Askman Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (3, 9, D:1) 25 bolts (8, 13, D:1) 4 atropa-tipped darts (9, -14, D:1) a +0 club (14, 12, D:1) a +0 dagger a stone (15, 12, D:1) a cursed -1 club (16, 11, D:1) a stone (17, -6, D:1) a +0 dagger (18, 11, D:1) a stone (19, 11, D:1) a stone (20, -16, D:1) a +0 club (20, 11, D:1) a stone (41, -8, D:1) 11 stones (45, -28, D:1) a cursed -3 whip a stone (45, -25, D:1) a stone (46, -23, D:1) a stone (50, 11, D:1) a +0 club Level 2 of the Dungeon (3, 8, D:2) a +0 chain mail (4, -26, D:2) 18 poisoned darts (10, -7, D:2) 7 poisoned darts (13, -9, D:2) a +0 leather armour (19, 6, D:2) a potion of curing (20, 1, D:2) a +3 antimagic morningstar (20, 2, D:2) 15 arrows (21, 1, D:2) 10 gold pieces (23, 1, D:2) a scroll of amnesia (24, -2, D:2) a +0 ring mail (25, 1, D:2) a book of Dreams (27, 1, D:2) 11 gold pieces (28, 1, D:2) 2 potions of curing (28, 2, D:2) a +0 dagger (28, 8, D:2) a +0 ring mail (32, -11, D:2) 10 sling bullets (38, -16, D:2) a +0 spear (39, -11, D:2) a +0 robe (39, -5, D:2) a +0 ring mail (41, -14, D:2) a cursed +0 dagger (45, 7, D:2) a +0 hand axe (46, -16, D:2) a cursed +0 robe (59, -11, D:2) a +0 dagger (61, 18, D:2) a cursed -1 mace (65, -19, D:2) a +0 club Level 3 of the Dungeon (11, 16, D:3) a +2 flail of protection a +0 leather armour a cursed -3 club a +0 dagger a +0 leather armour (12, 16, D:3) a +0 flail (12, 18, D:3) a +0 mace of draining (14, 14, D:3) 12 stones (19, 41, D:3) a +0 club a +0 ring mail (29, 14, D:3) a +0 club (32, 9, D:3) a +0 whip (35, 9, D:3) a +0 dagger a +0 hunting sling of flaming 22 stones (37, 9, D:3) a stone (37, 30, D:3) a cursed -2 dagger a cursed -1 trident a +0 leather armour (37, 31, D:3) a +0 ring mail (38, 9, D:3) a stone (40, 9, D:3) a stone (41, 10, D:3) a stone (51, 15, D:3) a +0 war axe Level 4 of the Dungeon [Shop] Tuimamyn's Antique Weapon Shop a +0 dagger (62 gold) a +0 war axe (108 gold) the +10 fustibalus "Dunoh" {venom, Stlth+} (2411 gold) It poisons the ammo it fires. It makes you more stealthy. a +0 long sword (108 gold) a +0 great sword (201 gold) a +0 flail (108 gold) a +4 spectral lajatang (1844 gold) a +0 club (31 gold) [Shop] Vysh's Weapon Emporium a +1 vorpal mace (149 gold) a +5 glaive of venom (452 gold) the cursed +1 scimitar of Wutroest {pain, MR+ Str+3 Int+4 Dex-2} (456 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It affects your intelligence (+4). It affects your dexterity (-2). It affects your resistance to hostile enchantments. It has a curse placed upon it. a +1 morningstar of freezing (184 gold) a +0 halberd (52 gold) a +0 mace (39 gold) a +1 dagger of pain (156 gold) a +1 vorpal trident (158 gold) a +0 mace (39 gold) a +0 war axe (45 gold) a +0 dagger (26 gold) 9 stones (11 gold) a +2 hand axe of freezing (226 gold) a +0 dagger (26 gold) the +6 flail "Axaeph" {drain, MR+ Int+3} (717 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It affects your resistance to hostile enchantments. a +0 trident (45 gold) [Shop] Issoimp's Assorted Antiques 2 potions of stabbing (224 gold) a potion of heal wounds (140 gold) a +4 dire flail of protection (750 gold) a +0 long sword (98 gold) a potion of haste (280 gold) a +1 rapier of venom (330 gold) a +0 club (28 gold) a +0 rapier (112 gold) a cursed -2 whip (2 gold) a +0 club (28 gold) a potion of flight (84 gold) a +2 robe (355 gold) [Shop] Tedec's Distillery a potion of heal wounds (50 gold) a potion of berserk rage (50 gold) a potion of ambrosia (80 gold) a potion of flight (30 gold) a potion of flight (30 gold) a potion of might (40 gold) a potion of brilliance (40 gold) a potion of curing (30 gold) [Shop] Jotef's Antique Armour Shop a +0 robe (16 gold) a +0 helmet of intelligence (276 gold) the cursed -2 hat of the Sea {Slay+2} (153 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It has a curse placed upon it. a +0 leather armour (48 gold) a +1 ring mail of poison resistance (312 gold) the +4 plate armour of Lugonu's Supremacy {rN+ rCorr Str-2 Dex+8} (1737 gold) It affects your strength (-2). It affects your dexterity (+8). It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. a +0 helmet (108 gold) a +0 leather armour (48 gold) a +0 leather armour (48 gold) a cursed +0 ring mail (24 gold) the +4 plate armour of Good Intentions {MR++ Regen+ Str+4} (1603 gold) It affects your strength (+4). It affects your resistance to hostile enchantments. It increases your rate of regeneration. a +0 leather armour (48 gold) (0, 0, D:4) a +0 long sword (8, -21, D:4) a +0 dagger a +0 robe (8, -18, D:4) a +1 dagger of protection (9, -21, D:4) a +1 vorpal hand axe (10, -22, D:4) 23 stones (10, -21, D:4) a +0 dagger a +0 scale mail (11, -20, D:4) a +0 whip (13, 8, D:4) a +0 whip (13, 16, D:4) a +0 mace (15, -6, D:4) a +0 ring mail (15, 10, D:4) a +0 club (19, 1, D:4) a +0 flail of protection (24, -7, D:4) a +0 club (26, 15, D:4) a quokka corpse (skeletalised by now) (37, -22, D:4) a +0 whip (39, -19, D:4) a +0 scale mail (39, 4, D:4) 24 sling bullets (40, 3, D:4) a +0 ring mail (44, -19, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe