Atelerd the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) a scroll of holy word (10, 1, D) the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) a +0 shield the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +15 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (17, 40, D) a chunk of flesh (19, 0, D) a book of the Tempests (19, 16, D) a +0 robe (19, 17, D) a +0 falchion of holy wrath (19, 21, D) an inedible chunk of flesh (19, 27, D) a +0 troll leather armour (19, 29, D) a cursed +0 mace (unseen) (19, 32, D) a +0 dagger (19, 33, D) a +1 battleaxe of electrocution (20, 0, D) a phial of floods (20, 1, D) the Compendium of Snow and Poisoning Spells Type Level a - Sting Conjuration/Poison 1 b - Throw Frost Conjuration/Ice 2 c - Poisonous Vapours Poison/Air 2 d - Spider Form Transmutation/Poison 3 e - Freezing Cloud Conjuration/Ice/Air 6 f - Simulacrum Ice/Necromancy 6 (20, 16, D) a lightning rod (4/4) (20, 17, D) a book of Misfortune (20, 28, D) a +0 great sword a +0 plate armour an uncursed ring of stealth a potion of blood a +0 robe (20, 32, D) an uncursed staff of death (20, 33, D) a +6 rapier of flaming (20, 39, D) a chunk of flesh (21, 0, D) a phial of floods (21, 1, D) an uncursed staff of energy (21, 16, D) a +0 dire flail (21, 17, D) a book of Cantrips (21, 27, D) a +2 vampiric spear a +0 robe (21, 32, D) a +0 dagger (21, 33, D) a +3 amulet of reflection (21, 34, D) the Incunabulum of Twisted Execration Spells Type Level a - Confusing Touch Hexes 1 b - Shroud of Golubria Charms/Translocation 2 c - Leda's Liquefaction Hexes/Earth 4 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Discord Hexes 8 (21, 41, D) a large rock (22, 0, D) a +6 blowgun (22, 1, D) an uncursed staff of wizardry (22, 16, D) an uncursed staff of air (22, 17, D) a phial of floods (22, 23, D) a cursed +3 falchion a +0 robe (22, 24, D) a cursed -3 dire flail (22, 26, D) an uncursed staff of conjuration (unseen) (22, 28, D) a +4 spear (unseen) (22, 32, D) a +0 trident of protection (22, 34, D) a +0 short sword (22, 38, D) a +0 giant club (22, 39, D) 2 large rocks (22, 40, D) 3 large rocks a +0 scimitar a +0 ring mail (22, 41, D) a chunk of flesh (23, 0, D) a +0 great sword of holy wrath (23, 1, D) a +0 plate armour of poison resistance (23, 16, D) an uncursed staff of fire (23, 17, D) a +2 spear of freezing (23, 18, D) the +0 quarterstaff of Neurosis {pain, rF+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. (23, 22, D) a +2 halberd of protection (23, 24, D) a ghoul corpse (23, 32, D) a +3 plate armour of magic resistance (23, 33, D) a +0 short sword (23, 34, D) a book of the Warp (23, 40, D) a +3 great mace (unseen) (23, 42, D) a bolt (24, 0, D) an uncursed ring of flight (24, 1, D) the Incunabulum of Dusty Heat Spells Type Level a - Sandblast Earth 1 b - Sticky Flame Conjuration/Fire 4 c - Leda's Liquefaction Hexes/Earth 4 d - Lee's Rapid Deconstruction Earth 5 e - Statue Form Transmutation/Earth 6 (24, 16, D) a fan of gales (24, 17, D) a +0 war axe (24, 22, D) a +4 morningstar of draining a +0 robe (24, 23, D) a +0 demon whip of freezing a necrophage corpse (24, 24, D) a +2 broad axe of chopping (unseen) (24, 32, D) a +0 shield (unseen) (24, 33, D) a +0 leather armour (24, 34, D) the +7 Kryia's mail coat {PotionHeal*2 rC+} It protects you from cold. (24, 41, D) a large rock (25, 1, D) an uncursed staff of poison (25, 16, D) the Catalogue of the Ensnaring Blaze Spells Type Level a - Slow Hexes 2 b - Conjure Flame Conjuration/Fire 3 c - Dazzling Spray Conjuration/Hexes 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Sticky Flame Conjuration/Fire 4 f - Bolt of Magma Conjuration/Fire/Earth 5 (25, 18, D) a +0 war axe (25, 24, D) a cursed +0 short sword (unseen) (25, 32, D) a book of Summonings (25, 