Askman Level 1 of the Dungeon (0, 0, D:1) a cursed -3 hand axe (9, -12, D:1) a +0 club (11, -12, D:1) a +0 club (12, -10, D:1) a +0 hunting sling (13, -5, D:1) a +0 dagger (18, -7, D:1) 2 atropa-tipped darts (20, -11, D:1) 4 boomerangs (20, 11, D:1) a +0 dagger (21, 13, D:1) a +0 club (27, 14, D:1) a +0 hand axe (30, 10, D:1) a cursed -3 dagger (46, -1, D:1) a +0 ring mail (47, 23, D:1) a +0 robe (55, 25, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 18, D:2) a bat corpse (skeletalised by now) (2, 48, D:2) a bat corpse (4, 2, D:2) 12 stones (9, 3, D:2) a +0 spear (11, 15, D:2) 7 javelins (16, 8, D:2) 20 bolts (20, 45, D:2) a +0 club a cursed +0 club (23, 47, D:2) a +0 dagger (29, 17, D:2) a +0 ring mail (36, 6, D:2) 29 bolts (36, 10, D:2) a +0 dagger (37, 12, D:2) a +0 club (37, 22, D:2) a +0 club (43, 26, D:2) a +1 whip of draining (45, 21, D:2) 6 boomerangs (47, 31, D:2) a +0 club (48, 6, D:2) a +0 leather armour (53, 34, D:2) a +0 rapier (58, 41, D:2) a scroll of remove curse (59, 37, D:2) an arrow (60, 36, D:2) an arrow (61, 36, D:2) 6 arrows (62, 9, D:2) a +0 short sword