Askman Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 18, D:1) a +0 dagger (16, -12, D:1) a +0 mace (16, 0, D:1) 25 arrows (37, -15, D:1) 22 stones (37, -5, D:1) 16 arrows (38, -9, D:1) a bat corpse (skeletalised by now) (39, -10, D:1) a +0 short sword of protection a bat corpse (skeletalised by now) (42, 3, D:1) a cursed -1 club (47, 25, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (3, 3, D:2) 5 gold pieces (5, -5, D:2) a potion of haste (5, -2, D:2) a +0 club (8, -8, D:2) a dart slug corpse (8, -7, D:2) a leopard gecko corpse (8, -6, D:2) a +0 whip (10, -8, D:2) a +0 whip