Askman Level 1 of the Dungeon (0, 0, D:1) 9 arrows (3, -6, D:1) a +0 club (5, 0, D:1) 17 stones (7, 4, D:1) a +0 club (9, 5, D:1) a +0 club (13, 2, D:1) a +0 club (13, 6, D:1) a +0 whip (17, -28, D:1) a +0 leather armour (19, 31, D:1) a +0 dagger (23, -19, D:1) 2 stones (24, -11, D:1) a +0 short sword (25, -2, D:1) 16 stones (26, 31, D:1) 25 sling bullets (28, -16, D:1) a +0 leather armour (29, -1, D:1) 15 bolts a +0 mace (35, -20, D:1) a +0 club (35, 2, D:1) a +0 club (37, 11, D:1) 3 stones (49, -9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (0, 13, D:2) a +0 leather armour (2, 12, D:2) a +0 dagger (9, 17, D:2) a cursed +0 robe (19, -7, D:2) a cursed +0 whip (19, 15, D:2) a +0 dagger (19, 19, D:2) a +0 spear (20, 17, D:2) a +0 halberd (20, 18, D:2) a +0 whip (22, 31, D:2) a cursed +0 hand axe (23, 24, D:2) a +0 short sword (30, -18, D:2) a +0 ring mail (31, 7, D:2) a +0 club (35, 4, D:2) 14 bolts (37, 6, D:2) 20 arrows (42, 12, D:2) 14 bolts (52, 14, D:2) a +0 dagger 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, -28, D:3) a +0 club (11, -36, D:3) a cursed +0 club (21, -25, D:3) 26 bolts (26, -12, D:3) 16 sling bullets (43, -15, D:3) a +0 ring mail (44, -10, D:3) 24 bolts (58, -17, D:3) 22 stones Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (6, 0, D:4) a +0 mace (15, 27, D:4) a -4 ring of intelligence an uncursed ring of teleportation (16, 30, D:4) 17 arrows (18, 5, D:4) a +0 whip (18, 31, D:4) 15 bolts (20, 20, D:4) a +0 spear (21, 6, D:4) 14 stones (22, 32, D:4) a +0 buckler (29, 5, D:4) a +0 flail (32, 3, D:4) 24 sling bullets (33, 17, D:4) a +0 leather armour a +0 falchion Level 5 of the Dungeon (0, 0, D:5) 16 bolts (6, -4, D:5) the +1 helmet of the Teacher {+Fly rPois Regen+ Int-4} It affects your intelligence (-4). It protects you from poison. It lets you fly. It increases your rate of regeneration. (15, 0, D:5) a +2 mace of protection