Asirmoth Level 1 of the Dungeon (0, 0, D:1) a bat corpse (2, -11, D:1) a +0 short sword (2, 8, D:1) a +0 dagger (2, 9, D:1) a ball python corpse (9, 0, D:1) a +0 dagger a jackal corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (10, 1, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (15, 25, D:1) a ball python corpse (17, 27, D:1) a +0 mace (19, 8, D:1) a hobgoblin corpse (skeletalised by now) (19, 9, D:1) a +0 club a goblin skeleton (23, 2, D:1) a +0 club (27, 20, D:1) a quokka skeleton (28, -13, D:1) a +0 dagger a goblin corpse (42, 14, D:1) a bat corpse (skeletalised by now) (44, 11, D:1) a +0 short sword (44, 13, D:1) 7 stones (44, 16, D:1) a ball python skeleton (45, 1, D:1) a +0 short sword 8 stones (45, 13, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +1 heavy war axe (unseen) (6, 2, D:2) an adder corpse (7, 3, D:2) 7 gold pieces (10, 8, D:2) a ball python corpse (15, -8, D:2) a +0 scale mail