Dungeon Crawl Stone Soup version 0.34-a0-159-g22e6b53a17 (webtiles) character file. Game seed: 2611599428971384805 2372 Astfgl the Thaumaturge (level 9, -1/62 HPs) Began as a Djinni Conjurer on June 19, 2025. Was an Initiate of Ashenzari. Killed by an exploding fulminant prism (28 damage) ... created by the player character ... on level 6 of the Dungeon. The game lasted 00:57:17 (6722 turns). Astfgl the Thaumaturge (Djinni Conjurer) Turns: 6722, Time: 00:57:18 Health: -1/62 AC: 2 Str: 6 XL: 9 Next: 73% Gold: 284 EV: 12 Int: 30 God: Ashenzari [......] SH: 0 Dex: 12 rFire + + . c - +4 dagger rCold x . . (no offhand) rNeg . . . (no body armour) rPois ∞ u - +0 hat rElec . z - +1 cloak {rPois} rCorr . (no gloves) SInv . (no amulet) Will ..... d - +6 ring of intelligence Stlth ++ (no ring) HPRegen 0.30/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 306 gold pieces. You spent 22 gold pieces at shops. Inventory: Hand Weapons c - a +4 dagger (weapon) Armour u - a +0 hat (worn) w - a +0 kite shield x - a +2 robe z - a +1 cloak of poison resistance (worn) Magical Staves A - a staff of cold Jewellery d - a +6 ring of intelligence (worn) Wands g - a wand of charming (9) p - a wand of quicksilver (9) y - a wand of polymorph (11) Scrolls b - 2 scrolls of fear f - 4 scrolls of teleportation j - a scroll of butterflies {unknown} k - 2 scrolls of noise l - 2 scrolls of amnesia m - a scroll of enchant weapon {unknown} n - 2 scrolls of blinking {unknown} s - a scroll of immolation {unknown} t - a scroll of revelation {unknown} Potions a - a potion of enlightenment {unknown} e - a potion of berserk rage {unknown} h - a potion of haste {unknown} i - 2 potions of might o - 2 potions of resistance q - a potion of curing {unknown} r - a potion of lignification {unknown} v - a potion of mutation {unknown} Skills: * Level 4.1 Fighting * Level 4.1 Armour - Level 4.5 Dodging - Level 1.8 Stealth * Level 2.2 Shields + Level 8.0 Spellcasting + Level 8.0 Conjurations + Level 8.0 Hexes + Level 8.0 Summonings + Level 8.0 Necromancy + Level 8.0 Translocations + Level 8.0 Forgecraft + Level 8.0 Fire Magic + Level 8.0 Ice Magic + Level 8.0 Air Magic + Level 8.0 Earth Magic + Level 8.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 28% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 57% 2d12 (+2d61% 4 e - Freeze Ice 100% 1d10 1% 1 f - Lesser Beckoning Tloc 100% N/A 1% 2 g - Summon Ice Beast Ice/Summ 57% N/A 1% 3 h - Iskenderun's Battles Conj/Frge 57% 2d13 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Dithmenos Uskayaw Wu Jian Zin Shops: D:1 *[ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Something bites your fulminant prism. x2 Your fulminant prism explodes! You see here a +0 trident. A water moccasin zombie is nearby! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A killer bee zombie comes into view. A sleepcap comes into view. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Okay, then. The water moccasin zombie completely misses your fulminant prism. Your fulminant prism crackles loudly. Things that are here: a +0 dagger; a +0 leather armour Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The water moccasin zombie bites your fulminant prism but does no damage. Your fulminant prism explodes! The blast of energy engulfs the water moccasin zombie!! You destroy the water moccasin zombie! The blast of energy engulfs the killer bee zombie! The killer bee zombie is severely damaged. The sleepcap releases spores at your fulminant prism! The sleepcap releases spores at your fulminant prism. Your fulminant prism crackles loudly. Things that are here: a +0 dagger; a ring of see invisible Your fulminant prism explodes! The blast of energy engulfs the sleepcap!! The sleepcap is severely damaged. The blast of energy engulfs you!! You die... .###.##### #.# ...#.#...# #.# #...#†#.# #.# ##..#.#<# # #.# ###....###.# ##.### #....#.....# .f.. #.♣♣♣†..########.# ♣..♣.♣♣..........# ..♣...♣♣########@# .♣♣.♣♣.♣♣#######)# ♣ .). .....##)# ♣. .♣ #.#.##Z# ♣. ♣ #...##.# ♣♣###..##.# ♣.....*##.# ♣.=.###...%# .Z. ###.># You could see a sleepcap and a killer bee zombie. Vanquished Creatures Pikel (D:5) Sigmund (D:5) 2 water moccasins Duvessa (D:5) A black bear (D:4) 2 phantoms (D:5) A gnoll sergeant (D:5) 2 scorpions (D:5) Dowan (D:5) A killer bee (D:5) 2 howler monkeys (D:5) 2 wyvern zombies (D:6) A jelly (D:4) A bombardier beetle (D:5) 5 hounds 2 orc priests 6 iguanas A water moccasin zombie (D:6) 2 orc wizards A centaur zombie (D:6) A killer bee zombie (D:6) 3 gnolls (D:3) 15 adders A shadow imp (D:5) 2 ribbon worms 4 dart slugs 19 orcs 5 endoplasms 2 giant cockroaches 10 hobgoblins 3 quokkas 15 ball pythons 7 bats 7 frilled lizards 3 goblins 5 kobolds 4 rats 142 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Astfgl the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Astfgl set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 392 | D:1 | Found Nuxades's Information Kiosk. 