Dungeon Sprint DCSS version 0.24.1-8-ga250c9d538 (webtiles) character file. Game seed: 5658361738824357541, levelgen mode: deterministic 1250 Atelerd the Charmwright (level 8, -2/105 (109) HPs) Began as a Demigod Skald on May 7, 2020. Succumbed to an ushabti's dark miasma ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:05:04 (312 turns). Atelerd the Charmwright (Demigod Skald) Turns: 312, Time: 00:05:05 HP: -2/105 (109) AC: 29 Str: 31 XL: 8 Next: 5% MP: 21/21 EV: 4 Int: 26 God: Gold: 0 SH: 27 Dex: 15 Spells: 19/20 levels left rFire . . . SeeInvis + J - +14 obsidian axe {chop, +Fly SInv *Curse} (curse) rCold . . . Gourm . L - +18 shield of the Gong {rElec rN+ MR+ EV-5} rNeg + . . Faith . K - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rPois . Spirit . Z - +0 helmet {Int+3} rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ++... NoTele + (no boots) Stlth ..........NoCast + W - amulet of the Devil {Regen+ Int+2} HPRegen 0.67/turn B - +6 ring of strength MPRegen 0.17/turn C - +6 ring of strength @: berserking (expiring), lethally poisoned (-2 -> -56), mesmerised, slowed A: high mp 1 a: Evoke Flight You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 hand axe G - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). H - the +10 dark maul {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. I - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. J - the cursed +14 obsidian axe (weapon) {chop, +Fly SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. M - the +7 Singing Sword {slice, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. N - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. O - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. P - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. Q - the +11 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. R - the cursed +13 scythe of Curses {drain, *Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. S - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) V - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. Armour b - a +0 leather armour K - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. L - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Z - a +0 helmet of intelligence (worn) Jewellery w - an uncursed ring of flight x - a +6 ring of dexterity y - a +6 ring of dexterity z - a +6 ring of intelligence A - a +6 ring of intelligence B - a +6 ring of strength (left hand) C - a +6 ring of strength (right hand) W - the amulet of the Devil (around neck) {Regen+ Int+2} (You found it in the Dungeon) [amulet of regeneration] It affects your intelligence (+2). It increases your rate of regeneration. X - an uncursed ring of protection from fire Y - an uncursed ring of see invisible Wands D - a wand of disintegration (7) E - a wand of iceblast (7) F - a wand of acid (7) Scrolls j - 4 scrolls of blinking p - 4 scrolls of amnesia q - 7 scrolls of fog r - a scroll of holy word s - 5 scrolls of identify t - 5 scrolls of remove curse u - 2 scrolls of fear Potions c - 2 potions of brilliance e - 10 potions of curing f - 9 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 2 potions of berserk rage k - 2 potions of invisibility l - 4 potions of resistance n - 5 potions of agility o - 5 potions of might Miscellaneous m - a phial of floods v - a lightning rod (4/4) Comestibles d - 7 rations Skills: + Level 7.1 Fighting + Level 7.2 Axes + Level 7.0 Armour + Level 7.1 Dodging + Level 6.5 Spellcasting + Level 7.5 Charms You had 19 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #### 17% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #####... 26% 2 None Shroud of Golubria Chrm/Tloc ####.. 75% 2 None Swiftness Chrm/Air ####.... 75% 2 None Regeneration Chrm/Necr ####...... 93% 3 None Spectral Weapon Hex/Chrm ####.... 93% 3 None Apportation Tloc #..... 98% 1 None Blink Tloc N/A 99% 2 None Passwall Tmut/Erth #....... 99% 2 None Poisonous Vapours Pois/Air #..... 99% 2 None Sublimation of Blood Necr #......... 99% 2 None Gell's Gravitas Tloc #......... 100% 3 None Ignite Poison Fire/Tmut/Pois #....... 100% 3 None Inner Flame Hex/Fire #....... 100% 3 None Lesser Beckoning Tloc #......... 100% 3 None Mephitic Cloud Conj/Pois/Air #....... 100% 3 None Teleport Other Tloc #....... 100% 3 None Passage of Golubria Tloc N/A 100% 4 ###.... Summon Lightning Spire Summ/Air #....... 100% 4 ###.... Lee's Rapid Deconstruct Erth #......... 100% 5 #####.. Conjure Ball Lightning Conj/Air #......... 100% 6 ######. Darkness Hex #......... 100% 6 ######. Death Channel Necr #......... 100% 6 ######. Invisibility Hex #....... 100% 6 ######. Haunt Necr/Summ #......... 100% 7 ####### Ring of Flames Chrm/Fire ####...... 100% 7 ####### Borgnjor's Revivificati Necr #......... 100% 8 ####### Death's Door Chrm/Necr ####...... 100% 8 ####### Disjunction Tloc #......... 100% 8 ####### Infestation Necr #......... 100% 8 ####### Necromutation Tmut/Necr #......... 