Atelerd the Dungeon (0, 0, D) a +2 short sword of draining (1, 6, D) a sack of spiders (1, 7, D) a book of Transfigurations (2, -13, D) an uncursed staff of air (2, -12, D) a +0 dagger (2, -11, D) a -3 dagger (2, 6, D) a +4 blowgun (2, 7, D) a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 Stlth+} [ring of stealth] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It makes you more stealthy. (3, -31, D) a +1 shortbow of velocity (3, -30, D) a phantom mirror (3, -29, D) a +3 hand crossbow of freezing (3, -14, D) the Collected Works on Changing Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Spider Form Transmutation/Poison 3 e - Alistair's Intoxication Transmutation/Poison 5 Trog disapproves of the use of such an item. Vehumet's Collected Works on Conjuration Spells Type Level a - Searing Ray Conjuration 2 b - Static Discharge Conjuration/Air 3 c - Lightning Bolt Conjuration/Air 5 d - Bolt of Cold Conjuration/Ice 6 Trog disapproves of the use of such an item. the Handbook of Ashen Attacks Spells Type Level a - Shock Conjuration/Air 1 b - Throw Flame Conjuration/Fire 2 c - Venom Bolt Conjuration/Poison 5 d - Lee's Rapid Deconstruction Earth 5 Trog disapproves of the use of such an item. a book of Misfortune a book of Debilitation a book of Enchantments the Catalogue of the Special Ghosts Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Metabolic Englaciation Hexes/Ice 5 c - Summon Mana Viper Hexes/Summoning 5 d - Aura of Abjuration Summoning 5 Trog disapproves of the use of such an item. Yfom's Incunabulum of Poison and Unholy Rites Spells Type Level a - Corpse Rot Necromancy 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Animate Dead Necromancy 4 d - Venom Bolt Conjuration/Poison 5 Trog disapproves of the use of such an item. 3 rations the Collected Works on Talismans and Orientation Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Force Lance Conjuration/Translocation 4 c - Excruciating Wounds Charms/Necromancy 5 d - Iskenderun's Battlesphere Conjuration/Charms 5 Trog disapproves of the use of such an item. a book of Flames (3, -11, D) a lamp of fire (3, 6, D) an uncursed staff of poison (3, 7, D) the cursed +0 plate armour of the Monkey's Uncle {rElec Regen+ Int+3} It affects your intelligence (+3). It insulates you from electricity. It increases your rate of regeneration. It has a curse placed upon it. (4, -43, D) a +5 triple sword (unseen) (4, -42, D) a +5 lajatang (4, -41, D) 1000 sling bullets (unseen) (4, -30, D) a +2 spear of piercing (4, -13, D) a phial of floods (4, -12, D) a +0 long sword (4, -11, D) the +2 robe of Marbles {Int-4 Dex+7} It affects your intelligence (-4). It affects your dexterity (+7). (4, -5, D) the +8 glaive of Anguish {elec, rC+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. (unseen) (4, 6, D) a book of Beasts (4, 7, D) the Catalogue of Spatial Intoxication Spells Type Level a - Sting Conjuration/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Teleport Other Translocation 3 d - Alistair's Intoxication Transmutation/Poison 5 e - Malign Gateway Summoning/Translocation 7 Trog disapproves of the use of such an item. (5, -43, D) a +5 quick blade a +5 rapier a +5 dagger (5, -42, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (5, -41, D) a +5 bardiche a +5 demon trident (5, -40, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (5, -38, D) a +3 large shield a +3 shield a +3 buckler (5, -37, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -31, D) a +1 helmet of see invisible (5, -30, D) a lamp of fire (5, -13, D) a lamp of fire (5, -12, D) a lamp of fire (5, -11, D) an uncursed staff of fire (5, 6, D) the +1 falchion "Samim" {flame, MR+ Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It affects your resistance to hostile enchantments. (5, 7, D) a +1 demon trident of venom (6, -31, D) a +0 shortbow of freezing (6, -30, D) a +1 whip of