Seeded DCSS version 0.25.1-1-g288607f5aa (webtiles) character file. Game seed: 18446744073709551615 (custom seed) 0 Askman the Sneak (level 1, 16/16 HPs) Began as a Demonspawn Assassin on July 18, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:35 (0 turns). Askman the Sneak (Demonspawn Assassin) Turns: 0, Time: 00:00:35 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . c - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 8 poisoned darts (quivered) f - 2 curare-tipped darts {!f} Armour b - a +0 robe (worn) c - a +0 cloak (worn) Comestibles e - a ration {!d} Skills: + Level 2.0 Fighting - Level 1.7 Short Blades * Level 1.7 Throwing + Level 0.8 Dodging + Level 3.6 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Warning: Full pregeneration is not allowed on this build of crawl. (~/.crawlrc:7) Welcome, Askman the Demonspawn Assassin. Game seed: 18446744073709551615 (custom seed) Found 16 gold pieces. Found a staircase leading out of the dungeon. Okay, then. Okay, then. Okay, then. ###+### ##.....## #.......# #...@...# ##.$...## #.....# +#####+ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Askman the Demonspawn Assassin began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_rooms