Askman Level 1 of the Dungeon (0, 0, D:1) 121 bolts (0, 3, D:1) a +0 club (1, 1, D:1) a potion of haste (1, 2, D:1) a potion of berserk rage (2, 1, D:1) a potion of mutation (2, 2, D:1) a potion of curing (3, 2, D:1) a scroll of identify (4, -11, D:1) a +1 helmet (5, -10, D:1) an uncursed amulet of the acrobat (6, -6, D:1) a +0 club (7, -6, D:1) 236 arrows (9, -5, D:1) a potion of resistance (12, -7, D:1) 21 gold pieces (12, -6, D:1) a potion of flight