draining (6, -29, D) a +3 rapier of protection (6, -13, D) a +0 long sword (6, -12, D) a +0 flail of holy wrath (6, -6, D) a +0 shortbow a +0 dagger 15 arrows a cursed +0 leather armour (6, 6, D) a +0 short sword (6, 7, D) a +5 fustibalus (6, 13, D) a +6 hand axe of venom a +0 long sword 2 chunks of flesh a red draconian skeleton (7, -30, D) an uncursed staff of wizardry (7, -29, D) a sack of spiders (7, -12, D) the +2 robe "Kaff" {rF+ Str+2} It affects your strength (+2). It protects you from fire. (7, -8, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. a +0 short sword a +0 scale mail (7, -6, D) an arrow a +3 halberd of protection (7, -5, D) a +0 broad axe of flaming a +0 leather armour a +0 rapier (7, 6, D) the amulet of the Failed Coup {Harm *Drain Int+10 Slay-5 SInv Stlth+} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+10). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It lets you see invisible. It causes draining when unequipped. It makes you more stealthy. (7, 7, D) a phial of floods (7, 13, D) a +3 battleaxe of electrocution (7, 15, D) a +0 broad axe (unseen) (8, -39, D) 4 scrolls of amnesia (8, -31, D) a +2 plate armour of magic resistance (8, -30, D) a +3 antimagic glaive a +2 hand axe of draining an uncursed staff of power (8, -26, D) a +6 battleaxe of distortion (8, -13, D) a +0 long sword (8, -8, D) a +0 scimitar (8, -7, D) a +1 antimagic battleaxe a +0 long sword a +0 leather armour a cursed ring of loudness a +0 long sword a +0 shortbow a +0 longbow 70 arrows a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour (8, -6, D) a +0 rapier a +0 rapier a +0 leather armour (8, -5, D) 3 arrows (8, -4, D) a +0 dagger a +0 longbow a +2 leather armour of poison resistance 12 arrows an elf skeleton (8, 6, D) an uncursed staff of cold (8, 7, D) a +2 spear of distortion (8, 13, D) quicksilver dragon scales (unseen) (9, -31, D) a +1 centaur barding of flying (9, -29, D) a +2 large shield of protection (9, -25, D) the +8 halberd "Zyfydefe" {freeze, rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. a +2 antimagic rapier a +6 antimagic battleaxe (9, -13, D) a crystal ball of energy (9, -12, D) a +1 large shield of reflection (9, -11, D) a +2 ring mail of cold resistance (9, -8, D) a +1 short sword of draining a +0 scale mail an elf skeleton (9, -7, D) a +0 dagger a +0 rapier a +0 rapier a +0 leather armour an arrow a +0 rapier a +0 rapier a +2 ring mail of poison resistance a +0 long sword a +0 short sword a +0 short sword a +0 leather armour a +0 long sword (9, -6, D) a +0 rapier a +0 antimagic halberd a +5 antimagic battleaxe a +2 war axe of electrocution a +2 battleaxe of chopping a +5 antimagic battleaxe 17 arrows a +2 battleaxe of freezing (9, -5, D) a +0 long sword a +0 leather armour an elf skeleton (9, 6, D) the +3 scale mail of Entitlement {rF- rC+ Str+5} It affects your strength (+5). It makes you vulnerable to fire. It protects you from cold. (9, 7, D) an uncursed staff of power (9, 15, D) a +1 whip of electrocution (still there?) a +0 halberd (still there?) (10, -30, D) a +3 morningstar of freezing (10, -29, D) a +1 scimitar of venom (10, -12, D) the +4 naga barding of Lesser Demons {rF- rC+ Int+7} It affects your intelligence (+7). It makes you vulnerable to fire. It protects you from cold. (10, -11, D) a box of beasts (10, -7, D) a +2 morningstar of freezing a +0 ring mail a +1 longbow of flaming a +0 leather armour a +0 longbow 91 arrows a +0 leather armour a +0 dire flail of holy wrath (10, -6, D) a +0 short sword a +3 battleaxe of freezing an arrow (10, -5, D) a +0 scimitar a +0 shortbow a +0 leather armour an uncursed ring of see invisible 21 arrows (10, -4, D) a +0 long sword a +0 leather armour (10, -3, D) a +0 shortbow an uncursed staff of fire 10 arrows a cursed +0 leather armour an elf skeleton (10, 6, D) a phial of floods (10, 7, D) a +1 falchion of slicing (11, -44, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, -41, D) a lightning rod (4/4) (11, -40, D) an uncursed ring of flight (11, -39, D) an uncursed staff of energy a crystal ball of energy (11, -30, D) an uncursed staff of air (11, -29, D) a lamp of fire (11, -13, D) a +0 short sword (11, -12, D) an uncursed staff of death (11, -11, D) a phantom mirror (11, -7, D) an arrow a +1 dire flail of protection (11, -5, D) a +5 dagger of speed a cursed +0 leather armour an arrow (11, -4, D) 2 arrows (11, 6, D) a +0 hand axe (12, -44, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +16 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (12, -29, D) an uncursed amulet of rage (12, -13, D) a +0 short sword (12, -11, D) a +0 dagger of draining (12, -4, D) an arrow (12, -3, D) a +0 short sword (unseen) (12, -1, D) an arrow (12, 6, D) a +2 large shield of reflection (12, 7, D) an uncursed staff of wizardry (13, -31, D) an uncursed ring of poison resistance (13, -29, D) a +2 dagger of draining (13, -12, D) a +0 short sword (13, -11, D) a fan of gales (13, 7, D) an uncursed amulet of faith (14, -13, D) a +0 leather armour (14, -12, D) a crystal ball of energy (14, -11, D) a fan of gales (14, 6, D) a +2 scale mail of fire resistance (14, 7, D) the +4 arbalest "Hellblazer" {freeze, Dex+6} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+6). (15, 7, D) a +0 hunting sling of freezing (20, -45, D) a box of beasts (20, -13, D) a crystal ball of energy (20, -12, D) a +0 halberd (21, -44, D) a cursed staff of summoning (21, -12, D) a +2 short sword of electrocution (22, -45, D) a manual of Earth Magic (22, -28, D) a crystal ball of energy (22, -13, D) a +1 spear of venom (22, -11, D) the cursed +0 hunting sling of the Hierophant {velocity, rN+ Int+3} Any stone fired from it inflicts extra damage. It affects your intelligence (+3). It protects you from negative energy. It has a curse placed upon it. (23, -45, D) the cursed +0 trident "Vipeoqant" {protect, Str+4} It protects the one who uses it against injury (+AC on strike). It affects your strength (+4). It has a curse placed upon it. (23, -40, D) a +0 dagger (23, -39, D) a cursed +0 dagger a +0 robe (23, -38, D) a +3 great sword (unseen) (23, -29, D) a +2 ring mail of poison resistance (23, -28, D) a +4 great sword of venom (23, -13, D) a +0 whip of pain (23, -12, D) a crystal ball of energy (23, -5, D) a cursed -1 rapier (unseen) (24, -45, D) an uncursed staff of energy (24, -44, D) a phantom mirror (24, -40, D) a +0 halberd (24, -39, D) a +0 dagger (unseen) (24, -38, D) a +3 antimagic battleaxe (24, -37, D) a +0 war axe (unseen) (24, -29, D) a +1 pair of gloves of dexterity (24, -28, D) an uncursed staff of air (24, -27, D) the +9 morningstar "Ogre's Demise" {antimagic, *Contam rElec rF+++ SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It renders you almost immune to fire. It insulates you from electricity. It lets you see invisible. It causes magical contamination when unequipped. (24, -21, D) a +0 flail (unseen) (24, -20, D) a +0 whip (still there?) a +0 glaive (still there?) (24, -13, D) an uncursed staff of energy (24, -12, D) a phantom mirror (24, -11, D) a book of the Earth (24, -5, D) a +7 mace of protection a +0 cloak a +0 war axe a +0 battleaxe (24, -3, D) a +0 battleaxe (unseen) (25, -45, D) an uncursed staff of power (25, -44, D) the cursed +2 falchion of the Puffball {antimagic, *Corrode +Rage rN+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from negative energy. It lets you go berserk. It may corrode you when you take damage. It has a curse placed upon it. (25, -40, D) a +1 hunting sling of flaming a +4 falchion a +0 robe a +0 dagger a +0 robe an uncursed ring of flight a +0 dagger a +0 robe (25, -38, D) a +3 halberd of venom (25, -30, D) a +3 antimagic battleaxe a +1 antimagic battleaxe (25, -29, D) an uncursed staff of power (25, -27, D) an