Assic Level 1 of the Dungeon (0, 0, D:1) a +0 spear (4, 11, D:1) 19 arrows (9, 28, D:1) 11 stones (11, -4, D:1) a +0 club (14, -4, D:1) a +0 club (16, 21, D:1) a stone (23, 6, D:1) a +0 robe (23, 11, D:1) a +0 ring mail 19 stones (25, 10, D:1) a +0 dagger (27, 14, D:1) a +0 spear (29, 29, D:1) a stone (29, 30, D:1) a stone (29, 32, D:1) a stone (29, 34, D:1) a +0 whip (38, 22, D:1) a +0 dagger (41, 10, D:1) 22 arrows (46, 9, D:1) 20 bolts (51, 30, D:1) a +0 dagger (52, 32, D:1) a +0 ring mail (53, 32, D:1) a +0 mace (57, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 8, D:2) a +0 club a +0 club a +0 animal skin a cursed +0 helmet a +0 club a +0 dagger a +0 club (4, 7, D:2) a +0 dagger a +0 hunting sling 49 stones (4, 8, D:2) a +0 club a +0 club (8, 16, D:2) 22 stones (12, 0, D:2) a +0 robe a +0 scythe (17, 9, D:2) a cursed -1 dagger (19, 27, D:2) 17 stones (20, 1, D:2) 16 stones a +0 naga barding (27, 8, D:2) 14 stones (28, 0, D:2) a +0 mace (32, 19, D:2) a +0 club (33, 2, D:2) a +0 robe a +0 club (33, 4, D:2) an uncursed ring of flight (39, 40, D:2) a +0 buckler (41, -7, D:2) 18 arrows (42, 41, D:2) a +0 dagger 4 stones (42, 47, D:2) a stone (43, 47, D:2) a stone (44, 41, D:2) a stone (44, 47, D:2) a stone (45, -5, D:2) a +0 ring mail (45, 47, D:2) a stone (47, 47, D:2) a +4 short sword (56, 13, D:2) a cursed -1 club (56, 14, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 1, D:3) a poisoned needle a +0 scale mail (1, 2, D:3) 2 poisoned needles a +0 club a +0 club a +0 trident (1, 3, D:3) a +0 mace a +0 blowgun 3 poisoned needles a +0 hand axe a +0 dagger (3, 15, D:3) 8 stones (5, -14, D:3) a +2 dagger of speed (10, -26, D:3) a +0 dagger a +0 robe (10, -25, D:3) a +0 club a +0 leather armour a +0 leather armour a +0 short sword (11, -25, D:3) a cursed -2 dagger a cursed -1 robe (15, 12, D:3) 26 sling bullets (24, -14, D:3) an uncursed amulet of guardian spirit (24, 8, D:3) a book of Misfortune (25, 8, D:3) a +0 dagger a +0 robe (27, -17, D:3) a +0 club (27, -16, D:3) 4 stones (27, -15, D:3) a stone (28, -16, D:3) a cursed -1 flail (28, -15, D:3) a +0 dagger (28, 3, D:3) a +0 dagger a +0 leather armour (28, 4, D:3) a +0 short sword (29, -1, D:3) a +0 dagger a +0 robe (29, 0, D:3) a +0 short sword (30, -1, D:3) a +3 short sword a +0 dagger (35, 13, D:3) a +0 club (36, 4, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 20 sling bullets (8, 21, D:4) a +0 giant club (18, 21, D:4) a +0 battleaxe (32, 30, D:4) 16 poisoned needles (38, 21, D:4) a +0 flail a +0 scale mail (38, 22, D:4) a +0 flail a +0 robe a cursed -2 dagger a +0 ring mail (38, 23, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 buckler of protection (6, -2, D:5) 10 stones (11, 5, D:5) a +0 ring mail (15, -6, D:5) a +0 giant club (18, -33, D:5) a +0 whip (19, -31, D:5) a +0 rapier (23, -18, D:5) 17 sling bullets (27, -21, D:5) a book of Battle (29, -33, D:5) a +0 robe (34, -9, D:5) a +0 giant club (37, -6, D:5) 8 arrows (38, 2, D:5) 28 bolts (41, 3, D:5) 23 stones (43, -22, D:5) a +0 hunting sling (43, -1, D:5) a +0 dagger (43, 1, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 11 arrows (3, 0, D:6) an arrow (4, 0, D:6) 2 arrows (16, 5, D:6) 21 arrows (18, -12, D:6) a +0 spear (18, 10, D:6) 20 bolts (19, 9, D:6) a +0 spear of distortion (20, 9, D:6) a +0 dagger (24, -5, D:6) 24 arrows a +0 shortbow (24, 19, D:6) a +0 long sword a +0 war axe a +0 ring mail (25, 19, D:6) a +0 whip a +0 spear (26, -7, D:6) an arrow (26, -6, D:6) an arrow (26, 20, D:6) a +0 whip (30, -11, D:6) a cursed -1 blowgun (30, -8, D:6) an arrow (35, 1, D:6) a +0 flail (36, 22, D:6) a +0 giant club a +0 club (36, 23, D:6) a +0 mace a cursed +0 robe a +0 dagger (37, 22, D:6) a +0 plate armour a +0 short sword (39, -9, D:6) a +0 quarterstaff (39, -3, D:6) a +0 rapier (42, 11, D:6) a +0 chain mail (42, 29, D:6) an uncursed ring of stealth a -4 ring of evasion Level 7 of the Dungeon (0, 0, D:7) a +0 robe (2, -5, D:7) a +0 spear (3, -1, D:7) a +0 plate armour (14, -31, D:7) 19 stones (15, 6, D:7) 27 arrows (20, -29, D:7) a +0 dagger (21, -34, D:7) a +0 whip (21, -33, D:7) a +0 dagger a +0 robe a +0 hand axe (21, -32, D:7) a +0 dagger a +0 robe (21, -2, D:7) an uncursed ring of teleportation (22, -34, D:7) a +0 glaive a +0 chain mail (30, 3, D:7) 11 stones (33, -32, D:7) a cursed +0 ring mail (33, -6, D:7) 4 silver tomahawks (35, -34, D:7) a +0 dagger a +0 robe (36, 1, D:7) a +0 quarterstaff a +0 hunting sling 18 sling bullets a +0 leather armour (37, 0, D:7) a sling bullet Level 8 of the Dungeon (0, 0, D:8) a +0 trident a +0 scale mail (2, -20, D:8) a stone (2, 7, D:8) a tomahawk (2, 9, D:8) a tomahawk (2, 10, D:8) a +0 short sword a +0 hand axe (2, 11, D:8) a tomahawk (2, 13, D:8) a +0 dire flail 5 tomahawks a +0 plate armour (6, -19, D:8) a stone (6, -18, D:8) a stone (6, -17, D:8) a stone (6, -15, D:8) 9 stones a +0 war axe (6, -10, D:8) an arrow (7, -12, D:8) a +0 club (7, -11, D:8) a +0 robe a +0 dagger an arrow (8, -12, D:8) a +0 leather armour a +0 hand axe an arrow (9, -13, D:8) an arrow (9, -12, D:8) a +0 robe a +0 dagger (10, 11, D:8) a +1 spear a +0 animal skin (10, 16, D:8) a +0 flail a +0 leather armour (11, -14, D:8) 27 arrows a +0 shortbow (11, 18, D:8) a +0 dagger (12, 18, D:8) a +0 falchion a +0 chain mail (12, 19, D:8) a +1 antimagic short sword a +0 chain mail a +0 short sword (14, 8, D:8) 23 stones (19, 10, D:8) a +0 shield (24, 13, D:8) a +0 shortbow 7 arrows (26, -13, D:8) a throwing net (27, -15, D:8) a +0 flail (27, -14, D:8) a +0 whip a +0 club (27, -12, D:8) a +0 giant club (35, 13, D:8) a +0 club a +0 leather armour a +0 mace (35, 14, D:8) a +0 club (37, 5, D:8) 14 poisoned needles Level 9 of the Dungeon [Shop] Jevolir's Quality Used Wands a wand of flame (0/48) (16 gold) a wand of lightning (0/15) (64 gold) a wand of confusion (0/48) (24 gold) a wand of lightning (0/15) (64 gold) a wand of polymorph (0/24) (32 gold) a wand of random effects (0/48) (16 gold) a wand of lightning (0/15) (64 gold) (0, 0, D:9) a cursed +0 ring mail (2, -3, D:9) 22 stones (2, 3, D:9) 22 stones (3, 16, D:9) a cursed -2 giant club (5, -18, D:9) a +0 ring mail (9, -7, D:9) a +0 giant spiked club a +0 giant club (9, 20, D:9) a +0 giant club (10, -7, D:9) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club (12, 16, D:9) 19 bolts (20, 1, D:9) the +4 arbalest of Arrival {velocity, Int+5} Any bolt fired from it inflicts extra damage. It affects your intelligence (+5). a +0 hand axe (21, 1, D:9) a +0 giant spiked club a +0 giant club a cursed +0 dagger a +0 robe a +0 giant club a +1 great mace of protection a +0 giant spiked club (22, 0, D:9) a +0 giant club a +0 giant spiked club (23, -16, D:9) a +0 war axe (23, 0, D:9) a +0 giant club a +0 whip of venom a +0 giant club (23, 1, D:9) a +0 giant club (24, 10, D:9) a +0 short sword a +0 club a +0 dagger (24, 11, D:9) a cursed +0 whip a +1 dagger of freezing (24, 12, D:9) a cursed -3 short sword a +0 short sword a +0 leather armour a +0 flail a +0 leather armour (26, 0, D:9) 11 stones (32, 15, D:9) a +0 rapier (43, -9, D:9) a +1 shield (44, -1, D:9) a +0 halberd (44, 4, D:9) a +0 giant spiked club a +0 giant spiked club (51, -3, D:9) a cursed +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 club (1, -1, D:10) a +0 flail a +0 chain mail (1, 0, D:10) a +0 whip (2, -19, D:10) a +0 club a +0 leather armour a +0 dagger a +0 robe (2, -18, D:10) a +2 vampiric dagger (2, 22, D:10) 20 arrows (15, -14, D:10) a +0 hand axe a +0 chain mail (16, 18, D:10) a +2 hand crossbow of velocity (17, -11, D:10) a +1 short sword of venom a -2 blowgun 4 curare-tipped needles (19, 9, D:10) 16 stones (24, -20, D:10) 15 sling bullets (27, -14, D:10) a cursed +0 leather armour (28, 10, D:10) a +0 trident (31, -24, D:10) a +0 halberd a +0 robe (32, -25, D:10) a +0 long sword a +0 robe a +0 giant club (32, -24, D:10) a cursed +4 morningstar a +0 robe a cursed +0 mace a +0 robe (33, -25, D:10) a +0 spear a +1 robe of magic resistance (39, 11, D:10) a +0 short sword (42, -12, D:10) a +1 dagger of speed (42, -3, D:10) a +0 naga barding (43, 15, D:10) 8 javelins (47, -24, D:10) a +0 giant spiked club (47, -10, D:10) a +2 dagger of venom (47, 11, D:10) a +0 giant spiked club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 robe (2, -33, D:11) a cursed -2 giant club (3, -11, D:11) a +0 robe (5, -17, D:11) 2 stones (6, -21, D:11) a +0 dagger a +0 chain mail (6, -17, D:11) a stone (7, -25, D:11) a cursed -2 dagger a +0 robe (8, -23, D:11) a +0 rapier a +0 leather armour (8, -22, D:11) a +0 whip 11 stones a +0 ring mail (9, -12, D:11) a +0 dagger a +0 giant club a +0 giant spiked club (9, -11, D:11) 3 stones (10, -13, D:11) 2 stones (10, -12, D:11) a stone (13, -17, D:11) a +0 club (13, -15, D:11) a stone (13, -13, D:11) 2 stones (13, -12, D:11) a stone (13, -11, D:11) a +0 troll leather armour (16, -33, D:11) the +3 hunting sling of Virtue {speed, rF+ rC- Dex+9} Attacks with this weapon are significantly faster. It affects your dexterity (+9). It protects you from fire. It makes you vulnerable to cold. (19, -9, D:11) a +0 giant spiked club (19, -6, D:11) 18 stones (27, -41, D:11) a +0 leather armour (28, -29, D:11) 23 stones (33, -37, D:11) 21 arrows a +0 shortbow (35, -37, D:11) a +0 giant spiked club (36, -25, D:11) a +0 giant club (37, -23, D:11) a +0 dagger (38, -23, D:11) a +0 scale mail a +0 halberd (42, -11, D:11) 10 bolts (44, -10, D:11) a tomahawk (48, -14, D:11) a +0 mace a tomahawk (49, -15, D:11) a +0 club a +0 leather armour (49, -14, D:11) a +0 mace a +0 chain mail (50, -14, D:11) a +0 hand axe a cursed +0 leather armour (59, -28, D:11) a +0 dagger Level 12 of the Dungeon (0, 0, D:12) 24 stones (4, 16, D:12) a +0 giant club (7, -4, D:12) a +0 chain mail (13, -18, D:12) a +0 cloak (23, -20, D:12) 14 arrows (26, 23, D:12) a +0 quarterstaff (27, 28, D:12) 8 arrows (28, 6, D:12) a +0 chain mail of poison resistance a +0 halberd (28, 7, D:12) a +0 robe a +0 dagger (28, 8, D:12) a +0 war axe (29, 6, D:12) a +0 chain mail a +0 hand axe 4 tomahawks of returning a +0 club (29, 7, D:12) a +0 scale mail a +0 robe a +0 dagger a +0 dagger of venom a +0 plate armour a +0 mace a +0 robe a +0 dagger (29, 8, D:12) a +0 ring mail a +0 robe a +0 chain mail a +0 flail a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 dagger (30, 7, D:12) a +0 hand axe (37, -8, D:12) an arrow (42, -6, D:12) 21 arrows a +0 shortbow (55, 17, D:12) 21 arrows Level 13 of the Dungeon (0, 0, D:13) a +0 chain mail (1, 39, D:13) a +0 pair of gloves (9, 7, D:13) an uncursed staff of energy (16, 10, D:13) a +0 giant spiked club (24, 36, D:13) a +0 troll leather armour (34, 2, D:13) 13 sling bullets (39, 34, D:13) a +0 helmet (41, -3, D:13) a +0 ring mail (41, -1, D:13) a +0 dagger a +0 robe (41, 40, D:13) a +0 dagger a +0 robe a cursed -2 hand axe (42, -2, D:13) a +0 whip (42, 39, D:13) a +0 chain mail (42, 40, D:13) a +0 war axe a +0 shortbow 24 arrows (42, 41, D:13) a +0 halberd a +0 chain mail (44, 41, D:13) an arrow (45, -2, D:13) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. (45, 23, D:13) an arrow (46, -2, D:13) the Compendium of Confrontation Spells Type Level a - Sting Conjuration/Poison 1 b - Fulminant Prism Conjuration/Hexes 4 c - Throw Icicle Conjuration/Ice 4 d - Bolt of Draining Conjuration/Necromancy 5 e - Freezing Cloud Conjuration/Ice/Air 6 (46, 23, D:13) 2 arrows (47, 23, D:13) 8 arrows a +0 shortbow (47, 30, D:13) a +0 robe a cursed -3 dagger (47, 31, D:13) a cursed +0 giant spiked club (48, 30, D:13) a +0 robe a +0 dagger (48, 31, D:13) a +0 robe a +0 dagger (50, 23, D:13) an arrow (53, 28, D:13) a +0 giant club Level 14 of the Dungeon (0, 0, D:14) a +0 whip (0, 1, D:14) a cursed -3 club a +0 ring mail (0, 13, D:14) a +0 chain mail (1, 1, D:14) a +0 plate armour a +0 war axe (2, 1, D:14) a +0 scale mail (7, 36, D:14) a cursed +0 dagger a +0 robe (15, 17, D:14) a +0 long sword (19, 12, D:14) a +4 scimitar of flaming (22, -1, D:14) 27 stones (22, 4, D:14) 18 arrows (28, 17, D:14) 13 stones (28, 19, D:14) a +0 mace (34, 11, D:14) a +0 dire flail (34, 12, D:14) a +0 short sword (34, 13, D:14) a +0 flail (36, 3, D:14) an arrow (38, 31, D:14) a +0 pair of boots (41, 22, D:14) a book of Power a +1 flail of protection a wand of polymorph (15/24) (41, 23, D:14) a +0 glaive (42, 6, D:14) a +0 shortbow 20 arrows (43, 7, D:14) 2 arrows Level 15 of the Dungeon (0, 0, D:15) a +0 short sword (5, 10, D:15) a large rock (6, 10, D:15) a +0 shortbow 21 arrows (8, 10, D:15) a large rock (11, 13, D:15) a large rock (22, -36, D:15) a +0 war axe a cursed +0 plate armour 6 tomahawks (24, -34, D:15) a +0 ring mail (27, -28, D:15) a +0 leather armour (32, -21, D:15) an arrow (33, -22, D:15) 2 arrows (35, -24, D:15) 12 arrows a +0 longbow (36, -26, D:15) a wand of iceblast (6/15) a wand of acid (7/15) the +6 flail of Mutilation {drain, rElec Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It insulates you from electricity. an uncursed ring of fire 7 potions of brilliance a wand of confusion (17/48) a wand of iceblast (9/15) a wand of lightning (6/15) a wand of teleportation (2/9) a wand of iceblast (1/15) a wand of acid (4/15) an uncursed ring of protection from magic the +1 war axe of Shame {chop, rPois rN+ Str+4 Int-4} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (-4). It protects you from poison. It protects you from negative energy. the ring "Coru Ygiu" {rN+ MR+ Str-4 Int+4} [ring of protection from magic] It affects your strength (-4). It affects your intelligence (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. 5 scrolls of amnesia 2 potions of cure mutation an uncursed ring of positive energy 5 potions of mutation an uncursed ring of flight an uncursed ring of see invisible (37, -7, D:15) a +0 giant club (38, -26, D:15) an arrow (40, -36, D:15) a +0 dire flail a cursed -2 great mace a +0 long sword (40, -35, D:15) a cursed -1 giant club (41, -35, D:15) a +0 giant club (48, -9, D:15) a large rock (50, -4, D:15) 2 large rocks (51, -3, D:15) a large rock (57, 0, D:15) a +0 battleaxe a +0 arbalest a +0 plate armour 24 bolts (57, 1, D:15) a +0 flail 6 tomahawks a +0 chain mail a +0 falchion (57, 2, D:15) a +0 mace a +0 plate armour (58, 0, D:15) a cursed -1 giant spiked club a +1 dagger of holy wrath a +0 robe (59, -1, D:15) a stone (59, 0, D:15) a +0 dagger 14 stones (61, 8, D:15) a +2 short sword of flaming the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club (1, 0, Orc:1) a +0 pair of boots (4, 11, Orc:1) an uncursed ring of ice (6, 13, Orc:1) a +0 giant club (21, 13, Orc:1) a tomahawk (21, 14, Orc:1) a +0 mace (22, 13, Orc:1) a +0 club a cursed +0 ring mail a +4 whip of draining a +0 leather armour (22, 14, Orc:1) a +0 hand axe 5 tomahawks a +0 plate armour (24, 11, Orc:1) a +0 dagger a +0 robe a +0 flail a +0 plate armour (24, 15, Orc:1) a tomahawk (25, 11, Orc:1) a +0 flail (41, 37, Orc:1) a +0 dagger a +0 robe (42, 37, Orc:1) a +0 dagger a +0 scimitar 4 exploding tomahawks a +0 chain mail (43, 36, Orc:1) a +0 whip a +0 ring mail (43, 37, Orc:1) a +0 dagger a +0 robe a +0 giant club a +0 dagger a +0 robe (43, 38, Orc:1) a +0 dagger a +0 robe a +0 mace (44, 38, Orc:1) a +0 battleaxe a +0 arbalest 24 bolts a +0 plate armour a +0 halberd a +0 plate armour (45, 36, Orc:1) a +0 dagger a +2 robe of magic resistance a +0 dagger a +0 robe (45, 37, Orc:1) a +0 dagger a +0 robe (45, 38, Orc:1) a +0 war axe a +0 plate armour Level 2 of the Orcish Mines [Shop] Seh Vito's Weapon Shop a +0 dagger (34 gold) a +0 falchion (51 gold) 19 stones (32 gold) a +0 hand axe (51 gold) a +0 short sword (51 gold) a +4 long sword of holy wrath (481 gold) a +1 great sword of holy wrath (317 gold) the +13 mace of Variability {chaos} (1190 gold) Each time it hits an enemy it has a different, random effect. a +0 trident (59 gold) a +0 hand axe (51 gold) [Shop] Leent's Antique Weapon Shop a +0 war axe (73 gold) a cursed -3 hunting sling (2 gold) a +0 hunting sling (31 gold) the +11 fustibalus of Plog {freeze, Dex+3} (2001 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+3). the cursed +2 longbow "Urett" {freeze, *Contam rPois Str+3} (567 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from poison. It causes magical contamination when unequipped. It has a curse placed upon it. [Shop] Ganobb's Magic Scroll Emporium a scroll of vulnerability (112 gold) a scroll of amnesia (52 gold) a scroll of teleportation (45 gold) a scroll of remove curse (45 gold) a scroll of fog (30 gold) (0, 0, Orc:2) a +0 giant spiked club (0, 3, Orc:2) a +0 ring mail a +0 mace (1, 3, Orc:2) a +0 mace a +0 trident a +0 