Askman Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (10, -12, D:1) a +0 robe (20, -2, D:1) a +0 dagger (still there?) a stone (still there?) (38, 21, D:1) a cursed +0 leather armour (42, 18, D:1) a +0 club (63, 7, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) 16 sling bullets (2, -10, D:2) a stone (3, -18, D:2) 13 arrows (4, -11, D:2) a +0 whip 3 stones (11, 10, D:2) a +0 morningstar (14, 12, D:2) 12 stones (18, -17, D:2) a +0 leather armour (18, 7, D:2) 8 stones (24, 21, D:2) a +0 club (25, 21, D:2) a +0 short sword (26, 21, D:2) a +0 club (26, 22, D:2) a +0 club (28, 10, D:2) 18 stones (29, 0, D:2) a +0 dagger (30, -1, D:2) 3 stones (33, -10, D:2) a +0 spear (36, -1, D:2) a +0 whip (37, -8, D:2) a +0 scale mail (38, -16, D:2) a +2 whip of freezing Level 3 of the Dungeon (11, -11, D:3) 14 stones (24, -17, D:3) a +0 ring mail (30, -11, D:3) 16 stones (32, -1, D:3) a +0 leather armour (36, -22, D:3) 26 arrows (37, 6, D:3) a cursed +0 leather armour (44, -34, D:3) 17 stones (46, 2, D:3) a +1 robe (48, 1, D:3) a +0 dagger a +0 leather armour a +0 flail of holy wrath a +0 leather armour a +0 mace a +0 hand axe (49, 2, D:3) a +0 mace (52, -7, D:3) a stone (53, -13, D:3) a +0 dagger a +0 chain mail (54, -30, D:3) a cursed +0 dagger a +0 chain mail (55, -11, D:3) a stone (56, -33, D:3) a +0 flail (56, 3, D:3) a +0 leather armour (57, -13, D:3) a +0 dagger a +0 hunting sling 13 stones (57, -9, D:3) a +0 scale mail (58, 15, D:3) 28 stones Level 4 of the Dungeon (0, 0, D:4) 18 stones (0, 1, D:4) a +0 scimitar (16, -43, D:4) a +0 whip a +0 flail a +0 whip (28, -47, D:4) a cursed +0 dagger (32, -32, D:4) a +0 ring mail (33, -38, D:4) a +0 quarterstaff (35, -19, D:4) a +0 club a +0 ring mail (35, -18, D:4) a +0 leather armour a +0 war axe a +0 leather armour (35, -16, D:4) a +0 dagger a +0 robe (39, -26, D:4) a +0 scale mail (41, -35, D:4) 28 arrows (47, -20, D:4) 21 sling bullets (58, -34, D:4) a +0 quarterstaff (59, -24, D:4) 22 stones (63, -26, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (2, -12, D:5) 17 sling bullets (15, -9, D:5) a +0 chain mail (17, -3, D:5) a +2 dagger of venom (18, -3, D:5) a +0 falchion a +0 leather armour a +0 flail (19, -3, D:5) a +0 hand axe (21, -1, D:5) a +0 war axe (24, -6, D:5) the +2 leather armour of Favoynud {+Inv MP+9 Stlth+} It affects your magic capacity (+9). It lets you turn invisible. It makes you more stealthy. (24, 26, D:5) a +0 dagger (26, 24, D:5) a +0 giant spiked club of venom a +2 flail of venom (36, 17, D:5) 14 arrows (55, -4, D:5) a +0 dagger a +0 robe a +0 trident a cursed +0 chain mail (63, 7, D:5) 23 stones Level 6 of the Dungeon (0, 0, D:6) 20 sling bullets (2, -34, D:6) a +0 ring mail (11, 8, D:6) a +0 mace (12, 3, D:6) a +4 flail of holy wrath a +0 leather armour (14, -7, D:6) a +0 flail a +0 robe a +0 dagger a +0 robe a cursed +0 dagger (14, -6, D:6) a +0 whip (15, -6, D:6) a +0 mace (26, -30, D:6) a +0 hand crossbow (27, -27, D:6) a +0 ring mail (28, 2, D:6) 19 stones (33, -32, D:6) 11 arrows a +0 shortbow (35, -33, D:6) a +0 great sword (35, -30, D:6) an arrow (37, -29, D:6) a +0 flail (42, -24, D:6) a +0 robe a +0 dagger (44, -23, D:6) a +0 leather armour (59, -17, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a stone (1, -3, D:7) 20 stones (2, -1, D:7) a stone (5, -1, D:7) a +0 whip (6, -3, D:7) a +0 glaive 12 stones a +0 plate armour (6, -2, D:7) a +4 mace (6, -1, D:7) a +0 club (6, 13, D:7) a +0 dagger (19, 1, D:7) a +0 mace (21, -1, D:7) a +0 giant club (23, 26, D:7) a +0 ring mail (24, -6, D:7) a +0 helmet (29, 11, D:7) an arrow (29, 22, D:7) a +0 dagger (30, 21, D:7) a +0 mace a +0 scale mail (30, 25, D:7) a +0 whip a +0 chain mail (32, 20, D:7) the +7 war axe "Qumaepy" {elec, rN+ MR- Int+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. (32, 22, D:7) a cursed -3 short sword a +0 chain mail (32, 23, D:7) a +0 dagger a +0 robe (33, 9, D:7) an arrow (34, 9, D:7) an arrow (36, 6, D:7) 23 bolts (36, 8, D:7) a +0 shortbow 9 arrows (38, -5, D:7) a +0 giant spiked club (41, 6, D:7) the +11 dagger "Podwuire" {flame, rElec Str-3 SInv Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-3). It insulates you from electricity. It lets you see invisible. It makes you more stealthy. (56, 8, D:7) a +0 ring mail (59, 16, D:7) a +0 leather armour (59, 25, D:7) 16 stones Level 8 of the Dungeon (8, 25, D:8) a +0 short sword a +0 plate armour a +0 flail a +0 robe a +0 dagger a +0 robe (9, 25, D:8) a +1 flail of protection a +0 leather armour (9, 26, D:8) a +1 hand axe of electrocution (15, 14, D:8) a +0 falchion (16, 14, D:8) a +0 club (16, 15, D:8) a +0 whip a +0 robe a +0 dagger a +0 robe (24, 14, D:8) a +0 dagger (25, -13, D:8) a +0 giant club a +0 great mace (30, 12, D:8) 22 bolts (33, -8, D:8) 18 stones (34, 39, D:8) a +0 plate armour (39, 9, D:8) a +0 whip (39, 10, D:8) a +0 dagger (39, 13, D:8) 2 stones (39, 14, D:8) a stone (39, 16, D:8) a stone (40, 8, D:8) a +0 dagger a +0 robe (40, 9, D:8) a stone (40, 10, D:8) a +0 short sword (40, 12, D:8) a +0 dagger (41, 10, D:8) a +0 falchion a +0 ring mail (41, 11, D:8) 2 stones (42, -3, D:8) a +2 long sword of distortion (44, -12, D:8) a +0 scimitar (46, -6, D:8) a +0 dagger (47, -7, D:8) a +0 dagger a +0 robe (48, -6, D:8) a +0 long sword a +0 chain mail a +0 dagger a +0 robe (48, 5, D:8) a potion of degeneration {!q} Level 9 of the Dungeon (6, -7, D:9) a +0 battleaxe (8, -11, D:9) a +0 whip (8, -10, D:9) a +0 club (9, -11, D:9) a +0 mace (9, -10, D:9) a +0 dagger a +0 robe (11, 8, D:9) a +0 dagger a +0 robe (11, 9, D:9) a +0 dire flail a +0 plate armour (11, 10, D:9) a +0 club a +0 ring mail (14, -26, D:9) a +0 robe (14, -19, D:9) a +1 flail of holy wrath (17, -8, D:9) a +0 tower shield (18, -21, D:9) a +0 rapier (19, 10, D:9) a +0 chain mail (22, -16, D:9) a +0 flail (23, -17, D:9) a +0 halberd (26, -2, D:9) a +0 dagger a +0 robe (26, -1, D:9) a cursed -2 war axe a +0 plate armour (27, -1, D:9) a +0 whip a +0 dagger 15 stones a +0 chain mail (38, -12, D:9) a +0 giant spiked club (38, 3, D:9) a cursed +5 war axe (39, 2, D:9) a cursed +0 