Askman Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 5, D:1) 3 arrows (13, 5, D:1) a +0 dagger (33, 6, D:1) 22 arrows (37, 37, D:1) a +0 ring mail (39, 39, D:1) a +0 hand axe (42, 48, D:1) a +0 leather armour (44, 24, D:1) a +0 dagger (45, 23, D:1) a +0 dagger of venom (54, 21, D:1) 10 bolts Level 2 of the Dungeon (0, 0, D:2) a jackal skeleton (0, 1, D:2) a +0 club a +0 club a hobgoblin skeleton a jackal skeleton (2, -17, D:2) 21 arrows (3, -27, D:2) a ration (7, -22, D:2) an adder corpse (skeletalised by now) (7, -18, D:2) 18 arrows (12, -24, D:2) a +0 short sword (13, -2, D:2) a +2 shield (16, -17, D:2) 18 stones (21, -23, D:2) a cursed +0 ring mail (24, 2, D:2) a +0 club (29, -1, D:2) a +0 dagger (30, -2, D:2) a +0 club (39, 3, D:2) a +0 flail (39, 16, D:2) a scroll of identify (42, 9, D:2) a potion of heal wounds (43, 10, D:2) 14 gold pieces (45, 11, D:2) a potion of might (46, 13, D:2) 18 gold pieces