Atarun Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 12, D:1) 6 stones (6, -3, D:1) a +0 club (8, -6, D:1) a +0 club (14, -20, D:1) a +0 dagger a stone (18, -22, D:1) a +0 hand axe (19, -17, D:1) 6 stones (19, -2, D:1) a +2 whip of venom (27, -4, D:1) a stone (32, -20, D:1) a +0 club (35, -19, D:1) a +4 whip a stone (36, -14, D:1) a +0 club 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (0, 12, D:2) a +1 leather armour a +0 mace (0, 13, D:2) a +0 short sword 2 stones (1, 0, D:2) a +0 club (21, -5, D:2) a +0 club (27, -18, D:2) a +0 trident (31, 27, D:2) 3 stones (36, 28, D:2) 5 stones (39, 14, D:2) a +0 robe (43, 1, D:2) a +0 hand axe (47, 24, D:2) a +0 spear (49, 18, D:2) a +0 spear (49, 21, D:2) a +0 club (57, 40, D:2) a scroll of immolation a scroll of poison Level 3 of the Dungeon (0, 0, D:3) 3 stones (17, -10, D:3) a +0 leather armour (20, 6, D:3) a +0 dagger a +0 ring mail (21, 7, D:3) a +0 dagger a +0 leather armour (22, 7, D:3) a +0 club (23, 9, D:3) a +0 dagger of speed 2 boomerangs (23, 21, D:3) 3 poisoned darts (34, -5, D:3) 6 poisoned darts (35, 14, D:3) a +0 trident (36, 17, D:3) a +0 dagger a +0 robe (38, 16, D:3) a +0 dagger 6 stones a +0 ring mail (45, 0, D:3) a +2 short sword of venom (49, 20, D:3) a +0 club Level 4 of the Dungeon (13, 39, D:4) 6 boomerangs (15, 12, D:4) a +0 leather armour (25, 23, D:4) a +0 rapier (30, 25, D:4) 4 poisoned darts (35, 3, D:4) 4 stones (39, 45, D:4) a +0 hand axe (41, 31, D:4) a +0 long sword (42, 43, D:4) a +0 hand axe (48, 21, D:4) a +0 dagger (50, 23, D:4) a +0 trident (56, 21, D:4) a +0 club (59, -1, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a potion of lignification (9, -1, D:5) a +0 dagger (11, -25, D:5) a +0 hand axe (13, 16, D:5) a +0 club (16, -16, D:5) a +0 mace (24, 13, D:5) the +8 war axe "Ischit" {flame, rCorr MP+9 Int-5 Dex+6} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (-5). Dex: It affects your dexterity (+6). MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (28, -32, D:5) 6 stones (35, -21, D:5) 8 stones (38, -6, D:5) a +0 scythe a +2 robe of willpower 3 scrolls of teleportation (41, -8, D:5) 14 gold pieces (42, -6, D:5) 8 gold pieces (42, -4, D:5) a +0 ring mail (43, -23, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 plate armour (2, 26, D:6) a +0 flail (13, 1, D:6) 2 javelins (15, 6, D:6) a staff of fire (21, 10, D:6) a +0 scale mail a +0 trident (21, 11, D:6) a potion of mutation a +0 dagger (22, 13, D:6) a scroll of vulnerability (23, 9, D:6) a +0 leather armour a +0 dagger (27, 2, D:6) 6 stones (38, -18, D:6) a +0 leather armour (41, -15, D:6) a +0 dagger (45, 17, D:6) 4 stones (46, 26, D:6) 8 stones (58, -11, D:6) a +0 sling Level 7 of the Dungeon (0, 0, D:7) a +0 falchion