33, D) a manual of Fighting (25, 34, D) a +4 amulet of reflection (26, 0, D) the Compendium of Boosts and Stones Spells Type Level a - Infusion Charms 1 b - Ozocubu's Armour Charms/Ice 3 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Lee's Rapid Deconstruction Earth 5 e - Iron Shot Conjuration/Earth 6 (26, 1, D) a Young Poisoner's Handbook (26, 16, D) a +4 plate armour of fire resistance (26, 17, D) an uncursed staff of poison (26, 32, D) an uncursed ring of fire (26, 33, D) an uncursed staff of power (26, 34, D) an uncursed staff of summoning (27, 1, D) a +2 pair of gloves of strength (27, 32, D) a +0 dagger (27, 33, D) a box of beasts (27, 34, D) +0 steam dragon scales (28, 0, D) an uncursed staff of wizardry (28, 1, D) a manual of Armour (28, 16, D) an uncursed staff of conjuration (28, 17, D) an uncursed amulet of harm (28, 32, D) Fihesop's Handbook of Warped Combat Magic Spells Type Level a - Sting Conjuration/Poison 1 b - Throw Flame Conjuration/Fire 2 c - Passage of Golubria Translocation 4 d - Bolt of Draining Conjuration/Necromancy 5 e - Controlled Blink Translocation 8 (28, 33, D) a +3 ring mail of fire resistance (29, 0, D) a +1 pair of boots of flying (29, 1, D) an uncursed staff of wizardry (29, 16, D) an uncursed staff of power (29, 17, D) a +0 dagger (29, 32, D) a +0 war axe (29, 33, D) a phantom mirror (34, 28, D) a +2 short sword of venom (34, 34, D) a +0 trident (34, 36, D) a cursed +0 spear a +0 robe (35, 0, D) a +2 scale mail of poison resistance (35, 14, D) a box of beasts (35, 15, D) a +0 arbalest of freezing (35, 28, D) a +8 blowgun (35, 29, D) the Papyrus of Displacement and Creation Spells Type Level a - Summon Butterflies Summoning 1 b - Apportation Translocation 1 c - Gell's Gravitas Translocation 3 d - Summon Lightning Spire Summoning/Air 4 e - Summon Forest Summoning/Translocation 5 f - Shadow Creatures Summoning 6 (35, 35, D) a +0 trident (35, 39, D) a necrophage corpse (skeletalised by now) (36, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +1 ring of evasion an uncursed staff of energy (36, 1, D) a manual of Staves (36, 14, D) a book of Party Tricks (36, 23, D) a +1 battleaxe of freezing a +1 battleaxe of freezing (36, 28, D) a Fen Folio (36, 30, D) the +7 Singing Sword a +0 war axe (36, 36, D) a +1 trident of piercing a +1 scythe of protection (36, 37, D) a +0 dire flail (37, 0, D) a +0 long sword (37, 1, D) a phantom mirror (37, 14, D) a +2 chain mail of cold resistance (37, 15, D) a book of the Earth (37, 24, D) a rime drake corpse (skeletalised by now) (37, 28, D) a lamp of fire (37, 29, D) a +1 short sword of venom (37, 36, D) a +0 scythe of flaming (38, 0, D) an uncursed staff of summoning (38, 1, D) the Disquisition on Unholy Earth Spells Type Level a - Animate Skeleton Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Iron Shot Conjuration/Earth 6 d - Simulacrum Ice/Necromancy 6 (38, 4, D) a +4 hand axe of flaming a +0 robe (38, 14, D) a +1 longbow of flaming (38, 15, D) a +1 robe of cold resistance (38, 28, D) an uncursed staff of poison (38, 29, D) a cursed amulet of inaccuracy (39, 6, D) a +0 trident (39, 14, D) an uncursed staff of air (39, 15, D) a +1 chain mail of positive energy (39, 28, D) the Tome of Doomed Earth Spells Type Level a - Vampiric Draining Necromancy 3 b - Leda's Liquefaction Hexes/Earth 4 c - Simulacrum Ice/Necromancy 6 d - Statue Form Transmutation/Earth 6 (40, 1, D) an uncursed staff of summoning (40, 15, D) a book of Transfigurations (40, 28, D) a lightning rod (4/4) (40, 29, D) the ring "Luhyasti" {Fire Int+4} [ring of fire] It enhances your fire magic. It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold. (41, 0, D) a +1 shortbow of velocity (41, 1, D) the cursed +0 great sword of Hadait {chaos, +Inv rPois rC+ Int-2} Each time it hits an enemy it has a different, random effect. It affects your intelligence (-2). It protects you from cold. It protects you from poison. It lets you turn invisible. It has a curse placed upon it. (41, 28, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (41, 29, D) a +2 robe of positive energy (42, 1, D) a +3 leather armour of poison resistance (42, 14, D) the +10 scimitar of Kairoste {slice, *Contam Int+3 Dex+4} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+4). It causes magical contamination when unequipped. (42, 15, D) a +4 vampiric halberd (42, 28, D) a +2 short sword of venom (42, 29, D) a phial of floods (43, 14, D) an uncursed staff of fire (43, 15, D) an uncursed ring of resist corrosion (43, 28, D) the cursed +2 halberd of Drought {chop, +Blink rC+} It inflicts extra damage upon your enemies. It protects you from cold. It lets you blink. It has a curse placed upon it. (43, 29, D) a lightning rod (4/4) (44, 28, D) a lightning rod (4/4) (47, 17, D) a +0 short sword (unseen) (49, 0, D) a +1 falchion of slicing (49, 1, D) a +6 antimagic spear (49, 12, D) a book of Transfigurations (49, 24, D) a +4 ring mail of cold resistance (49, 36, D) a +1 trident of protection (49, 37, D) a +0 ring mail of fire resistance (50, 18, D) a +0 longbow 28 arrows (50, 24, D) a +2 scythe of pain (50, 25, D) an uncursed ring of resist corrosion (50, 36, D) an uncursed staff of conjuration (50, 37, D) a Grand Grimoire (51, 0, D) a +4 great mace of crushing (51, 5, D) a crocodile corpse (skeletalised by now) (51, 12, D) an uncursed staff of poison (51, 13, D) a +2 shortbow of freezing (51, 16, D) a +0 long sword (51, 17, D) a +0 short sword a +0 chain mail (51, 19, D) a +0 long sword (unseen) (51, 24, D) an uncursed staff of air (51, 25, D) an uncursed staff of wizardry (51, 36, D) a book of Flames (51, 37, D) a book of the Dragon (52, 0, D) the Disquisition on Flamy Talismans Spells Type Level a - Song of Slaying Charms 2 b - Swiftness Charms/Air 2 c - Regeneration Charms/Necromancy 3 d - Ozocubu's Armour Charms/Ice 3 e - Iskenderun's Battlesphere Conjuration/Charms 5 f - Bolt of Magma Conjuration/Fire/Earth 5 (52, 1, D) a +1 spear of venom (52, 7, D) a bullfrog corpse (skeletalised by now) (52, 12, D) a lightning rod (4/4) (52, 13, D) a sack of spiders (52, 17, D) a +0 long sword an uncursed amulet of regeneration (52, 18, D) a +0 rapier a +0 rapier a +0 leather armour a +0 scimitar (52, 19, D) a +0 long sword (52, 20, D) 2 arrows (52, 24, D) a phantom mirror (52, 25, D) a book of the Dragon (52, 36, D) a +0 morningstar of holy wrath (52, 37, D) a lamp of fire (53, 0, D) an uncursed staff of air (53, 1, D) a +2 halberd of protection (53, 5, D) a water moccasin corpse (skeletalised by now) (53, 12, D) a cursed staff of power (53, 13, D) a book of Unlife (53, 17, D) a +0 dagger (53, 18, D) a +2 mace of protection (53, 25, D) a book of Dreams (53, 36, D) a book of Conjurations (53, 37, D) a book of Geomancy (54, 12, D) a sack of spiders (54, 13, D) an uncursed staff of cold (54, 24, D) a lamp of fire (54, 25, D) a +6 demon blade of venom (54, 36, D) a lightning rod (4/4) (55, 0, D) a +1 chain mail of cold resistance (55, 1, D) an uncursed staff of conjuration (55, 12, D) an uncursed staff of energy (55, 24, D) a lightning rod (4/4) (57, 15, D) an arrow (59, 37, D) the +0 spear of Strategic Superiority {flame, Str+3 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It makes you more stealthy. (60, 42, D) a +1 great sword of slicing a +2 halberd of protection (60, 43, D) a cursed +0 battleaxe a +0 robe a cursed +2 war axe a +0 robe (61, 8, D) the +7 scythe "Xecuh" {holy, +Blink rElec} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. It lets you blink. (61, 16, D) the +7 long sword of