Aspara Level 1 of the Dungeon (0, 0, D:1) 6 stones (9, 18, D:1) a +0 club (16, 35, D:1) a +0 chain mail (17, 2, D:1) a +0 sling (29, 30, D:1) a +0 club (41, 37, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -6, D:2) a +0 dagger (12, -4, D:2) a +0 robe (16, -2, D:2) a +0 club (23, -39, D:2) a +0 dagger (23, -3, D:2) a +0 dagger (28, -33, D:2) 5 poisoned darts (30, -28, D:2) 4 stones (33, -49, D:2) a +0 whip 5 stones (46, -24, D:2) a +0 dagger (51, -13, D:2) a +0 club Level 3 of the Dungeon [Shop] Akokirikh's Antique Weapon Shoppe a +2 spear of flaming (539 gold) a +0 club (31 gold) a +0 mace of protection (173 gold) a +2 spear of freezing (539 gold) a +0 hand axe (93 gold) a +0 club (31 gold) the +10 hand axe "Arbiter" {elec, rF+ rCorr Int-5} (2064 gold) Int: It affects your intelligence (-5). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. a +0 club (31 gold) a +0 long sword (108 gold) a +5 sling of freezing (920 gold) (0, 0, D:3) a +0 hand axe (3, 9, D:3) 7 stones (7, 7, D:3) a +0 mace (8, -11, D:3) a +0 club (10, 21, D:3) a +0 scale mail (15, -17, D:3) 3 stones (15, 11, D:3) a +0 club (19, 4, D:3) a +0 whip (21, 36, D:3) the +8 sling of Ehonir {elec, +Blink rF- Int+5} Int: It affects your intelligence (+5). rF: It makes you vulnerable to fire. +Blink: It lets you blink. (22, -16, D:3) 5 stones (23, -16, D:3) 3 stones (28, -6, D:3) a +0 robe (29, 14, D:3) a +0 ring mail (31, 14, D:3) a +0 chain mail (35, 23, D:3) a +0 robe (36, -9, D:3) a +0 ring mail 4 poisoned darts a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, -5, D:4) a +0 club (14, 1, D:4) a +0 club (17, 7, D:4) a +0 pair of boots (23, 1, D:4) a +0 whip (28, 15, D:4) a +0 dagger (38, 2, D:4) a +0 spear (42, 8, D:4) a +0 club (42, 27, D:4) a +0 long sword Level 7 of the Dungeon (0, 9, D:7) a stone (0, 13, D:7) 14 gold pieces (2, -12, D:7) a +0 robe (4, -1, D:7) a +0 rapier (5, 11, D:7) 20 gold pieces