chain mail (4, -9, Orc:2) a +0 whip a +0 leather armour 4 tomahawks (4, -8, Orc:2) a +0 flail (5, -9, Orc:2) a +0 mace a +0 scale mail (17, -6, Orc:2) a +0 halberd a +0 plate armour (17, -5, Orc:2) a +0 short sword of protection a +0 chain mail a +0 dagger a +0 robe a +0 short sword a +4 ring mail of magic resistance (17, -4, Orc:2) a +0 battleaxe a +0 scale mail a +0 dagger a +0 robe a +0 falchion (18, -5, Orc:2) a +0 glaive a +0 plate armour (19, -5, Orc:2) a +0 battleaxe a +0 plate armour (20, 8, Orc:2) a +0 flail a +0 dagger a +0 robe (20, 10, Orc:2) a +0 club a +0 leather armour a +0 club a +0 dire flail a +0 plate armour 3 tomahawks (21, 4, Orc:2) a tomahawk (21, 6, Orc:2) a +0 mace (21, 8, Orc:2) a +0 falchion a +0 dagger a +0 leather armour (21, 9, Orc:2) a +3 dagger a +0 robe a tomahawk a +0 battleaxe a +0 plate armour a +0 trident a +0 plate armour (21, 10, Orc:2) a +0 war axe a +0 club 3 tomahawks a poisoned tomahawk (21, 20, Orc:2) a +0 dagger a +0 robe (21, 21, Orc:2) a +0 dagger a +0 robe a +0 hand axe a +0 mace (21, 22, Orc:2) a +0 dagger a +0 dagger a +0 robe a +0 flail a +0 giant club (22, 6, Orc:2) a +0 falchion (22, 7, Orc:2) a +0 war axe a +0 leather armour (22, 8, Orc:2) a +0 mace a +0 short sword a +0 chain mail a +0 bardiche a +0 plate armour (22, 9, Orc:2) a +0 leather armour a +0 club (22, 10, Orc:2) a cursed +0 war axe a +0 leather armour a +2 trident of freezing a +0 chain mail a +0 halberd 3 poisoned tomahawks a +0 chain mail (22, 11, Orc:2) a +0 short sword a +0 leather armour a +0 club (22, 22, Orc:2) a cursed -2 hand axe a +0 chain mail a +0 trident a +0 ring mail (23, 10, Orc:2) a +0 dagger a +0 robe a +1 falchion of flaming (23, 22, Orc:2) a +0 ring mail a +0 mace (24, 8, Orc:2) a +0 flail a +0 leather armour (26, 7, Orc:2) a +0 dagger a +0 ring mail (26, 8, Orc:2) a +0 hand axe a +0 chain mail a +0 morningstar a +0 leather armour 4 tomahawks (27, -21, Orc:2) a +0 whip of flaming (27, -20, Orc:2) a +0 club a +0 dagger a +0 robe (27, 9, Orc:2) a +0 club a +0 leather armour (28, -20, Orc:2) a +0 long sword a +0 chain mail (31, -6, Orc:2) a cursed -3 flail a +0 chain mail a +0 dagger a +0 robe (32, -7, Orc:2) a +0 halberd (32, -6, Orc:2) a +0 club a +0 short sword a +0 falchion (33, -7, Orc:2) a +0 trident a +0 plate armour (33, -6, Orc:2) a +0 hand axe a +0 dagger a +0 robe (33, 1, Orc:2) a +0 war axe a +0 plate armour (34, 0, Orc:2) a +0 dagger a +0 robe (34, 2, Orc:2) a +0 club a +0 scale mail a +0 trident a +1 chain mail of cold resistance (34, 3, Orc:2) a +0 trident (36, -15, Orc:2) a +0 glaive a +0 chain mail (38, -14, Orc:2) a +0 war axe a +0 leather armour (39, -18, Orc:2) a +0 dagger a cursed +0 robe (44, 16, Orc:2) a +0 leather armour (44, 17, Orc:2) a +0 flail a +0 leather armour a +0 scimitar a +0 chain mail (45, -27, Orc:2) a +0 dagger a +0 robe (45, -11, Orc:2) a +0 plate armour a +0 trident (45, 17, Orc:2) a +0 short sword a +2 chain mail of magic resistance (46, -27, Orc:2) a cursed -3 flail a +0 leather armour (46, -26, Orc:2) a +0 dagger a +0 robe (46, -11, Orc:2) a +0 leather armour a +0 short sword a +0 club (52, 13, Orc:2) a +0 flail a +0 plate armour a +1 short sword of venom (53, 13, Orc:2) a +0 short sword a +0 ring mail a +0 flail a +0 chain mail (54, 10, Orc:2) a +0 dagger a +0 robe (54, 11, Orc:2) a +1 dagger of electrocution a +0 robe (54, 13, Orc:2) a +0 leather armour (62, -23, Orc:2) a +0 robe a +0 dagger a +0 club a +0 leather armour (62, -10, Orc:2) a large rock (62, -8, Orc:2) a cursed -1 hand axe (63, -23, Orc:2) a +0 leather armour a +0 hand axe (63, -11, Orc:2) a +0 giant club a +0 scale mail a +0 dagger a +0 robe a +0 mace (63, -10, Orc:2) a large rock a +0 leather armour a +0 club a +2 whip of venom a +0 leather armour a +0 whip (63, -9, Orc:2) a +0 plate armour a +0 trident a +0 flail a +0 plate armour a +0 mace (64, -11, Orc:2) a +0 chain mail a +0 hand axe (65, -10, Orc:2) a +0 robe a cursed -3 dagger a +0 glaive a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +4 amulet of reflection (14, -17, Lair:1) the cursed +0 robe "Raomeej" {rF++ rC+ Dex+3} It affects your dexterity (+3). It greatly