Dungeon Crawl Stone Soup version 0.26-a0-474-gfaca0e1de5 (webtiles) character file. Game seed: 6410188162088742389 11 Askman the Grave Robber (level 2, -17/22 HPs) Began as a Deep Dwarf Necromancer on July 31, 2020. Demolished by an ogre ... wielding a +0 giant spiked club (30 damage) ... on level 2 of the Dungeon. The game lasted 00:06:18 (966 turns). Askman the Grave Robber (Deep Dwarf Necromancer) Turns: 966, Time: 00:06:19 Health: -17/22 AC: 3 Str: 11 XL: 2 Next: 13% Magic: 0/4 EV: 12 Int: 15 God: Gold: 60 SH: 0 Dex: 13 Spells: 2/4 levels left rFire . . . SeeInvis . a - +1 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . i - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) (You found it on level 1 of the Dungeon) b - a +0 hunting sling (You found it on level 1 of the Dungeon) Missiles e - 35 stones (quivered) g - 3 poisoned darts Armour i - a +0 leather armour (worn) (You found it on level 1 of the Dungeon) Scrolls d - a scroll of remove curse {unknown} f - a scroll of identify {@r1} h - 2 scrolls of teleportation {unknown} Potions c - 2 potions of haste {@q3} Skills: + Level 2.4 Dodging + Level 2.7 Stealth + Level 1.9 Spellcasting * Level 4.6 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Pain Necr ###. 4% 1 u - Animate Skeleton Necr ###... 4% 1 Your spell library contained the following spells: Spells Type Power Failure Level Vampiric Draining Necr ###....... 13% 3 Animate Dead Necr ###....... 41% 4 Agony Necr ###..... 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Firing (i - inventory. (/) - cycle) e - 42 stones (quivered) Aim: a giant cockroach (asleep) You shoot a stone. The stone hits the giant cockroach. Firing (i - inventory. (/) - cycle) e - 41 stones (quivered) Aim: a giant cockroach (moderately wounded) You shoot a stone. The stone barely misses the giant cockroach. Firing (i - inventory. (/) - cycle) e - 40 stones (quivered) Aim: a giant cockroach (moderately wounded) You shoot a stone. The stone closely misses the giant cockroach. Aim: a giant cockroach (moderately wounded, chance to defeat MR: 85%) The giant cockroach writhes in agony. You kill the giant cockroach! e - 40 stones (gained 1) You see here a bat corpse. h - 2 scrolls labeled EXACIM LICVY (gained 1) An ogre comes into view. It is wielding a +0 giant spiked club. Firing (i - inventory. (/) - cycle) e - 40 stones (quivered) Aim: an ogre, wielding a +0 giant spiked club (asleep) You shoot a stone. The stone hits the ogre. Firing (i - inventory. (/) - cycle) e - 39 stones (quivered) Aim: an ogre, wielding a +0 giant spiked club (lightly wounded) You shoot a stone. The stone hits the ogre. Firing (i - inventory. (/) - cycle) e - 38 stones (quivered) Aim: an ogre, wielding a +0 giant spiked club (moderately wounded) You shoot a stone. The stone hits the ogre! Firing (i - inventory. (/) - cycle) e - 37 stones (quivered) Aim: an ogre, wielding a +0 giant spiked club (heavily wounded) You shoot a stone. The stone hits the ogre. Firing (i - inventory. (/) - cycle) e - 36 stones (quivered) Aim: an ogre, wielding a +0 giant spiked club (heavily wounded) You shoot a stone. The stone hits the ogre but does no damage. Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, chance to defeat MR: 73%) The ogre writhes in agony. The ogre hits you with a +0 giant spiked club! Aim: an ogre, wielding a +0 giant spiked club (severely wounded, chance to defeat MR: 73%) The ogre struggles to resist. The ogre barely misses you. Aim: an ogre, wielding a +0 giant spiked club (severely wounded, chance to defeat MR: 73%) The ogre writhes in agony. Aim: an ogre, wielding a +0 giant spiked club (severely wounded, chance to defeat MR: 73%) The ogre struggles to resist. The ogre hits you with a +0 giant spiked club. Your +1 dagger of venom begins to drip with poison! a - a +1 dagger of venom (weapon) You hit the ogre. The ogre is poisoned. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ...#.###.........#### , ...............†..... .( ####.####........###*.(# , .....# #........####..# .###.# #..............# , * #.# #..........(.... #.####......<..(..# #..........†..O...# * ######.......@..(.# , , #...........(#, * , * #####+###....(.., , * *,* *....#.. * #.###,. , * .# * , , * *.# , , , * .# , , , ** You could see an ogre (very poisoned). Vanquished Creatures A leopard gecko (D:1) 3 giant cockroaches A goblin (D:1) 3 bats 2 frilled lizards (D:2) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Askman the Deep Dwarf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 912 | D:2 | Reached XP level 2. HP: 22/22 MP: 4/4 955 | D:2 | Noticed an ogre 966 | D:2 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic D:2: layout_basic, nicolae_ru_awakened_eye, chequers_ecumenical_altar_grove Action || total -------------------------++------- Melee: Dagger || 1 Fire: Hunting sling || 16 Cast: Pain || 10 Use: Scroll || 1 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 965 | 875 | 90 | 0 | 741 | 2 | 482.5 | Dungeon | 965 | 875 | 90 | 0 | 741 | 2 | 482.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 878 daAuts D:2: 87 daAuts