Dungeon Crawl Stone Soup version 0.25-a0-425-g0e000e855e (console) character file. Game seed: 9444007551292323184, levelgen mode: deterministic 631 Asser the Slinger (level 7, -2/44 HPs) Began as a Halfling Hunter on Jan 24, 2020. Shot with an arrow by a centaur (12 damage) ... on level 5 of the Dungeon. The game lasted 00:25:50 (3452 turns). Asser the Slinger (Halfling Hunter) Turns: 3452, Time: 00:25:51 Health: -2/44 AC: 7 Str: 13 XL: 7 Next: 78% Magic: 7/7 EV: 12 Int: 9 God: Gold: 231 SH: 0 Dex: 17 Spells: 6/6 levels left rFire . . . SeeInvis . a - +1 hunting sling rCold . . . Gourm . (shield restricted) rNeg . . . Faith . m - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... q - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 231 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling (weapon) p - a +2 vorpal flail r - a +1 dagger of electrocution Missiles b - 112 stones c - 5 boomerangs d - 6 sling bullets (quivered) Armour m - a +0 scale mail (worn) q - a +0 pair of boots (worn) Jewellery j - an uncursed ring of teleportation Scrolls i - 4 scrolls of teleportation {unknown} l - a scroll of identify {unknown} n - a scroll of blinking {unknown} s - a scroll of random uselessness {unknown} t - a scroll of remove curse Potions e - 5 potions of curing {unknown} g - a potion of cancellation {unknown} h - 2 potions of flight {unknown} k - a potion of agility {unknown} o - a potion of brilliance {unknown} Comestibles f - 4 rations Skills: - Level 1.8 Fighting + Level 11.8 Slings + Level 0.4(5.3) Throwing + Level 1.5 Armour + Level 2.5 Dodging + Level 1.3 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex #....... 99% 3 ####... Gell's Gravitas Tloc #......... 99% 3 ####... Petrify Tmut/Erth #....... 100% 4 #####.. Metabolic Englaciation Hex/Ice #......... 100% 5 ######. Yara's Violent Unravell Hex/Tmut #......... 100% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Shops: D:4 * Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History The sling bullet barely misses the centaur. The centaur shoots an arrow. The arrow hits you! You hear a shout! Firing (i - inventory. (/) - cycle) d - 7 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, p - centaur Okay, then. Unknown command. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow closely misses you. An orc comes into view. It is wearing a +2 leather armour of cold resistance. The orc wizard points at you and mumbles some strange words. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You see here 2 arrows. Firing (i - inventory. (/) - cycle) d - 7 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +4 shortbow and quivering 27 arrows (moderately wounded) You shoot a sling bullet. The sling bullet barely misses the centaur. The centaur shoots an arrow. The arrow hits you! You die... ###### #.<..# ####.########## #..........# ##########.# #@# #.# #.# ####.##(# oc....c(# oo#..#### (.c. #.# . You could see a centaur. Vanquished Creatures Grinder (D:3) 4 orc wizards An orc priest (D:4) A hound (D:4) A centaur skeleton (D:4) A worker ant (D:4) 10 adders An ooze (D:3) 2 worms 2 dart slugs 4 leopard geckos 22 orcs 2 ball pythons 7 bats 3 giant cockroaches (D:1) 8 goblins 9 hobgoblins 2 quokkas (D:3) 4 frilled lizards 5 kobolds 3 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Asser the Halfling Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 61 | D:1 | Reached skill level 6 in Slings 96 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 799 | D:2 | Found a stormy altar of Qazlal. 816 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/3 856 | D:2 | Reached skill level 7 in Slings 974 | D:2 | Reached XP level 4. HP: 29/29 MP: 4/4 1421 | D:3 | Reached skill level 8 in Slings 1554 | D:3 | Reached XP level 5. HP: 34/34 MP: 5/5 1602 | D:3 | Noticed Grinder 1612 | D:3 | Killed Grinder 1612 | D:3 | Reached skill level 10 in Slings 1612 | D:3 | Reached skill level 1 in Armour 1612 | D:3 | Reached XP level 6. HP: 38/39 MP: 6/6 1728 | D:3 | Reached XP level 7. HP: 41/44 MP: 7/7 2420 | D:4 | Reached skill level 11 in Slings 2731 | D:4 | Found Ycluem's Assorted Antiques. 3426 | D:5 | Entered Level 5 of the Dungeon 3452 | D:5 | Shot with an arrow by a centaur Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_rooms, serial_corexii_hall, chequers_hall_statues_y, chequers_hall_statues_y, chequers_hall_statues_y, corexii_hall_statues_l, chequers_hall_statues_corner_a, corexii_hall_statues_l D:2: layout_basic, grunt_qazlal_sundering, guppyfry_early_orc_mine D:3: layout_basic, portal_sewer_entry_e, uniq_grinder D:4: layout_gridville, first_ration, serial_shops, shop, eino_small_chamber_without_monster D:5: layout_basic, gammafunk_temple_overflow_claw, ebering_ghost_inner_flame Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Slings | 6 7 8 10 11 | 11.8 Armour | 1 | 1.5 Fighting | | 1.8 Throwing | | 0.4 Dodging | | 2.5 Stealth | | 1.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Fire: Hunting sling | 75 | 94 | 114 || 283 Throw: Boomerang | | 3 | || 3 Use: Scroll | 1 | | || 1 Eat: Ration | | 1 | 1 || 2 Armor: Leather armour | 5 | 2 | || 7 Scale mail | | 9 | 11 || 20 Dodge: Dodged | 9 | 29 | 28 || 66 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 596 | 306 | 33.9 | 85 | 8 | 8.6 +---------+---------+-------+---------+---------+------- D:1 | 26 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 55 | 16 | 22.5 | 16 | 7 | 30.4 D:3 | 186 | 290 | 60.9 | 35 | 1 | 2.8 D:4 | 329 | 0 | 0.0 | 21 | 0 | 0.0 +---------+---------+-------+---------+---------+-------