Disembowelment {holy, +Blink} It has been blessed by the Shining One to cause great damage to the undead and demons. It lets you blink. (61, 26, D) a +0 longbow of flaming (61, 36, D) Jipaohur's Guide on Intoxication Spells Type Level a - Sting Conjuration/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Spider Form Transmutation/Poison 3 d - Olgreb's Toxic Radiance Poison 4 e - Venom Bolt Conjuration/Poison 5 f - Alistair's Intoxication Transmutation/Poison 5 (61, 42, D) a +3 bardiche a +0 chain mail (61, 44, D) a +0 hand axe (unseen) (62, 1, D) a +3 plate armour of fire resistance (62, 8, D) a +5 spear of flaming (62, 16, D) a +2 shortbow of velocity (62, 17, D) a book of Party Tricks (62, 26, D) a phantom mirror (62, 27, D) a +3 short sword of flaming (62, 36, D) a cursed staff of earth (62, 37, D) an uncursed staff of death (62, 42, D) a +0 trident a +0 robe (63, 0, D) a +0 ring mail of cold resistance (63, 17, D) a +0 halberd of flaming (63, 26, D) a +4 quarterstaff of protection (63, 27, D) an uncursed amulet of guardian spirit (63, 36, D) a +0 scimitar of protection (63, 37, D) a lamp of fire (64, 16, D) an uncursed staff of air (64, 26, D) a sack of spiders (64, 27, D) a book of Annihilations (65, 26, D) the +6 long sword of Righteous Anger {freeze, +Inv rN+ Str-3 Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It affects your intelligence (+4). It protects you from negative energy. It lets you turn invisible. (67, 0, D) a +2 shield of protection (68, 0, D) the Tome of the Nocuous Birds Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Venom Bolt Conjuration/Poison 5 d - Alistair's Intoxication Transmutation/Poison 5 e - Freezing Cloud Conjuration/Ice/Air 6 (68, 2, D) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (68, 3, D) a tomahawk (68, 5, D) a tomahawk (69, 0, D) a +2 ring mail of poison resistance (69, 2, D) a +0 whip (unseen) (69, 36, D) a phantom mirror (69, 40, D) a +0 ring mail (69, 41, D) a +0 dagger (unseen) (70, 9, D) a +4 scale mail of fire resistance (70, 39, D) a +0 halberd (unseen) (70, 40, D) a +0 dagger (unseen) (71, 8, D) an uncursed staff of summoning (71, 11, D) a +0 dagger a +0 robe a +0 buckler (71, 17, D) a +2 morningstar of crushing (71, 21, D) an uncursed staff of summoning a +0 robe (71, 22, D) a +0 short sword (unseen) (71, 26, D) a +0 dagger (71, 27, D) a +0 long sword (71, 36, D) a book of Debilitation (71, 39, D) a +0 glaive a +0 chain mail of magic resistance (71, 40, D) a +0 dagger of draining a +0 robe a +2 battleaxe of distortion a +0 robe (72, 9, D) a lamp of fire (72, 16, D) an uncursed staff of fire (72, 17, D) a +0 dagger (72, 20, D) a +1 scythe of freezing a +0 robe (72, 21, D) a +0 trident a +0 robe (72, 22, D) a +3 quarterstaff of chaos (unseen) (72, 26, D) an uncursed staff of earth (72, 27, D) a book of Party Tricks (72, 29, D) a +0 trident (72, 36, D) a +0 leather armour of fire resistance (72, 37, D) a fan of gales (73, 1, D) a +2 robe of fire resistance (73, 3, D) a +0 rapier a cursed +0 robe (73, 17, D) the cursed +1 lajatang "Isodurau" {slice, -Tele rC+ rN+ SInv Stlth+} It inflicts extra damage upon your enemies. It protects you from cold. It protects you from negative energy. It lets you see invisible. It prevents most forms of teleportation. It makes you more stealthy. It has a curse placed upon it. (73, 23, D) a +0 robe a potion of might (73, 26, D) a cursed staff of cold (73, 27, D) a +1 leather armour of poison resistance (73, 29, D) an uncursed staff of wizardry (73, 30, D) a +0 dagger (73, 36, D) an uncursed staff of death (73, 37, D) a +0 dagger (74, 3, D) a +0 short sword a +0 robe a +0 buckler (74, 29, D) a +0 mace (75, 1, D) a +3 ring mail of cold resistance (75, 29, D) a +3 flail of protection (75, 30, D) a +0 short sword