Dungeon Crawl Stone Soup version 0.26-a0-572-g753d7e3450 (webtiles) character file. Game seed: 317693213086770166 37 Askman the Grave Robber (level 3, 0/28 HPs) Began as a Demonspawn Wanderer on Aug 21, 2020. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:05:53 (1172 turns). Askman the Grave Robber (Demonspawn Wanderer) Turns: 1172, Time: 00:05:54 Health: 0/28 AC: 3 Str: 10 XL: 3 Next: 21% Magic: 3/3 EV: 12 Int: 16 God: Gold: 34 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . SeeInvis . b - +1 whip (freeze) rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... h - +0 pair of boots Stlth +......... e - amulet of regeneration HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -3) A: sturdy frame 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +2 mace b - a +1 whip of freezing (weapon) (You found it on level 1 of the Dungeon) Armour d - a +0 robe (worn) h - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) Jewellery e - an amulet of regeneration (around neck) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of teleportation {@r4} Skills: + Level 2.4 Fighting + Level 1.6 Maces & Flails - Level 1.0 Throwing + Level 1.1 Dodging Level 1.0 Shields + Level 3.7 Necromancy Level 1.7 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level u - Animate Skeleton Necr ##.... 5% 1 Your spell library contained the following spells: Spells Type Power Failure Level Vampiric Draining Necr ##........ 16% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History * * * LOW HITPOINT WARNING * * * The adder closely misses you. You aren't carrying any potions. You miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You hit the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. * * * LOW HITPOINT WARNING * * * You feel sick. You start putting on your amulet. You continue putting on your lumpy filigree amulet. Keep equipping yourself? * * * LOW HITPOINT WARNING * * * You feel sick. You continue putting on your lumpy filigree amulet. * * * LOW HITPOINT WARNING * * * You feel sick. You continue putting on your lumpy filigree amulet. x2 * * * LOW HITPOINT WARNING * * * You feel sick. You continue putting on your lumpy filigree amulet. * * * LOW HITPOINT WARNING * * * You feel sick. You finish putting on your uncursed amulet of regeneration. The amulet cannot attune itself to your injured body. e - an amulet of regeneration (around neck) Your +1 whip of freezing glows with a cold blue light! b - a +1 whip of freezing (weapon) As you read the scroll labeled RELLIL WOOTTU, it crumbles to dust. You feel aware of your surroundings. It was a scroll of magic mapping. As you read the scroll labeled QIBOOKU FANKEI, it crumbles to dust. It is a scroll of identify. You don't have any unidentified items. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. Found a scale mail. * * * LOW HITPOINT WARNING * * * You feel sick. A kobold comes into view. The kobold shouts! You die... ,,,,,* **...**,* ****,* *#.#**,* *,* #.# *,* *,* #K# *,* *,* #[# *,* *,********* #.# *,**** *,,,,,,,,,* #.# *,,,,* *********,* #.# ****,* *,* #@# ***#,* *,* #.# *,.,,* #.* #.# *.#*** #.* #.#*#.## #.* #.##...#* #.* #...#**,**** ###.####.## **,,,* *####........# *,*,* *.....(....#.## **,,,* You could see a kobold. Vanquished Creatures An adder (D:2) A dart slug (D:1) A leopard gecko (D:1) 4 giant cockroaches (D:1) 4 hobgoblins (D:1) 4 bats (D:1) A goblin (D:1) 3 kobolds (D:1) 5 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Askman the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | Askman set off with the following items: a +2 mace, a | scroll of teleportation {@r4}, a +0 robe; and the following | spell memorised: Animate Skeleton; and the following spells | available to memorise: Vampiric Draining 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 167 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 167 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 930 | D:1 | Reached skill level 1 in Dodging 1152 | D:2 | Reached XP level 3. HP: 9/28 MP: 3/3 1168 | D:2 | HP: 1/28 [poisoned by an adder] 1172 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Dodging | 1 | 1.1 Fighting | | 2.4 Maces & Flails | | 1.6 Throwing | | 1.0 Shields | | 1.0 Necromancy | | 3.7 Air Magic | | 1.7 Action || total -------------------------++------- Melee: Mace || 56 Cast: Animate Skeleton || 3 Use: Scroll || 2 Armor: Robe || 17 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1189 | 1142 | 47 | 228 | 726 | 2 | 594.5 | Dungeon | 1189 | 1142 | 47 | 228 | 726 | 2 | 594.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1160 daAuts D:2: 28 daAuts