protects you from fire. It protects you from cold. It has a curse placed upon it. (19, 22, Lair:1) a scroll of noise (20, -8, Lair:1) a book of Cantrips (26, 13, Lair:1) a +2 helmet of see invisible (27, -1, Lair:1) a +0 hand axe of electrocution (41, 4, Lair:1) 15 stones (43, 13, Lair:1) a +0 war axe (49, 31, Lair:1) a +0 leather armour (57, 15, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand axe (8, 22, Lair:2) a +1 longbow of flaming (11, 28, Lair:2) a +0 robe (23, -3, Lair:2) a +0 helmet (27, 13, Lair:2) a cursed -1 hand crossbow (27, 34, Lair:2) a +0 spear (36, 46, Lair:2) a +0 quarterstaff (42, 4, Lair:2) 26 stones (46, 21, Lair:2) 2 large rocks Level 3 of the Lair of Beasts (0, 0, Lair:3) 20 bolts (1, -26, Lair:3) a potion of degeneration (9, -3, Lair:3) 11 stones (16, -33, Lair:3) 13 stones (29, -16, Lair:3) 3 tomahawks (29, -15, Lair:3) a book of Frost (37, -41, Lair:3) a +0 ring mail (43, -3, Lair:3) a +0 chain mail (52, -26, Lair:3) 12 bolts Level 4 of the Lair of Beasts (0, 0, Lair:4) 17 stones (5, -3, Lair:4) a cursed -2 dagger a +0 robe (8, -32, Lair:4) a +0 scale mail (16, -13, Lair:4) a +0 war axe of electrocution (19, 10, Lair:4) 8 needles of sleeping (27, -36, Lair:4) a scroll of vulnerability (30, -38, Lair:4) a book of Maledictions (30, -21, Lair:4) 11 poisoned needles (31, -28, Lair:4) a +0 quarterstaff (47, -7, Lair:4) 19 stones (51, -36, Lair:4) a +4 ring of intelligence the +0 cloak "Zirphuy" {rElec rCorr Int-3} It affects your intelligence (-3). It insulates you from electricity. It protects you from acid and corrosion. an uncursed ring of protection from cold an uncursed ring of positive energy the +0 pair of boots of the King of the Hill {MR+ rCorr} It affects your resistance to hostile enchantments. It protects you from acid and corrosion. the +3 war axe "Volarus" {flame, rElec Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It insulates you from electricity. an uncursed ring of protection from cold a +2 pair of boots of running a +1 pair of gloves of strength (57, -15, Lair:4) 4 exploding tomahawks Level 5 of the Lair of Beasts (0, 0, Lair:5) 18 poisoned needles (11, 10, Lair:5) +0 steam dragon scales (16, 33, Lair:5) 14 arrows (19, 11, Lair:5) a +0 mace (24, 29, Lair:5) a +0 leather armour (26, -15, Lair:5) a +0 leather armour (27, 31, Lair:5) a book of Party Tricks (33, 25, Lair:5) a cursed -1 falchion (36, 4, Lair:5) a +1 arbalest of flaming (54, -11, Lair:5) 11 arrows (54, 0, Lair:5) 4 tomahawks of returning (56, -5, Lair:5) 14 stones (57, 33, Lair:5) 27 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) 12 arrows (8, -18, Lair:6) 26 stones (9, -9, Lair:6) a +0 quarterstaff (21, -46, Lair:6) a cursed -3 dagger a +0 robe (22, -45, Lair:6) a +1 pair of gloves (22, -3, Lair:6) an uncursed staff of death (50, -18, Lair:6) a +3 hand crossbow of flaming (53, -43, Lair:6) a +0 leather armour (54, -41, Lair:6) the +5 glaive "Orb Guardian's Curse" {speed, *Contam MR+ Dex+4} Attacks with this weapon are significantly faster. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (55, -11, Lair:6) an uncursed amulet of harm (57, -25, Lair:6) a +0 trident Level 1 of the Swamp (0, 0, Swamp:1) 12 poisoned needles (12, -4, Swamp:1) 6 stones (12, 17, Swamp:1) a +3 ring of dexterity (15, -13, Swamp:1) a +0 dire flail a +0 plate armour (18, 12, Swamp:1) a +0 spear (18, 17, Swamp:1) a cursed +3 ring of strength (19, 27, Swamp:1) a +0 leather armour (36, 3, Swamp:1) 18 stones (40, 0, Swamp:1) a +0 leather armour (50, 7, Swamp:1) 10 stones (53, -7, Swamp:1) an uncursed amulet of guardian spirit Level 2 of the Swamp (0, 0, Swamp:2) a +0 lajatang (0, 11, Swamp:2) 16 poisoned needles (10, 12, Swamp:2) a +1 vampiric war axe (15, 9, Swamp:2) a +0 buckler a +0 spear (34, 7, Swamp:2) a +0 robe (40, -14, Swamp:2) a +0 spear a +0 buckler (44, -5, Swamp:2) a +0 scale mail (50, 24, Swamp:2) 27 stones (51, 22, Swamp:2) a +0 scale mail (51, 26, Swamp:2) 17 arrows (54, 17, Swamp:2) a +0 scale mail Level 3 of the Swamp (0, 0, Swamp:3) a +0 spear a +2 buckler (4, -9, Swamp:3) a scroll of vulnerability (13, -28, Swamp:3) 15 stones (20, 0, Swamp:3) a +0 robe