uncursed staff of power (25, -21, D) the +10 hand axe "Arghenal" {vamp, Int+3 Dex-5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It affects your dexterity (-5). a +4 antimagic battleaxe a +8 antimagic battleaxe (25, -20, D) a cursed -3 flail (still there?) a +3 rapier of venom (still there?) (25, -13, D) a +2 ring mail of cold resistance (25, -12, D) a lightning rod (4/4) (25, -11, D) an uncursed staff of earth (25, -5, D) a +0 trident a +0 hand axe a +0 hand axe a +0 long sword a +0 hand axe a +0 mace of draining (25, -4, D) the +11 short sword "Nadyankoo" {antimagic, rC+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. a +3 antimagic battleaxe a +0 glaive a +0 antimagic battleaxe a +4 antimagic war axe (25, -3, D) a cursed +0 glaive (26, -45, D) a phantom mirror (26, -40, D) a +5 lajatang of pain (unseen) (26, -38, D) a +0 war axe (unseen) (26, -37, D) a +2 antimagic battleaxe (26, -29, D) a +0 flail (26, -28, D) an uncursed staff of cold (26, -22, D) a +0 whip (unseen) (26, -21, D) a +0 whip (unseen) (26, -20, D) a +0 club (unseen) (26, -12, D) an uncursed staff of earth (26, -11, D) the cursed +1 chain mail of New Discoveries {rF+ rC- rN+ Dex+3} It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It has a curse placed upon it. (26, -7, D) a +2 rapier of freezing (unseen) (26, -6, D) a +5 morningstar of venom (unseen) (26, -5, D) a +0 long sword a +0 cloak an uncursed amulet of harm a +0 vampiric executioner's axe a +2 great sword of draining a +1 cloak a cursed -3 war axe the +8 spear "Laqurph" {antimagic, +Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It lets you go berserk. a cursed +0 cloak (26, -4, D) the +7 battleaxe "Idebo" {venom, +Inv rPois rF- Str+4} (still there?) It poisons the flesh of those it strikes. It affects your strength (+4). It makes you vulnerable to fire. It protects you from poison. It lets you turn invisible. the +7 battleaxe "Idebo" {venom, +Inv rPois rF- Str+4} (still there?) It poisons the flesh of those it strikes. It affects your strength (+4). It makes you vulnerable to fire. It protects you from poison. It lets you turn invisible. (26, -3, D) a +0 dagger a +2 cloak (27, -45, D) an uncursed staff of cold (27, -44, D) a fan of gales (27, -29, D) the +3 leather armour of Beauty {rCorr} It protects you from acid and corrosion. (27, -28, D) an uncursed staff of summoning (27, -13, D) an uncursed staff of poison (27, -12, D) an uncursed staff of conjuration (27, -11, D) +0 steam dragon scales (27, -6, D) a +0 dire flail a +0 halberd (27, -5, D) a +1 battleaxe of freezing (27, -4, D) a +0 dire flail (28, -44, D) the +9 flail of Guile {speed, rN+ MP+9 Str-2} Attacks with this weapon are significantly faster. It affects your strength (-2). It protects you from negative energy. It affects your magic capacity (+9). (28, -41, D) a +0 broad axe (unseen) (28, -29, D) an uncursed staff of power (28, -28, D) +1 fire dragon scales (28, -13, D) a +3 scale mail of magic resistance (28, -12, D) a +0 mace (28, -11, D) a +1 cloak of invisibility (28, -5, D) a +0 short sword (unseen) (28, -4, D) a +0 dire flail (unseen) (29, -45, D) an uncursed staff of power (29, -44, D) a +4 scale mail of magic resistance (29, -28, D) a phial of floods (29, -13, D) a +2 leather armour of magic resistance (29, -12, D) a +1 short sword of venom (30, -44, D) an uncursed staff of wizardry (30, -13, D) a +2 leather armour of poison resistance (30, -12, D) a +0 whip (36, -31, D) a +5 giant spiked club (36, -30, D) an uncursed ring of flight (36, -16, D) the +2 trident of Resumed Hostilities {venom, -Tele rElec Dex+7} It poisons the flesh of those it strikes. It affects your dexterity (+7). It insulates you from electricity. It prevents most forms of teleportation. (37, -44, D) a +1 ring mail of cold resistance (37, -30, D) an uncursed amulet of harm (37, -17, D) a +0 leather armour (37, -16, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (37, -10, D) a +0 short sword (unseen) (37, -8, D) a +3 quarterstaff of crushing (38, -45, D) a box of beasts (38, -31, D) an uncursed staff of cold (38, -16, D) an uncursed staff of energy (38, -11, D) a +0 longbow 28 arrows a +1 chain mail of fire resistance a +0 short sword a +0 buckler (38, -10, D) a +1 quarterstaff of distortion a +0 scimitar the cursed +0 robe of Watchfulness {-Tele Regen+ Dex+5 Stlth+} It affects your dexterity (+5). It prevents most forms of teleportation. It increases your rate of regeneration. It makes you more stealthy. It has a curse placed upon it. a +0 rapier a +0 rapier a +0 leather armour (38, -9, D) a +0 short sword a +0 leather armour (39, -45, D) the +6 flail of Apseczee {pain, rElec rC++ Int-3 Dex+7} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-3). It affects your dexterity (+7). It greatly protects you from cold. It insulates you from electricity. (39, -44, D) a +0 pair of gloves of dexterity (39, -30, D) a +1 hand axe of flaming (39, -27, D) a +2 spear of flaming 10 steel javelins a +0 leather armour (39, -24, D) a +0 trident (unseen) (39, -17, D) a +0 dagger (39, -16, D) a +3 war axe of pain (39, -13, D) a +6 vampiric halberd a +0 longbow 19 arrows a +0 leather armour (39, -12, D) a +0 shortbow 10 arrows a +0 chain mail the cursed ring of Makhleb's Delight {rElec AC-3 Str-4 Dex+2} [ring of protection] It affects your AC (-3). It affects your strength (-4). It affects your dexterity (+2). It insulates you from electricity. It has a curse placed upon it. (39, -11, D) a +2 rapier of flaming a +0 long sword a +0 rapier a +0 rapier a +0 leather armour a +2 mace of protection (39, -10, D) a +4 antimagic battleaxe a +2 antimagic battleaxe a +3 war axe of electrocution a +3 antimagic battleaxe 2 arrows (39, -9, D) 3 arrows (40, -45, D) a cursed staff of power (40, -39, D) a +1 antimagic quarterstaff (40, -31, D) an uncursed staff of summoning (40, -30, D) a sack of spiders (40, -27, D) a +3 spear of venom (unseen) (40, -26, D) a +1 antimagic battleaxe 5 steel javelins 4 javelins (40, -25, D) 2 steel javelins a tomahawk (40, -17, D) a +0 long sword (40, -11, D) a +0 rapier a +0 rapier a +0 leather armour (40, -10, D) a +0 long sword a +0 chain mail the ring "Gufinot" {+Fly rPois MR+ Str+3 Int-3} [ring of flight] It affects your strength (+3). It affects your intelligence (-3). It protects you from poison. It affects your resistance to hostile enchantments. It lets you fly. a +2 hand axe of chopping a cursed -1 rapier (40, -9, D) a +0 dagger a +0 longbow 14 arrows a +0 leather armour (41, -31, D) a crystal ball of energy (41, -30, D) an uncursed staff of summoning (41, -25, D) a +2 antimagic battleaxe 2 arrows (41, -24, D) 2 javelins a tomahawk (41, -16, D) a +0 trident (42, -41, D) an uncursed ring of ice an uncursed ring of protection from magic an uncursed ring of ice a +1 helmet of see invisible a +4 ring of intelligence a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity 4 scrolls of blinking a +0 animal skin a +0 hand axe (42, -31, D) a +2 mace of venom (42, -30, D) a fan of gales (42, -26, D) a +0 rapier of protection a +0 robe (42, -25, D) a +2 scimitar of venom a +0 leather armour 2 arrows (42, -23, D) a +2 battleaxe of chopping an arrow a tomahawk (42, -16, D) a +1 robe of the Archmagi (43, -30, D) a +2 leather armour of positive energy (43, -26, D) a +0 shortbow (unseen) (43, -23, D) a javelin (43, -17, D) a +0 long sword (43, -16, D) a +1 spear of freezing (43, -6, D) an arrow (44, -31, D) a +4 trident of piercing (44, -30, D) an uncursed staff of earth (44, -17, D) a +1 ring of slaying (44, -16, D) a +3 leather armour of magic resistance (44, -15, D) a manual of Throwing a +5 ring of intelligence an uncursed ring of protection from cold the Papyrus of the Entourage and Moulding Spells Type Level a - Summon Small Mammal Summoning 1 b - Ice Form Ice/Transmutation 4 c - Summon Ice Beast Ice/Summoning 4 d - Petrify Transmutation/Earth 4 e - Summon Hydra Summoning 7 Trog disapproves of the use of such an item. a Grand Grimoire a +6 ring of strength a +4 ring of intelligence an uncursed ring of protection from cold (50, -29, D) an uncursed staff of wizardry (unseen) (50, -28, D) a +0 great sword (unseen) (50, -27, D) a +0 dire flail (unseen) (50, -21, D) a +0 great sword (50, -9, D) a +3 leather armour of poison resistance (51, -45, D) the +0 scale mail of the Vacuum {rElec MP+9 Dex+3} It affects your dexterity (+3). It insulates you from electricity. It affects your magic capacity (+9). (51, -44, D) a crystal ball of energy (51, -39, D) a +0 longbow (unseen) (51, -33, D) an uncursed staff of conjuration (51, -32, D) the +1 robe of Loss {+Blink +Fly Slay-3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (-3). It lets you see invisible. It lets you fly. It lets you blink. (51, -29, D) a +3 dire flail of protection (still there?) a large rock (still there?) (51, -28, D) 6 javelins of penetration a +0 war axe a +0 chain mail a +0 shield (51, -27, D) a +4 executioner's axe of electrocution (still there?) a +4 executioner's axe of electrocution (still there?) 3 large rocks (still there?) (51, -24, D) a large rock (51, -17, D) 6 large rocks (unseen) (51, -9, D) a +0 war axe (52, -40, D) a +0 spear a +0 fustibalus 17 sling bullets (52, -39, D) (unseen) (52, -33, D) a +4 long sword of holy wrath (52, -32, D) a +2 dagger of venom (52, -29, D) 2 large rocks (52, -28, D) a +2 antimagic battleaxe (still there?) a +2 antimagic battleaxe (still there?) a +0 great sword (still there?) a +0 chain mail (still there?) a +0 battleaxe (still there?) a +0 chain mail (still there?) (52, -20, D) a +1 spear of flaming (52, -17, D) a +1 great mace of protection a +0 plate armour (52, -9, D) a +1 plate armour of magic resistance (52, -8, D) a +1 flail of draining (52, -4, D) a +0 demon whip (53, -45, D) a +6 hand crossbow of freezing (53, -44, D) a +2 robe (53, -39, D) a +0 quarterstaff a +0 animal skin (53, -38, D) a +2 broad axe of flaming an arrow a +0 antimagic hand axe (53, -29, D) a +0 halberd (unseen) (53, -28, D) a +2 battleaxe (unseen) (53, -25, D) a large rock (53, -21, D) a +1 whip of electrocution (53, -18, D) a +3 antimagic battleaxe (53, -17, D) a large rock a cursed -2 long sword a +0 arbalest of freezing a cursed -1 plate armour a +2 long sword of holy wrath a +0 chain mail a cursed +0 large shield (53, -9, D) a fan of gales (53, -8, D) a +0 long sword of electrocution (53, -6, D) a +0 trident a cursed -1 mace a cursed +0 robe (53, -4, D) the +8 falchion of Ulaferua {flame, *Noise +Inv rF- Int+7 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+7). It affects your dexterity (+4). It makes you vulnerable to fire. It lets you turn invisible. It may make noises in combat. a cursed +0 chain mail (53, -3, D) a +3 antimagic battleaxe 4 poisoned javelins (54, -45, D) a +6 spear of venom (54, -44, D) a cursed amulet of inaccuracy (54, -39, D) a +4 antimagic executioner's axe a +0 quarterstaff a +0 robe a +0 robe a +0 rapier a cursed +0 animal skin (54, -38, D) a +0 robe a +0 robe (54, -33, D) an uncursed staff of wizardry (54, -32, D) an uncursed staff of cold (54, -21, D) a +0 battleaxe (54, -18, D) a large rock a +2 glaive a +0 chain mail the ring of Ykhlaevo {rPois rF- Slay+2 SInv Stlth+} [ring of see invisible] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. It protects you from poison. It lets you see invisible. It makes you more stealthy. (54, -17, D) a large rock a +0 plate armour a +0 long sword a +0 chain mail (54, -16, D) a large rock a +2 antimagic battleaxe (54, -9, D) a +0 demon trident the cursed +3 battleaxe of Integrity {chop, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It has a curse placed