Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 11036152522779747611 2 Atelerd the Digger (level 1, -2/11 HPs) Began as an Octopode Earth Elementalist on Dec 18, 2021. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (30 turns). Atelerd the Digger (Octopode Earth Elementalist) Turns: 30, Time: 00:00:13 Health: -2/11 AC: 1 Str: 7 XL: 1 Next: 30% Magic: 2/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles b - 29 stones Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting + Level 1.1 Transmutations + Level 3.0 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 6% N/A 12% 2 Stone Arrow Conj/Erth 12% 3d7 30% 3 Petrify Tmut/Erth 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! The helpless jackal fails to defend itself. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. Your squeeze misses the jackal. The kobold shouts! The jackal barely misses you. There are monsters nearby! You tentacle-slap the jackal but do no damage. You grab the jackal. You constrict the jackal, but do no damage. The jackal bites you but does no damage. You closely miss the quokka. Your grab misses the quokka. You constrict the jackal. The jackal bites you but does no damage. The quokka bites you. The jackal bites you. You barely miss the jackal. The jackal is moderately wounded. You constrict the jackal. The jackal bites you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The kobold completely misses the plant. There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! Unknown command. Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, constricted by you, 98% to hit) The blast of sand hits the jackal! You kill the jackal! The quokka bites you. You die... .PPPPP......PPPP# .PPP..PPPPP..PPP# .PP.PPP...PPP.PP# .PP.PP.PPP.PP.PP# #P.PP.PP.PP.PP†P# #P.P.PP.P.PP.P.P## #P