a +0 quarterstaff (21, 0, Swamp:3) +0 swamp dragon scales (23, 2, Swamp:3) a +3 ring mail (27, -36, Swamp:3) a +0 ring mail (27, -18, Swamp:3) 21 stones (28, 7, Swamp:3) a +0 leather armour (33, -4, Swamp:3) a +0 long sword a +0 robe a potion of blood (34, 6, Swamp:3) a wand of flame (17/48) (41, -7, Swamp:3) a book of Beasts (53, 0, Swamp:3) a +0 scimitar (59, -16, Swamp:3) a +0 chain mail (59, -1, Swamp:3) the Grimoire of Cankerous Protection Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Regeneration Charms/Necromancy 3 c - Spectral Weapon Hexes/Charms 3 d - Alistair's Intoxication Transmutation/Poison 5 e - Ring of Flames Charms/Fire 7 Level 4 of the Swamp (0, 0, Swamp:4) a +0 plate armour (8, -8, Swamp:4) a +0 spear (10, -32, Swamp:4) a cursed ring of loudness a -3 ring of dexterity (16, -33, Swamp:4) 18 bolts (17, -6, Swamp:4) +0 swamp dragon scales (17, -4, Swamp:4) +0 swamp dragon scales (17, -3, Swamp:4) a +0 hand axe a +0 animal skin (18, -5, Swamp:4) a +0 spear (19, 8, Swamp:4) 11 arrows (26, -27, Swamp:4) 4 tomahawks (26, -1, Swamp:4) a +0 cloak (27, -10, Swamp:4) an uncursed staff of fire (30, -15, Swamp:4) a +0 quarterstaff a +0 robe (32, -17, Swamp:4) 20 sling bullets (32, -9, Swamp:4) a +1 hand axe of freezing a cursed +0 animal skin (38, -20, Swamp:4) a +0 spear a +0 blowgun a +0 buckler (38, -17, Swamp:4) 2 curare-tipped needles (38, -16, Swamp:4) a +0 rapier a +0 robe (43, 15, Swamp:4) a +0 robe a +0 dagger (45, 9, Swamp:4) a +0 leather armour (45, 14, Swamp:4) a +0 spear (45, 15, Swamp:4) a +0 robe a +0 quarterstaff (45, 16, Swamp:4) a +0 robe a +0 rapier (52, -7, Swamp:4) a scroll of vulnerability (52, 17, Swamp:4) an uncursed ring of ice (54, 10, Swamp:4) a +0 arbalest (63, 12, Swamp:4) a +0 scale mail Level 1 of the Spider Nest (0, 5, Spider:1) 5 large rocks (1, 41, Spider:1) a +2 scimitar of flaming (4, 34, Spider:1) a +0 pair of boots (9, 21, Spider:1) a wand of polymorph (10/24) (28, 15, Spider:1) 10 arrows (30, 15, Spider:1) an uncursed staff of poison (36, 5, Spider:1) a +0 quarterstaff (44, -5, Spider:1) an uncursed staff of conjuration (45, 4, Spider:1) a +0 chain mail Level 2 of the Spider Nest (1, -4, Spider:2) the cursed +0 robe of Wrong Decisions {MR- Regen+ SInv Stlth+} It affects your resistance to hostile enchantments. It lets you see invisible. It increases your rate of regeneration. It makes you more stealthy. It has a curse placed upon it. (22, -9, Spider:2) 18 stones (53, -4, Spider:2) a scroll of random uselessness Level 3 of the Spider Nest (0, 0, Spider:3) a scroll of torment (2, 30, Spider:3) 15 stones (4, 2, Spider:3) a +0 leather armour (7, 6, Spider:3) 12 stones (14, 18, Spider:3) a cursed +0 great mace (19, 1, Spider:3) a +0 scale mail (19, 11, Spider:3) a +0 ring mail (22, 16, Spider:3) 5 needles of paralysis (26, 12, Spider:3) 20 bolts (27, 10, Spider:3) 17 bolts (32, -13, Spider:3) a +2 hat (33, -8, Spider:3) 13 stones Level 4 of the Spider Nest (2, -1, Spider:4) a book of Flames (3, -16, Spider:4) 13 stones (5, -2, Spider:4) 12 arrows (5, 0, Spider:4) a +0 rapier (13, -45, Spider:4) 18 arrows (16, -5, Spider:4) 25 arrows (18, 11, Spider:4) an uncursed amulet of guardian spirit (19, -21, Spider:4) a +0 flail (28, -31, Spider:4) a +1 vampiric lajatang a +0 robe (28, -4, Spider:4) a +0 plate armour (29, -45, Spider:4) a +0 hand axe (35, -21, Spider:4) quicksilver dragon scales (36, -51, Spider:4) 12 arrows (37, -19, Spider:4) a +0 scale mail (38, -45, Spider:4) an uncursed ring of protection from cold (38, -27, Spider:4) an uncursed ring of ice (43, -10, Spider:4) 17 poisoned needles (44, -25, Spider:4) a +0 glaive Level 1 of the Vaults (0, 0, Vaults:1) a +0 giant club (1, 25, Vaults:1) a +1 buckler of reflection (12, 9, Vaults:1) a fan of gales (14, 12, Vaults:1) a +1 robe a +0 quarterstaff of crushing (14, 13, Vaults:1) a +5 ring of dexterity (17, -8, Vaults:1) 26 arrows (17, 37, Vaults:1) a +0 short sword (18, 13, Vaults:1) a +0 leather armour (22, 21, Vaults:1) a +0 dire flail a +0 ring mail a +0 giant spiked club a +0 giant spiked club (22, 22, Vaults:1) a +0 giant club a cursed -3 giant club a cursed -3 