | 1 3 4 | 4.4 Stealth | | 2.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 42 | 1 | || 43 Unarmed | 5 | | || 5 Dagger | | 21 | 13 || 34 Cast: Shock | 40 | 19 | || 59 Magic Dart | 2 | 1 | || 3 Searing Ray | 3 | 9 | 3 || 15 Foxfire | | 62 | 22 || 84 Use: Scroll | 10 | 5 | 3 || 18 Potion | 1 | 2 | || 3 Armour: Robe | 31 | 34 | 11 || 76 Dodge: Dodged | 32 | 46 | 11 || 89