Atelerd Level 1 of the Dungeon (11, -22, D:1) a +0 scale mail (14, -23, D:1) a staff of earth (20, -21, D:1) 7 silver boomerangs (21, -25, D:1) a +0 short sword a +0 club (21, -5, D:1) a +0 mace (22, -19, D:1) a +0 dagger (35, -29, D:1) 24 arrows (49, -13, D:1) a +0 hand axe (54, -11, D:1) a +0 hand axe (55, -4, D:1) a +0 short sword (57, -11, D:1) a +0 dagger (58, -20, D:1) a +0 club Level 2 of the Dungeon (3, 41, D:2) a +0 club (15, -1, D:2) a +0 scale mail (15, 29, D:2) a +0 dagger (40, 23, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, -15, D:3) a +0 dagger a +0 hunting sling (1, 0, D:3) a +0 spear (1, 19, D:3) a +0 club (3, 1, D:3) a +0 spear (7, -20, D:3) a +0 robe (29, -21, D:3) 25 arrows (38, 14, D:3) a +0 robe (42, -3, D:3) a +0 whip (43, 7, D:3) a +0 short sword (45, 10, D:3) a +0 ring mail (49, 9, D:3) a +0 club (51, -12, D:3) 9 poisoned darts (53, 5, D:3) 16 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (22, -3, D:4) 20 arrows (25, -47, D:4) a +0 flail (28, -47, D:4) a +0 whip (31, -47, D:4) a +0 halberd (32, -47, D:4) a +0 whip (34, -47, D:4) a staff of air (36, -48, D:4) a +0 club (37, -47, D:4) a +0 club (40, -34, D:4) a +0 club (41, -13, D:4) a +0 leather armour (45, -25, D:4) the +1 plate armour "Ockeq" {rC+ Will+ Stlth+} rC: It protects you from cold. Will: It increases your willpower. Stlth: It makes you more stealthy. (50, -21, D:4) a +0 robe (68, -29, D:4) a +0 spear Level 5 of the Dungeon (3, 37, D:5) a +0 dagger (21, 12, D:5) 7 datura-tipped darts (22, -14, D:5) a +0 mace (22, -2, D:5) a +0 leather armour of poison resistance a +0 dagger (22, 4, D:5) a +0 robe a +2 whip of freezing (25, 34, D:5) a staff of earth (31, 3, D:5) a +0 leather armour (40, 32, D:5) a +0 giant club (42, -6, D:5) 17 sling bullets (45, 2, D:5) a +0 dagger (48, 8, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Rasayd's Antique Armour Emporium a +0 ring mail (80 gold) a +0 pair of boots (90 gold) a +0 scale mail (80 gold) a +0 scale mail (80 gold) a +0 leather armour (40 gold) a +0 ring mail (80 gold) a +0 helmet (90 gold) a scarf of harm (180 gold) a +0 ring mail (80 gold) a +0 chain mail (90 gold) a +0 pair of boots (90 gold) a +1 cloak (230 gold) (23, 14, D:6) 18 arrows (34, -17, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 pair of boots (7, 0, D:7) a scarf of repulsion (10, -14, D:7) 18 poisoned darts (10, -12, D:7) a +0 ring mail (13, -6, D:7) 21 bolts (14, -16, D:7) 8 gold pieces (17, -2, D:7) a +0 flail (21, -23, D:7) a staff of conjuration (23, -23, D:7) a +0 flail a +0 robe a +0 club (24, -22, D:7) a +0 club a +0 halberd a +0 flail a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 leather armour (2, -1, D:8) a +0 leather armour a +0 club a +0 short sword (2, 1, D:8) a +0 dagger (3, -3, D:8) a +0 robe (4, -39, D:8) a +0 dire flail a +0 giant spiked club (4, -31, D:8) 7 sling bullets (5, -14, D:8) a +0 helmet of see invisible (13, 1, D:8) a +0 club (18, -6, D:8) a +0 dagger (19, -8, D:8) a +0 club a +0 chain mail a +0 club a +0 leather armour (19, -7, D:8) a +0 falchion (19, -6, D:8) a +0 flail a +0 ring mail (35, -1, D:8) a +1 dagger of holy wrath a +0 robe (35, 0, D:8) a +0 whip (36, -1, D:8) a +0 dagger (39, -1, D:8) a +0 flail (55, -33, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (2, -1, D:9) a +0 dagger a +0 dagger a +0 club a +0 club (2, 0, D:9) a +0 short sword a +0 chain mail (13, -23, D:9) 19 bolts (13, -6, D:9) a +0 robe (15, -14, D:9) a condenser vane (17, 2, D:9) a +0 robe a +0 dagger (18, 1, D:9) a +0 robe a +0 dagger (18, 2, D:9) a +0 club a +0 robe a +2 dagger of distortion (19, -13, D:9) a scarf of invisibility (25, -30, D:9) 14 arrows a +0 shortbow (27, 9, D:9) a +0 dagger (28, -31, D:9) 17 arrows a +0 shortbow of flaming (29, -4, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe a +0 leather armour (1, 1, D:10) a +0 dagger a +0 robe (2, 1, D:10) a +0 whip (3, 0, D:10) a +0 short sword a +0 leather armour (4, 41, D:10) a +0 plate armour Level 11 of the Dungeon (0, 0, D:11) 3 large rocks (15, -11, D:11) the ring of Wemeic {rF- rCorr MP+9 Str+2 Dex+3} [ring of magical power] Str: It affects your strength (+2). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (15, -10, D:11) a staff of death (15, -9, D:11) a staff of conjuration (16, -11, D:11) the +9 plate armour of Cerhaneppe {Harm rPois rF-} rF: It makes you vulnerable to fire. rPois: It protects you from poison. Harm: It increases damage dealt and taken. (16, -10, D:11) a ring of wizardry (16, -9, D:11) a staff of death (17, -10, D:11) a box of beasts (17, -9, D:11) a book of Transfigurations (20, -13, D:11) 3 atropa-tipped darts (23, -27, D:11) a potion of brilliance (24, -26, D:11) a potion of invisibility (28, -21, D:11) a +0 scale mail (30, -25, D:11) a +0 hunting sling (39, 4, D:11) a +0 chain mail (40, -36, D:11) a +0 dagger (48, -45, D:11) a +0 chain mail (53, -37, D:11) 5 large rocks (62, -28, D:11) 30 arrows Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (2, -2, D:12) a +0 great mace (10, -15, D:12) 25 arrows (12, -11, D:12) a +1 leather armour of cold resistance (12, -1, D:12) a +0 dire flail a +0 chain mail (26, -9, D:12) a +0 halberd a +0 spear (28, -8, D:12) 16 stones (30, -10, D:12) a +0 flail (still there?) a +0 flail (still there?) (38, 21, D:12) a +0 club (39, 21, D:12) a +0 dagger a +0 club (40, 21, D:12) a +2 dagger of venom a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (0, 0, Lair:2) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (0, 2, Lair:2) a yak corpse (skeletalised by now) (1, -1, Lair:2) a yak corpse (skeletalised by now) (1, 1, Lair:2) a yak corpse (skeletalised by now) (5, 28, Lair:2) 21 arrows (6, 24, Lair:2) 16 sling bullets (19, -15, Lair:2) a wyvern corpse