100% 8 ####### Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History * * * LOW HITPOINT WARNING * * * Your neqoxec completely misses the ushabti. You are too berserk! * * * LOW HITPOINT WARNING * * * You feel very sick. Your sun demon barely misses the ushabti. The ushabti closely misses your sun demon. You block the guardian mummy's attack. GONNNNG! You block the mummy's attack. PTOANNNG! Your neqoxec gestures. The ushabti hits your neqoxec. Unknown command. You are too injured to fight recklessly! Unknown command. Your Maxwell's patent armour prevents you from hitting the mummy. The mummy is severely damaged. You slash the mummy priest! You slash the guardian mummy! You die... ▓...©....▓...©....▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓...8©8...▓..8©8..▓ ▓..)")}...▓.......▓ ▓...")"5..▓...=...▓ ▓...838...▓....)..▓ ▓..M§3....▓.......▓ ▓...MM....▓.......▓ ▓...M@....▓....|..▓ ▓.▓.....▓.▓.▓...▓.▓ ▓....©....▓...©...▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..8©8..▓ ▓..)[=..▓ ▓..))[..▓ ▓.......▓ ▓...)...▓ You could see 2 mummy priests, a guardian mummy, 2 ushabtiu, a mummy, a friendly sun demon, a friendly neqoxec and a friendly iron imp. Vanquished Creatures A red devil (D) A polar bear (D) 2 nagas (D) A water moccasin (D) 2 porcupines (D) An ice beast (D) A phantom (D) 2 bullfrogs (D) A crimson imp (D) An iguana (D) A mummy (D) An adder (D) A shadow imp (D) 2 white imps (D) An ufetubus (D) A ball python (D) A giant cockroach simulacrum (D) 21 creatures vanquished. Vanquished Creatures (collateral kills) A water moccasin (D) A wight (D) 2 adders (D) An ufetubus (D) An adder skeleton (D) A bat zombie (D) 2 ball pythons (D) A ball python zombie (D) 10 creatures vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Atelerd the Demigod Skald began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 5/5 0 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 1 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 1 | D | Found a shimmering blue altar of Sif Muna. 1 | D | Found a sacrificial altar of Ru. 1 | D | Found a bloodstained altar of Trog. 1 | D | Found a stormy altar of Qazlal. 1 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 26 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 26 | D | Found the +10 dark maul {crush} 26 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 26 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 26 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 28 | D | Found the +6 shillelagh "Devastator" {shatter} 28 | D | Found the +11 plutonium sword {*Contam Stlth-} 28 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 28 | D | Found the +9 sword of Zonguldrok {reap} 28 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 28 | D | Found the +0 sword of Power 28 | D | Found the +7 mace of Variability {chain chaos} 28 | D | Found the +7 Singing Sword {slice, sonic wave} 28 | D | Found the +8 storm bow {elec, penet} 90 | D | Reached XP level 2. HP: 26/26 MP: 6/8 111 | D | Entered arena 2. 111 | D | Noticed a porcupine 111 | D | Noticed a bullfrog 111 | D | Found a transporter. 115 | D | Killed a bullfrog 115 | D | Reached XP level 3. HP: 23/33 MP: 8/10 115 | D | Killed a porcupine 115 | D | Reached skill level 5 in Charms 115 | D | Reached XP level 4. HP: 29/41 MP: 9/13 115 | D | Reached XP level 5. HP: 34/47 MP: 9/14 121 | D | Entered arena 3. 121 | D | Noticed a porcupine 121 | D | Found a transporter. 124 | D | Reached skill level 5 in Dodging 125 | D | Killed a porcupine 125 | D | Reached skill level 5 in Fighting 125 | D | Reached skill level 5 in Axes 125 | D | Reached skill level 5 in Armour 126 | D | Reached skill level 5 in Spellcasting 126 | D | Reached XP level 6. HP: 40/56 MP: 10/16 213 | D | Entered arena 4. 213 | D | Noticed a polar bear 213 | D | Found a transporter. 219 | D | Killed a polar bear 228 | D | Entered arena 5. 228 | D | Noticed a water moccasin 228 | D | Found a transporter. 231 | D | Killed a water moccasin 231 | D | Reached XP level 7. HP: 63/63 MP: 17/19 234 | D | Got Lollex's Papyrus of Gliding Evil 238 | D | Got the amulet of the Devil {Regen+ Int+2} 245 | D | Entered arena 6. 245 | D | Found a transporter. 252 | D | Got the Handbook of the Barber Surgeon 256 | D | Entered arena 7. 256 | D | Noticed a red devil 257 | D | Found a transporter. 263 | D | Killed a red devil 266 | D | Got the Papyrus of Poison and Fire 281 | D | Entered arena 8. 282 | D | Found a transporter. 292 | D | Reached XP level 8. HP: 71/73 MP: 21/21 303 | D | Entered arena 9. 303 | D | Noticed a guardian mummy 303 | D | Noticed a mummy priest 303 | D | Noticed a mummy priest 305 | D | Found a transporter. 311 | D | HP: 4/105 [poisoned by an ushabti (dark miasma)] 312 | D | Succumbed to an ushabti's dark miasma Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 3 4 5 6 7 | 7.1 Axes | 3 4 5 6 7 | 7.2 Armour | 2 3 4 5 6 7 | 7.0 Dodging | 3 4 5 6 7 | 7.1 Spellcasting | 2 3 4 5 6 | 6.5 Charms | 3 4 5 6 7 | 7.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Broad axe | 4 | 10 | 16 || 30 Use: Potion | 1 | | 2 || 3 Armor: Plate armour | 4 | 6 | 15 || 25 Dodge: Dodged | | 1 | 2 || 3 Block: Shield | 7 | 18 | 32 || 57