long sword a +0 robe (43, 0, D:9) a cursed +1 short sword a +0 robe (43, 1, D:9) a cursed +0 short sword a +0 robe Level 10 of the Dungeon [Shop] Uhoalech's Jewellery Boutique a +6 ring of dexterity (643 gold) a cursed ring of teleportation (49 gold) an uncursed ring of fire (275 gold) a +4 ring of protection (396 gold) an uncursed ring of protection from magic (275 gold) a +6 ring of dexterity (643 gold) a +6 ring of intelligence (643 gold) an uncursed amulet of faith (440 gold) an uncursed ring of wizardry (330 gold) an uncursed ring of positive energy (220 gold) an uncursed ring of protection from cold (275 gold) (0, 0, D:10) 24 stones (3, 5, D:10) a +0 battleaxe (11, -9, D:10) 21 stones (15, -25, D:10) 19 stones (16, 4, D:10) a +0 short sword 4 stones (16, 5, D:10) a +0 short sword (16, 6, D:10) a cursed +0 flail a +0 robe (17, 5, D:10) a cursed +0 dagger a +0 robe a +0 falchion a +0 robe (18, 5, D:10) a stone (19, -13, D:10) a +1 robe of magic resistance a +3 scimitar of flaming (19, 5, D:10) a +0 whip (22, 4, D:10) a +0 leather armour (23, -12, D:10) 18 stones (25, 3, D:10) a +1 ring mail of cold resistance (26, -24, D:10) a +0 robe a +0 dagger (27, -24, D:10) a +0 ring mail (still there?) a +0 hand axe (still there?) (28, -24, D:10) a +0 club (still there?) a +0 morningstar (still there?) (31, 4, D:10) a +0 robe a cursed +5 battleaxe (33, 5, D:10) a +0 robe a cursed +0 hand axe (34, -9, D:10) a +0 giant club a +1 dire flail of holy wrath (34, 4, D:10) a +0 robe (34, 5, D:10) a +0 robe a +0 short sword (36, -33, D:10) a +0 quarterstaff (36, -17, D:10) a +0 quarterstaff Level 11 of the Dungeon (0, 0, D:11) a potion of degeneration {!q} (0, 6, D:11) a +0 war axe a +0 chain mail a +2 morningstar (3, -8, D:11) a cursed -1 hunting sling (6, -9, D:11) a +0 leather armour of magic resistance (19, 14, D:11) 16 stones (21, -29, D:11) a +0 club a +0 morningstar (23, -29, D:11) a +0 long sword a +0 plate armour a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (24, -30, D:11) 20 sling bullets (25, -5, D:11) a +0 giant club a +0 giant club (53, -9, D:11) a +0 dagger (53, 22, D:11) a +0 mace (56, 17, D:11) a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (3, 3, Lair:2) 30 stones Level 3 of the Lair of Beasts (3, -10, Lair:3) a +0 broad axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a crocodile corpse (skeletalised by now) (0, 4, Lair:4) a water moccasin corpse (skeletalised by now) (10, -5, Lair:4) 25 arrows (10, 7, Lair:4) a +0 spear (11, 12, Lair:4) a +0 scale mail (20, 31, Lair:4) a +0 halberd a +0 robe a naga corpse (skeletalised by now) (21, 31, Lair:4) a +0 flail (39, -10, Lair:4) a water moccasin corpse (skeletalised by now) (42, -5, Lair:4) a cursed -2 trident (43, -7, Lair:4) a yak corpse (skeletalised by now) (45, -7, Lair:4) a yak corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (12, 0, Lair:6) a rime drake corpse (13, -6, Lair:6) a rime drake corpse (39, -7, Lair:6) a crocodile corpse (40, -9, Lair:6) a yak corpse (still there?) a yak corpse (still there?)