Dungeon Crawl Stone Soup version 0.34-a0-159-g22e6b53a17 (webtiles) character file. Astfgl the Magician (Djinni Conjurer) Turns: 27, Time: 00:02:28 Health: 15/15 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll labelled DYEQAU BARO Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d6 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Okay, then. Okay, then. You aren't carrying any scrolls. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. There is a staircase leading out of the dungeon here. You reach down and open the large door. Found a hand axe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Number of times to repeat, then command key: You must enter the number of times for the command to repeat. There is a staircase leading out of the dungeon here. You hit the plant. The plant begins to die. The plant is lightly damaged. A nearby plant withers and dies. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a large open door here. b - a scroll labelled DYEQAU BARO Annotate which branch? (. - D:1, ? - help, ! - show branch list) Okay, then. Unknown command. There is a large open door here. Annotate which branch? (. - D:1, ? - help, ! - show branch list) Okay, then. . P #### ..♣.. ##P.+ .♣.... #P♣.# .P♣... #P..####..)... #...P#.P...... #♣<..'......P. #P.@.'...♣.♣ #♣...#...P.P.# ♣..####...... #PP.# ...... ##P.+ ♣.... #### .♣.. ♣ " There are no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Astfgl the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Astfgl set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 Illustrated notes Action || total ---------------------------++------- Melee: Unarmed || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 27 | 27 | 0 | 0 | 5 | 1 | 27.0 | Dungeon | 27 | 27 | 0 | 0 | 5 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 27 daAuts