upon it. (54, -8, D) a +2 short sword of draining (54, -6, D) a +4 antimagic glaive (54, -5, D) a +1 demon trident of flaming (unseen) (55, -45, D) the +6 scale mail of Freedom {rElec rN+ Regen+ Dex+2} It affects your dexterity (+2). It insulates you from electricity. It protects you from negative energy. It increases your rate of regeneration. (55, -40, D) a +0 spear (unseen) (55, -29, D) a +0 arbalest (unseen) (55, -21, D) an uncursed staff of cold (55, -20, D) quicksilver dragon scales (55, -18, D) a +4 war axe of electrocution (unseen) (55, -17, D) a +0 arbalest (unseen) (55, -16, D) a +0 war axe (unseen) (56, -45, D) a sack of spiders (56, -33, D) the +1 short sword of the Lurker {pierce, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (56, -32, D) a phial of floods (56, -30, D) a +4 battleaxe of chopping a +3 executioner's axe of venom (56, -21, D) a +7 longbow of flaming (60, -9, D) the +9 spear "Buylapn" {holy, Dex+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+2). (60, -8, D) a +2 vampiric war axe (61, -9, D) an uncursed ring of wizardry (61, -8, D) a +2 ring mail of positive energy (61, -5, D) +0 steam dragon scales (unseen) (62, -34, D) a +0 flail (62, -9, D) a cursed staff of summoning (62, -3, D) +0 ice dragon scales (63, -45, D) an uncursed amulet of rage (63, -34, D) a +0 dagger a +0 robe a +0 club a +0 ring mail (63, -29, D) a phial of floods (63, -28, D) an uncursed staff of cold (63, -25, D) an uncursed staff of fire (63, -24, D) a +3 arbalest of freezing (63, -19, D) a phantom mirror (63, -18, D) a +3 antimagic demon whip (63, -15, D) a +0 battleaxe (unseen) (63, -9, D) an uncursed staff of poison (63, -3, D) +0 fire dragon scales (still there?) +0 fire dragon scales (still there?) (63, -2, D) a +1 broad axe of freezing (64, -45, D) a +2 flail of crushing (64, -37, D) a fan of gales (64, -28, D) an uncursed staff of poison (64, -18, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (64, -15, D) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 arbalest of velocity a cursed +0 plate armour a +0 vampiric battleaxe a +0 chain mail (64, -14, D) a +6 fustibalus of velocity (64, -9, D) a +0 buckler of protection (64, -8, D) an uncursed staff of cold (65, -28, D) an uncursed staff of fire (65, -19, D) the +2 robe "Fumelula" {MP+9 Dex+3 SInv} It affects your dexterity (+3). It affects your magic capacity (+9). It lets you see invisible. (65, -18, D) a phantom mirror (65, -15, D) a +0 scimitar (unseen) (66, -19, D) a +0 shortbow of velocity (69, -45, D) a phial of floods (71, -37, D) a +2 robe of positive energy (71, -36, D) a cursed amulet of inaccuracy (71, -9, D) a cursed -3 ring of strength (71, -8, D) a +0 buckler of protection (72, -34, D) a +1 rapier of draining (72, -29, D) a box of beasts (72, -28, D) a phial of floods (72, -19, D) a +1 robe of magic resistance (72, -18, D) the +6 hunting sling of Nurin {flame, *Corrode rF+ Str+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It protects you from fire. It may corrode you when you take damage. (72, -15, D) a +0 dagger (unseen) (72, -14, D) a +0 dagger (unseen) (72, -9, D) a +4 war axe of electrocution a phantom mirror (72, -8, D) a sack of spiders (73, -37, D) a +2 great mace of holy wrath (73, -28, D) an uncursed staff of summoning (73, -25, D) a +1 halberd of freezing a +0 robe (73, -24, D) a +2 antimagic mace (73, -19, D) a +0 scale mail of fire resistance (73, -18, D) a lamp of fire (73, -15, D) a +0 dagger a +0 shortbow 26 arrows a +0 leather armour (73, -14, D) a +5 antimagic short sword (74, -43, D) a +0 hunting sling of flaming (74, -29, D) a phial of floods (74, -25, D) a +0 long sword (unseen) (74, -19, D) a +0 hand crossbow of flaming (74, -18, D) a phantom mirror (74, -15, D) a +0 long sword (unseen) (74, -14, D) a +0 dagger (unseen) (74, -2, D) a +4 battleaxe of chopping (76, -44, D) an uncursed staff of death