Dungeon Crawl Stone Soup version 0.27.1 (webtiles) character file. Game seed: 9338809884087963723 2 Atelerd the Digger (level 1, -1/11 HPs) Began as an Octopode Earth Elementalist on Sept 1, 2021. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (476 turns). Atelerd the Digger (Octopode Earth Elementalist) Turns: 476, Time: 00:00:19 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 40% Magic: 1/3 EV: 13 Int: 17 God: Gold: 2 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Missiles b - 28 stones Scrolls a - a scroll of enchant weapon {unknown} c - a scroll of identify {unknown} Skills: - Level 2.0 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 1.1 Transmutations + Level 3.0 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 6% N/A 12% 2 Stone Arrow Conj/Erth 12% 3d7 30% 3 Petrify Tmut/Erth 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! An endoplasm comes into view. A goblin comes into view. It is wielding a +0 club. Found 11 stones. There are monsters nearby! There are monsters nearby! There are monsters nearby! Found 3 gold pieces. The goblin barely misses you. There are monsters nearby! You closely miss the goblin. You grab the goblin. You constrict the goblin. The endoplasm quivers. The goblin hits you with a +0 club. You tentacle-slap the goblin but do no damage. The goblin is moderately wounded. You constrict the goblin. The goblin hits you with a +0 club. There are monsters nearby! You tentacle-slap the goblin. You kill the goblin! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * An endoplasm is nearby! Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm barely misses you. Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (98% to hit) The blast of sand hits the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You die... #######.#.#.♣.♣♣♣♣ .......# #.#.##..♣♣♣♣♣..##[..# #.............###...# #######..#..#.# #. #####......#.### #.......#...... #.###......#.### #..#..!....# #..^@...)#(# #.#.)J...... #............ #.##...####.# #. ..... # #.#.#...# ##..... ...$.# You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Atelerd the Octopode Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 476 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_loops_cross Action || total -------------------------++------- Melee: Unarmed || 5 Constrict || 1 Cast: Sandblast || 2 Stab: Sleeping || 1 Dodge: Dodged || 2