Askman Level 1 of the Dungeon (1, -14, D:1) 27 stones (10, -44, D:1) a stone (13, -8, D:1) 16 sling bullets (22, -49, D:1) 17 stones (53, -9, D:1) a +0 leather armour (55, -10, D:1) a +0 dagger (57, -15, D:1) a +0 hunting sling (58, -17, D:1) 20 stones (63, -31, D:1) a +0 ring mail Level 2 of the Dungeon (8, 4, D:2) a +0 club (11, 23, D:2) a +0 club a +0 robe (15, 12, D:2) 15 poisoned darts (18, 12, D:2) 26 arrows (18, 35, D:2) a +0 club (21, 1, D:2) 18 stones (22, 43, D:2) a +0 whip (23, 22, D:2) a +0 dagger (23, 27, D:2) 2 stones (24, 27, D:2) a cursed +0 whip (24, 44, D:2) a +0 hunting sling a +0 dagger a +0 club 13 stones (25, 44, D:2) a +0 dagger a +0 club a +0 robe (29, 37, D:2) 6 large rocks (31, 26, D:2) 20 bolts (40, -7, D:2) a +0 ring mail (41, 26, D:2) 18 bolts (42, 18, D:2) a +0 short sword (43, 15, D:2) a +0 dagger a +0 club (44, 18, D:2) a stone Level 3 of the Dungeon (8, 26, D:3) 22 bolts (24, 5, D:3) 4 stones (30, 9, D:3) a +0 short sword 4 stones (32, 25, D:3) a +0 falchion a +0 club (34, 29, D:3) a +0 flail a +0 chain mail (37, -5, D:3) a +0 trident (39, 36, D:3) a +0 dagger a +0 leather armour (40, 36, D:3) a +0 short sword (42, 28, D:3) a stone (42, 29, D:3) a stone (42, 30, D:3) a stone (59, 14, D:3) a +0 dagger (62, 11, D:3) a +0 club a +0 leather armour (62, 13, D:3) a +0 dagger a +0 robe (62, 14, D:3) a +0 club (62, 15, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 22 stones (2, -1, D:4) a +0 tower shield (7, 1, D:4) 15 sling bullets (7, 15, D:4) 17 arrows (14, -5, D:4) 21 stones (19, 33, D:4) a +0 leather armour (19, 37, D:4) 27 bolts (21, -5, D:4) a +0 ring mail (21, 21, D:4) a +0 ring mail (21, 42, D:4) a +0 battleaxe of electrocution (22, 32, D:4) a +0 mace (23, 32, D:4) 24 sling bullets (30, 32, D:4) the +6 hunting sling of Ixidy {flame, +Inv rF+ rC- rN+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It lets you turn invisible. (32, 2, D:4) a +0 leather armour (37, 2, D:4) a +3 dagger a +0 robe (41, 0, D:4) a +0 short sword (41, 2, D:4) a +0 flail a cursed +0 mace a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (0, 2, D:5) a +0 falchion (2, 0, D:5) a +0 falchion a +2 vorpal spear (2, 2, D:5) a +0 mace (5, 40, D:5) a +0 whip a +0 leather armour a +0 ring mail (7, 40, D:5) a +0 dagger a +0 robe (9, 40, D:5) an uncursed amulet of inaccuracy a +2 animal skin (10, 40, D:5) a +0 dagger a +0 club (15, 2, D:5) a cursed +0 mace (29, 10, D:5) 23 arrows (32, -6, D:5) a +0 dagger a +0 robe an arrow (33, -6, D:5) a +0 short sword a +0 leather armour (34, -6, D:5) a +0 shortbow 16 arrows a +0 robe (35, 29, D:5) a +0 trident a +0 ring mail (37, 29, D:5) a +0 dagger a +0 mace a +0 short sword (39, 29, D:5) a +0 club (40, 2, D:5) a +0 robe (43, 6, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 club (3, 2, D:6) an uncursed amulet of faith {!P} (5, -13, D:6) 22 bolts (8, 9, D:6) a +0 dagger a +0 animal skin (9, -4, D:6) a +0 rapier (9, 13, D:6) a +0 ring mail (20, -22, D:6) a +0 hand axe (26, -17, D:6) 6 arrows (26, -14, D:6) 10 stones (31, -25, D:6) 28 stones Level 7 of the Dungeon (0, 0, D:7) 3 arrows (0, 10, D:7) a cursed +3 great sword (still there?) a +0 robe (still there?) (1, -4, D:7) an arrow (1, -2, D:7) an arrow (1, -1, D:7) an arrow (1, 0, D:7) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (1, 10, D:7) a cursed +0 halberd a +0 robe (2, -7, D:7) a +0 shortbow 2 arrows a +0 ring mail (2, 0, D:7) 2 arrows (3, 1, D:7) 14 arrows (5, -14, D:7) 10 gold pieces (11, 23, D:7) 20 stones (12, 17, D:7) a +0 war axe