Askman Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -28, D:1) a stone (5, -23, D:1) a +0 short sword a stone (17, -9, D:1) a +0 robe (26, -29, D:1) 12 poisoned needles (48, 7, D:1) a +0 robe (51, -14, D:1) a +0 dagger (54, -9, D:1) a +2 dagger of protection (56, 7, D:1) a +0 dagger (65, 10, D:1) a cursed +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -3, D:2) a +0 club (5, -27, D:2) a +0 short sword a stone (8, -26, D:2) a stone (11, -26, D:2) a stone (11, -5, D:2) 14 stones (12, -25, D:2) a stone (21, -12, D:2) a +0 mace (23, -11, D:2) a +0 short sword (28, -21, D:2) a +0 club 5 stones (31, -15, D:2) a +0 whip 2 stones a +0 ring mail (32, -18, D:2) 5 stones (34, -20, D:2) 2 stones (35, -25, D:2) a +0 club (37, -12, D:2) a sling bullet (37, -11, D:2) a sling bullet (38, -10, D:2) a sling bullet (38, -9, D:2) 14 arrows (39, -9, D:2) a sling bullet (40, -8, D:2) a sling bullet (41, -7, D:2) a sling bullet (42, -29, D:2) 13 arrows (44, -8, D:2) a +0 club a +0 hunting sling 13 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (16, 22, D:3) 24 stones (18, -11, D:3) a +0 dagger (20, 2, D:3) a +0 leather armour (21, -1, D:3) 21 stones (24, 25, D:3) a +0 shield (30, -5, D:3) a +0 club (37, -3, D:3) a +0 dagger (54, 26, D:3) a +0 quarterstaff (54, 34, D:3) 14 stones (61, -1, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) 12 stones (1, -9, D:4) a +0 giant spiked club (1, 13, D:4) a +0 falchion (1, 14, D:4) a +0 club (4, -5, D:4) a +0 flail (22, 18, D:4) a +0 ring mail (23, -20, D:4) 13 poisoned needles (24, 18, D:4) a +0 war axe (27, -14, D:4) 12 poisoned needles (30, -1, D:4) a +0 hand axe (32, -17, D:4) a +0 robe (33, 11, D:4) 25 arrows (41, -15, D:4) a +0 giant club (48, -1, D:4) a +0 ring mail (49, 6, D:4) a +0 giant spiked club (51, -3, D:4) 18 stones (55, -10, D:4) 10 stones Level 5 of the Dungeon (0, 0, D:5) 13 sling bullets (5, -23, D:5) a +0 scale mail (6, -14, D:5) a +0 club (6, -13, D:5) a potion of brilliance (6, -12, D:5) a scroll of amnesia (6, -5, D:5) a +0 mace (7, -14, D:5) 10 gold pieces (7, -13, D:5) 27 stones (7, -12, D:5) a cursed -1 war axe (8, -14, D:5) a wand of acid (3) (8, -13, D:5) a +0 hand axe (8, -12, D:5) the +4 short sword of the End {freeze, rF++ MR++ Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It greatly protects you from fire. It affects your resistance to hostile enchantments. (9, -30, D:5) an arrow (9, -29, D:5) an arrow (9, -27, D:5) a +0 shortbow (12, -33, D:5) 2 arrows (12, -32, D:5) an arrow (12, -24, D:5) 20 poisoned needles (25, -28, D:5) a +0 giant club (26, -1, D:5) a +0 flail a +0 chain mail (27, -1, D:5) a +0 dagger of venom a +0 robe (28, -1, D:5) 2 arrows a +0 dagger a +0 robe (29, -1, D:5) a +0 trident a +0 ring mail (30, -34, D:5) a cursed +0 ring mail (30, -2, D:5) a +0 shortbow 20 arrows (30, -1, D:5) a +0 flail a +0 halberd (34, -7, D:5) a +0 leather armour (42, 0, D:5) 5 stones (42, 1, D:5) a +0 rapier a stone a +0 ring mail (44, -11, D:5) a +0 mace a +0 scale mail (44, 0, D:5) a cursed +0 trident a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 pair of gloves (12, 6, D:6) an arrow (12, 9, D:6) 13 arrows a +0 shortbow (13, -9, D:6) 13 arrows (22, 41, D:6) 30 stones (25, 14, D:6) a +0 falchion (26, 12, D:6) a +0 mace (28, 13, D:6) a +0 club (29, -6, D:6) a cursed +0 hand axe (32, 39, D:6) a wand of random effects (28) (36, 36, D:6) a +0 shortbow of flaming 10 arrows (38, 35, D:6) an arrow (39, 35, D:6) an arrow (41, 14, D:6) 25 