giant club (23, 22, Vaults:1) a +0 spear a +0 robe (24, 52, Vaults:1) a cursed amulet of inaccuracy (25, 52, Vaults:1) a +0 whip a +0 robe (26, 7, Vaults:1) a +0 longbow 6 arrows (26, 53, Vaults:1) a +0 whip a +0 robe (28, 8, Vaults:1) 2 arrows (28, 25, Vaults:1) a cursed -1 giant club (28, 33, Vaults:1) a +0 whip a cursed +0 robe (29, 8, Vaults:1) an arrow (29, 25, Vaults:1) a +0 giant club (29, 26, Vaults:1) a +0 great mace a +0 giant club (30, 26, Vaults:1) a cursed -3 dire flail a +0 leather armour (30, 27, Vaults:1) a +0 spear a +0 robe (31, 9, Vaults:1) an arrow (37, 45, Vaults:1) a +0 shortbow a +0 dagger 18 arrows a +2 leather armour of fire resistance (40, 23, Vaults:1) a +0 giant club (40, 24, Vaults:1) a +0 giant club a +0 giant club (42, 17, Vaults:1) a +0 shortbow 25 arrows (43, -3, Vaults:1) a +0 arbalest 27 bolts (43, 16, Vaults:1) an arrow (43, 17, Vaults:1) a +0 great sword of flaming a +3 long sword a +0 arbalest 12 bolts a +0 chain mail (43, 18, Vaults:1) the +5 broad axe "Death Rattle" {venom, Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). (43, 21, Vaults:1) a +0 longbow a +0 short sword a +0 leather armour 15 arrows (43, 24, Vaults:1) an arrow (43, 41, Vaults:1) a +0 war axe a +0 ring mail (43, 42, Vaults:1) a +0 dire flail a +0 ring mail a +1 dire flail of holy wrath a +0 chain mail (43, 43, Vaults:1) a +0 dire flail a +0 ring mail a +0 mace of protection a +0 ring mail (44, 41, Vaults:1) a +0 flail a +0 ring mail (44, 42, Vaults:1) a +0 giant spiked club a +0 great mace a +0 plate armour (45, 41, Vaults:1) a +0 morningstar a +0 ring mail (45, 42, Vaults:1) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 dire flail a +0 giant club a +0 giant club (46, 41, Vaults:1) a cursed -1 dire flail a +0 dire flail (46, 42, Vaults:1) a +0 giant spiked club a +0 giant spiked club (47, 41, Vaults:1) a +0 club a +0 robe (50, 56, Vaults:1) a cursed ring of loudness (53, 1, Vaults:1) a +0 trident (53, 50, Vaults:1) a bolt (56, 46, Vaults:1) a +0 arbalest 35 bolts (57, 24, Vaults:1) a +0 giant club a +0 whip a +0 robe (57, 25, Vaults:1) a cursed +0 giant club a +0 giant club a +0 giant spiked club (57, 46, Vaults:1) a +0 arbalest 17 bolts (58, 24, Vaults:1) a +0 dire flail a +0 giant club (58, 25, Vaults:1) a +0 giant club (58, 45, Vaults:1) a +0 arbalest 23 bolts a +2 war axe of electrocution a +0 plate armour a +0 shield (59, 43, Vaults:1) a bolt (59, 44, Vaults:1) a +0 arbalest 19 bolts (59, 45, Vaults:1) a +0 arbalest 16 bolts a +3 broad axe of freezing a +0 plate armour (60, 42, Vaults:1) a bolt (61, 38, Vaults:1) a bolt (62, 1, Vaults:1) a +0 scale mail (62, 45, Vaults:1) a fan of gales Level 2 of the Vaults (0, 0, Vaults:2) 2 large rocks (3, 1, Vaults:2) a +3 long sword of slicing a +0 chain mail a +0 flail 4 tomahawks a +0 plate armour a human corpse an orc corpse a hornet corpse (4, 0, Vaults:2) a jumping spider corpse (4, 1, Vaults:2) a +2 great sword a +0 plate armour a cursed -1 whip a +0 leather armour an orc corpse an orc corpse (4, 2, Vaults:2) a potion of might (28, -1, Vaults:2) a +0 giant spiked club a +0 dire flail a two-headed ogre corpse (skeletalised by now) (28, 0, Vaults:2) a +0 giant spiked club a +0 halberd a +0 robe (29, -1, Vaults:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club (29, 0, Vaults:2) a +0 giant club (31, -2, Vaults:2) a +1 hunting sling of freezing (32, -22, Vaults:2) 2 arrows (33, -21, Vaults:2) a +0 shortbow 24 arrows (33, -19, Vaults:2) a +0 mace a +0 ring mail 22 stones a human skeleton (33, -17, Vaults:2) a cursed -2 rapier an elf corpse (33, -16, Vaults:2) a +0 scimitar a +0 dagger a +0 ring mail a +0 dire flail a +0 ring mail (33, -15, Vaults:2) a +0 long sword an elf corpse (34, -18, Vaults:2) a +0 dagger of protection an elf corpse (34, -16, Vaults:2) a +0 short sword a +0 shortbow 23 arrows a +0 leather armour (39, 15, Vaults:2) a +0 dire flail a +0 dire flail (40, 16, Vaults:2) a harpy corpse (skeletalised by now) (40, 18, Vaults:2) a harpy corpse (skeletalised by now) (42, 19, Vaults:2) a bolt (46, 18, Vaults:2) a +0 arbalest 14 bolts (47, 18, Vaults:2) a bolt (50, 0, Vaults:2) 20 arrows