Dungeon Crawl Stone Soup version 0.25-a0-663-gace7076f2c (webtiles) character file. Game seed: 16044994883103130188, levelgen mode: deterministic 53 Askman the Chucker (level 4, -4/34 HPs) Began as a Human Hunter on Mar 25, 2020. Slain by a gnoll ... wielding a +0 halberd (15 damage) ... on level 2 of the Dungeon. The game lasted 00:11:24 (1550 turns). Askman the Chucker (Human Hunter) Turns: 1550, Time: 00:11:25 Health: -4/34 AC: 3 Str: 14 XL: 4 Next: 10% Magic: 4/4 EV: 12 Int: 11 God: Gold: 66 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles d - 2 throwing nets {!f} f - 94 stones (quivered) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of immolation {unknown} i - a scroll of random uselessness {unknown} m - a scroll of amnesia {unknown} Potions g - a potion of haste {@q3} j - a potion of degeneration {unknown} k - a potion of curing {unknown} l - 3 potions of stabbing {unknown} Comestibles e - 6 rations {!d} n - a chunk of flesh Skills: + Level 2.5 Fighting * Level 4.8 Throwing + Level 2.5 Dodging - Level 1.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History A gnoll comes into view. It is wielding a +0 halberd. Found a stone staircase leading down. Things that are here: a +0 club; a hobgoblin corpse Throwing (i - inventory. (/) - cycle) h - 2 javelins (quivered) Aim: a gnoll, wielding a +0 halberd Okay, then. Throwing (i - inventory. (/) - cycle) f - 100 stones (quivered) Aim: a worm You throw a stone. The stone hits the worm. Throwing (i - inventory. (/) - cycle) f - 99 stones (quivered) Aim: a worm (moderately wounded) You throw a stone. The stone hits the worm. Throwing (i - inventory. (/) - cycle) h - 2 javelins (quivered) Aim: a gnoll, wielding a +0 halberd You throw a javelin. The javelin barely misses the worm. The javelin pierces through the hobgoblin. The javelin barely misses the gnoll. Throwing (i - inventory. (/) - cycle) h - a javelin (quivered) Aim: a gnoll, wielding a +0 halberd You throw a javelin. The javelin pierces through the worm! The javelin pierces through the hobgoblin! You kill the hobgoblin! The javelin pierces through the gnoll. Throwing (i - inventory. (/) - cycle) f - 98 stones Aim: a gnoll, wielding a +0 halberd (moderately wounded) Okay, then. Throwing (i - inventory. (/) - cycle) f - 98 stones (quivered) Aim: a gnoll, wielding a +0 halberd (moderately wounded) You throw a stone. The stone hits the worm. You kill the worm! Throwing (i - inventory. (/) - cycle) f - 97 stones (quivered) Aim: a gnoll, wielding a +0 halberd (moderately wounded) You throw a stone. The stone hits the gnoll. Throwing (i - inventory. (/) - cycle) f - 96 stones (quivered) Aim: a gnoll, wielding a +0 halberd (heavily wounded) You throw a stone. The stone hits the gnoll but does no damage. Throwing (i - inventory. (/) - cycle) f - 95 stones (quivered) Aim: a gnoll, wielding a +0 halberd (heavily wounded) You throw a stone. The stone hits the gnoll but does no damage. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. You hit the gnoll. The gnoll misses you. You hit the gnoll. The gnoll hits you with a +0 halberd! You die... #.#g.....g)(# #...##.###### #(..##.###### #.#.รท......... #(####.####### #(# #.# #(# #.. #g# ##.. #@# #.# #.# .. #.# #.# #.# #.# #.# #.# #<# #.# You could see a gnoll. Vanquished Creatures 2 gnolls 2 worms 2 leopard geckos (D:1) A ball python (D:2) 5 bats (D:1) 2 goblins (D:1) 5 hobgoblins A jackal (D:1) 4 frilled lizards 2 kobolds (D:1) 2 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Askman the Human Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 215 | D:1 | Reached XP level 2. HP: 3/22 MP: 2/2 640 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1523 | D:2 | Reached XP level 4. HP: 29/34 MP: 4/4 1550 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic, grunt_decor_cap, minmay_close_crescents D:2: layout_rooms, nicolae_overflow_hidden_temple, grunt_temple_overflow_open, vehumet_crystals, gammafunk_temple_overflow_elements Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 37 | 3 || 40 Throw: Javelin | 14 | 2 || 16 Stone | 68 | 6 || 74 Eat: Chunk | 2 | || 2 Armor: Leather armour | 18 | || 18 Dodge: Dodged | 52 | 1 || 53 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 66 | 10 | 13.2 | 25 | 3 | 10.7 +---------+---------+-------+---------+---------+------- D:1 | 38 | 10 | 20.8 | 18 | 3 | 14.3 D:2 | 28 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------