stones Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (2, -14, D:7) a +0 long sword (4, -12, D:7) 2 potions of degeneration {!q!d} (10, -15, D:7) a +0 hand axe (11, -6, D:7) the +2 ring mail of Plog {rElec Regen+ Dex-4} It affects your dexterity (-4). It insulates you from electricity. It increases your rate of regeneration. (14, -5, D:7) a +0 war axe (14, -4, D:7) a +0 club a +0 chain mail (15, -1, D:7) a +0 whip (19, -13, D:7) a +0 troll leather armour (19, 22, D:7) a +0 ring mail (28, -4, D:7) a +0 pair of gloves (30, 13, D:7) a +0 giant club an arrow (31, 11, D:7) an arrow (31, 12, D:7) a +0 dagger a +0 robe a +0 shortbow a +0 hand axe a +0 plate armour 21 arrows (31, 13, D:7) a +0 mace (31, 19, D:7) a +0 helmet (33, 4, D:7) a +0 robe (53, -12, D:7) 16 stones Level 8 of the Dungeon (0, 0, D:8) 19 stones (5, -26, D:8) a +0 dagger (5, 1, D:8) a +0 mace (21, -27, D:8) a +0 ring mail (33, -21, D:8) a +0 ring mail a +0 war axe a +0 club a +0 short sword a +0 ring mail (42, -9, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) 23 stones (0, 2, D:9) a stone (1, 3, D:9) a stone (1, 22, D:9) 18 poisoned needles (4, 5, D:9) a +0 leather armour (4, 30, D:9) a +0 leather armour (11, 28, D:9) a +0 club (13, 1, D:9) 25 sling bullets (14, 3, D:9) 24 arrows (15, 8, D:9) a +0 trident a +0 spear a +0 buckler (25, 3, D:9) a +0 pair of gloves (31, 7, D:9) a cursed +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +3 trident (0, 34, D:10) 20 stones (4, -3, D:10) a +0 bardiche (6, 9, D:10) a +0 ring mail (20, 9, D:10) 12 sling bullets (20, 28, D:10) a +0 giant club (25, -9, D:10) 24 stones (28, 45, D:10) 18 arrows (42, 23, D:10) a +0 quarterstaff (42, 40, D:10) 9 poisoned needles (50, -6, D:10) a potion of degeneration (52, 25, D:10) a +0 morningstar (63, -9, D:10) a cursed -1 rapier (63, -8, D:10) a +0 robe Level 11 of the Dungeon (1, 15, D:11) a +0 broad axe (6, 0, D:11) a cursed -3 giant club a +0 giant club (7, 18, D:11) a +0 giant club (7, 19, D:11) a +0 robe a +0 dagger (8, 6, D:11) a +0 dagger a +0 robe (15, -2, D:11) a +0 falchion (15, 5, D:11) a +0 chain mail a +0 trident (16, 5, D:11) a +0 club (18, 23, D:11) a +0 troll leather armour (32, 10, D:11) a +0 dire flail (33, -9, D:11) a +0 giant club (36, -8, D:11) a +0 dagger (43, 3, D:11) the amulet "Uhirusy" {Faith rPois Str-3 Dex+7} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (-3). It affects your dexterity (+7). It protects you from poison. an uncursed ring of fire (44, 24, D:11) a +0 giant spiked club a +0 giant club (48, 18, D:11) a large rock (49, 17, D:11) a large rock (50, 14, D:11) a large rock (51, 14, D:11) a large rock a +0 leather armour a +0 short sword (52, 14, D:11) a +0 morningstar a +0 chain mail a +0 hand axe (55, -7, D:11) a +0 trident Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 morningstar of protection (0, 1, Lair:1) 23 arrows (1, -2, Lair:1) the +10 dire flail "Uppiop" {flame, rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. (1, 0, Lair:1) 9 gold pieces (1, 2, Lair:1) 2 potions of haste (2, -1, Lair:1) a ration (2, 0, Lair:1) a +0 pair of boots (3, -7, Lair:1) a +0 leather armour (3, -2, Lair:1) an uncursed ring of see invisible (3, -1, Lair:1) 20 gold pieces (3, 1, Lair:1) 10 gold pieces (3, 2, Lair:1) 16 gold pieces (4, -2, Lair:1) 23 gold pieces (4, 27, Lair:1) a water moccasin corpse (20, -26, Lair:1) a +0 naga barding (30, -1, Lair:1) a +0 whip (34, -15, Lair:1) a +0 scale mail (68, 20, Lair:1) a +0 helmet