Askman Level 1 of the Dungeon (0, 0, D:1) a +0 whip 5 stones (15, -19, D:1) a +0 ring mail (15, -10, D:1) a +0 robe (17, -19, D:1) a +0 kite shield (19, 11, D:1) a +0 dagger (33, -9, D:1) a +0 club (39, -5, D:1) a +0 dagger (41, -19, D:1) a potion of degeneration {!q} (41, -10, D:1) a +0 dagger (41, 17, D:1) 15 bolts (41, 20, D:1) a +0 club (43, 18, D:1) 10 stones (45, 8, D:1) 19 arrows (49, -21, D:1) a +0 club (53, 10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 spear (4, 23, D:2) 13 arrows (8, 2, D:2) a +0 halberd (9, 2, D:2) a +0 club a gnoll corpse (12, 13, D:2) 17 stones (14, 3, D:2) a worker ant corpse (14, 27, D:2) a +0 hand axe (24, 16, D:2) a leopard gecko corpse (skeletalised by now) (26, 30, D:2) a cursed amulet of inaccuracy (34, 1, D:2) 33 arrows (55, 13, D:2) a +0 dagger (57, 30, D:2) a goblin corpse (60, 13, D:2) a hobgoblin corpse (skeletalised by now)