399 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 427 | D:1 | Found Estreyme's Armour Boutique. 943 | D:1 | Bought a scroll of identify for 22 gold pieces 1020 | D:2 | Reached XP level 3. HP: 18/25 MP: 0/0 1020 | D:2 | Learned a level 1 spell: Freeze 1098 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1277 | D:2 | Reached XP level 5. HP: 31/35 MP: 0/0 1277 | D:2 | Learned a level 2 spell: Lesser Beckoning 1974 | D:3 | Found a faded altar of an unknown god. 1978 | D:3 | Found an ornate altar of the Wu Jian Council. 2568 | D:3 | Reached XP level 6. HP: 32/41 MP: 0/0 2637 | D:3 | Reached skill level 1 in Fighting 2664 | D:3 | Reached skill level 5 in Spellcasting 2664 | D:3 | Reached skill level 5 in Conjurations 2664 | D:3 | Reached skill level 5 in Hexes 2664 | D:3 | Reached skill level 5 in Summonings 2664 | D:3 | Reached skill level 5 in Necromancy 2664 | D:3 | Reached skill level 5 in Translocations 2664 | D:3 | Reached skill level 5 in Forgecraft 2664 | D:3 | Reached skill level 5 in Fire Magic 2664 | D:3 | Reached skill level 5 in Ice Magic 2664 | D:3 | Reached skill level 5 in Air Magic 2664 | D:3 | Reached skill level 5 in Earth Magic 2664 | D:3 | Reached skill level 5 in Alchemy 2703 | D:3 | Reached skill level 1 in Armour 2831 | D:3 | Found a glowing silver altar of Zin. 2831 | D:3 | Noticed an angel 3258 | D:4 | Noticed a black bear 3278 | D:4 | Killed a black bear 3311 | D:4 | Reached XP level 7. HP: 24/47 MP: 0/0 3311 | D:4 | Learned a level 3 spell: Summon Ice Beast 4452 | D:5 | Entered Level 5 of the Dungeon 4452 | D:5 | Noticed Sigmund 4625 | D:5 | Reached XP level 8. HP: 21/54 MP: 0/0 4769 | D:5 | Noticed Pikel 4776 | D:5 | Killed Pikel 5273 | D:5 | Reached XP level 9. HP: 57/61 MP: 0/0 5273 | D:5 | Learned a level 4 spell: Iskenderun's Battlesphere 5294 | D:5 | Killed Sigmund 5299 | D:5 | Noticed Duvessa 5305 | D:5 | Killed Duvessa 5306 | D:5 | Reached skill level 1 in Shields 5308 | D:5 | Noticed Dowan 6022 | D:5 | Killed Dowan 6112 | D:5 | Found a broken altar of Ashenzari. 6112 | D:5 | Found a hide-covered altar of Uskayaw. 6117 | D:5 | Became a worshipper of Ashenzari the Shackled 6316 | D:5 | Found a shadowy altar of Dithmenos. 6722 | D:6 | Killed by an exploding fulminant prism Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_rooms, serial_shops, nicolae_shop_cornered_store, grunt_decor_junction, nicolae_shop_information_kiosk D:2: layout_rooms, serial_corexii_hall, corexii_hall_statues_deadend, corexii_hall_statues_x, chequers_hall_statues_y, chequers_hall_statues_wall_a, corexii_hall_statues_x, corexii_hall_statues_i, minmay_fractal_squares_5 D:3: layout_loops_ring, nicolae_overflow_ecumenical_swirl, zin_angel, lightli_sewer_entry_pipes D:4: layout_basic, serial_library_hellmonk_double_dead_end D:5: cheibrodos_barr_body, layout_rooms, grunt_temple_overflow_cloverleaf, st_stairs_14, uniq_sigmund, uniq_duvessa, uniq_pikel D:6: layout_basic, nicolae_yredelemnul_corpse_copse, minmay_temple_entry_gardened_gates Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 7 8 | 8.0 Conjurations | 4 5 6 7 8 | 8.0 Hexes | 4 5 6 7 8 | 8.0 Summonings | 4 5 6 7 8 | 8.0 Necromancy | 4 5 6 7 8 | 8.0 Translocations | 4 5 6 7 8 | 8.0 Forgecraft | 4 5 6 7 8 | 8.0 Fire Magic | 4 5 6 7 8 | 8.0 Ice Magic | 4 5 6 7 8 | 8.0 Air Magic | 4 5 6 7 8 | 8.0 Earth Magic | 4 5 6 7 8 | 8.0 Alchemy | 4 5 6 7 8 | 8.0 Fighting | 1 2 3 4 | 4.1 Armour | 1 2 3 4 | 4.1 Dodging | 3 4 | 4.5 Shields | 2 | 2.2 Stealth | | 1.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 2 | 1 | || 3 Unarmed | 1 | | || 1 Cast: Magic Dart | 51 | 84 | 18 || 153 Searing Ray | | 33 | 6 || 39 Fulminant Prism | | 8 | 82 || 90 Iskenderun's Myst | | | 13 || 13 Summon Ice Beast | | | 1 || 1 Use: Scroll | 2 | 3 | 2 || 7 Armour: Robe | 7 | 12 | 5 || 24 Skin | | | 13 || 13 Dodge: Dodged | 12 | 7 | 7 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6723 | 4694 | 2029 | 0 | 2905 | 6 | 1120.5 | Dungeon | 6723 | 4694 | 2029 | 0 | 2905 | 6 | 1120.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 2257 daAuts D:3: 1271 daAuts D:5: 1015 daAuts D:1: 963 daAuts D:2: 913 daAuts D:6: 301 daAuts